1
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2
|
// Copyright 2016 Leszek Koltunski //
|
3
|
// //
|
4
|
// This file is part of Distorted. //
|
5
|
// //
|
6
|
// Distorted is free software: you can redistribute it and/or modify //
|
7
|
// it under the terms of the GNU General Public License as published by //
|
8
|
// the Free Software Foundation, either version 2 of the License, or //
|
9
|
// (at your option) any later version. //
|
10
|
// //
|
11
|
// Distorted is distributed in the hope that it will be useful, //
|
12
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
13
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
14
|
// GNU General Public License for more details. //
|
15
|
// //
|
16
|
// You should have received a copy of the GNU General Public License //
|
17
|
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. //
|
18
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
19
|
|
20
|
package org.distorted.examples.flag;
|
21
|
|
22
|
import android.graphics.Bitmap;
|
23
|
import android.graphics.BitmapFactory;
|
24
|
import android.opengl.GLES20;
|
25
|
import android.opengl.GLSurfaceView;
|
26
|
|
27
|
import org.distorted.examples.R;
|
28
|
import org.distorted.library.Distorted;
|
29
|
import org.distorted.library.DistortedEffects;
|
30
|
import org.distorted.library.DistortedFramebuffer;
|
31
|
import org.distorted.library.MeshCubes;
|
32
|
import org.distorted.library.DistortedTexture;
|
33
|
import org.distorted.library.EffectTypes;
|
34
|
import org.distorted.library.type.Dynamic;
|
35
|
import org.distorted.library.type.Dynamic5D;
|
36
|
import org.distorted.library.type.DynamicQuat;
|
37
|
import org.distorted.library.type.Static3D;
|
38
|
import org.distorted.library.type.Static4D;
|
39
|
import org.distorted.library.type.Static5D;
|
40
|
|
41
|
import java.io.IOException;
|
42
|
import java.io.InputStream;
|
43
|
|
44
|
import javax.microedition.khronos.egl.EGLConfig;
|
45
|
import javax.microedition.khronos.opengles.GL10;
|
46
|
|
47
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
48
|
|
49
|
class FlagRenderer implements GLSurfaceView.Renderer
|
50
|
{
|
51
|
private GLSurfaceView mView;
|
52
|
private DistortedEffects mEffects;
|
53
|
private DistortedTexture mTexture;
|
54
|
private DistortedFramebuffer mScreen;
|
55
|
private MeshCubes mMesh;
|
56
|
private DynamicQuat mQuatInt1, mQuatInt2;
|
57
|
private Dynamic5D mWaveDyn;
|
58
|
private Static5D mWaveSta1, mWaveSta2;
|
59
|
private int mObjWidth, mObjHeight;
|
60
|
|
61
|
Static4D mQuat1, mQuat2;
|
62
|
int mScreenMin;
|
63
|
|
64
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
65
|
|
66
|
FlagRenderer(GLSurfaceView v)
|
67
|
{
|
68
|
mView = v;
|
69
|
|
70
|
mEffects = new DistortedEffects();
|
71
|
mMesh = new MeshCubes(50,30,false);
|
72
|
mTexture = new DistortedTexture(500,300);
|
73
|
|
74
|
mObjWidth = mTexture.getWidth();
|
75
|
mObjHeight= mTexture.getHeight();
|
76
|
|
77
|
mWaveDyn = new Dynamic5D(1000,0.0f);
|
78
|
mWaveSta1= new Static5D(0,0,-180,0,0); // all other values besides the
|
79
|
mWaveSta2= new Static5D(0,0,+180,0,0); // fourth will be set from the UI
|
80
|
|
81
|
mWaveDyn.add(mWaveSta1);
|
82
|
mWaveDyn.add(mWaveSta2);
|
83
|
mWaveDyn.setMode(Dynamic.MODE_JUMP);
|
84
|
|
85
|
mQuat1 = new Static4D( 0, 0, 0, 1); // unity quaternion
|
86
|
mQuat2 = new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f); // something semi-random that looks good
|
87
|
|
88
|
mQuatInt1 = new DynamicQuat(0,0.5f);
|
89
|
mQuatInt2 = new DynamicQuat(0,0.5f);
|
90
|
|
91
|
mQuatInt1.add(mQuat1);
|
92
|
mQuatInt2.add(mQuat2);
|
93
|
|
94
|
Static3D waveCenter = new Static3D(mObjWidth, mObjHeight/2, 0); // middle of the right edge
|
95
|
Static4D waveRegion = new Static4D(0,0,mObjWidth,mObjWidth);
|
96
|
|
97
|
mEffects.wave(mWaveDyn, waveCenter, waveRegion);
|
98
|
|
99
|
mScreen = new DistortedFramebuffer(0);
|
100
|
}
|
101
|
|
102
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
103
|
|
104
|
void setAmplitude(int a)
|
105
|
{
|
106
|
mWaveSta1.set1(a);
|
107
|
mWaveSta2.set1(a);
|
108
|
}
|
109
|
|
110
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
111
|
|
112
|
void setLength(int l)
|
113
|
{
|
114
|
mWaveSta1.set2(l);
|
115
|
mWaveSta2.set2(l);
|
116
|
}
|
117
|
|
118
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
119
|
|
120
|
void setAngleA(int a)
|
121
|
{
|
122
|
mWaveSta1.set4(a);
|
123
|
mWaveSta2.set4(a);
|
124
|
}
|
125
|
|
126
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
127
|
|
128
|
void setAngleB(int b)
|
129
|
{
|
130
|
mWaveSta1.set5(b);
|
131
|
mWaveSta2.set5(b);
|
132
|
}
|
133
|
|
134
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
135
|
|
136
|
void setNoise(Static5D noise)
|
137
|
{
|
138
|
mWaveDyn.setNoise(noise);
|
139
|
}
|
140
|
|
141
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
142
|
|
143
|
public void onDrawFrame(GL10 glUnused)
|
144
|
{
|
145
|
GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
|
146
|
mScreen.renderTo(mTexture, mMesh, mEffects, System.currentTimeMillis() );
|
147
|
}
|
148
|
|
149
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
150
|
|
151
|
public void onSurfaceChanged(GL10 glUnused, int width, int height)
|
152
|
{
|
153
|
mScreenMin = width<height ? width:height;
|
154
|
|
155
|
mEffects.abortEffects(EffectTypes.MATRIX);
|
156
|
float factor;
|
157
|
|
158
|
if( width*mObjHeight > height*mObjWidth ) // screen is more 'horizontal' than the Object
|
159
|
{
|
160
|
factor = (0.8f*height)/mObjHeight;
|
161
|
}
|
162
|
else
|
163
|
{
|
164
|
factor = (0.8f*width)/mObjWidth;
|
165
|
}
|
166
|
|
167
|
mEffects.move( new Static3D( (width-factor*mObjWidth)/2 , (height-factor*mObjHeight)/2 , 0) );
|
168
|
mEffects.scale(factor);
|
169
|
Static3D center = new Static3D(mObjWidth/2,mObjHeight/2, 0);
|
170
|
|
171
|
mEffects.quaternion(mQuatInt1, center);
|
172
|
mEffects.quaternion(mQuatInt2, center);
|
173
|
|
174
|
mScreen.resize(width, height);
|
175
|
}
|
176
|
|
177
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
178
|
|
179
|
public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
|
180
|
{
|
181
|
GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
182
|
|
183
|
InputStream is = mView.getContext().getResources().openRawResource(R.raw.iceland);
|
184
|
Bitmap bitmap;
|
185
|
|
186
|
try
|
187
|
{
|
188
|
bitmap = BitmapFactory.decodeStream(is);
|
189
|
}
|
190
|
finally
|
191
|
{
|
192
|
try
|
193
|
{
|
194
|
is.close();
|
195
|
}
|
196
|
catch(IOException e) { }
|
197
|
}
|
198
|
|
199
|
mTexture.setTexture(bitmap);
|
200
|
|
201
|
try
|
202
|
{
|
203
|
Distorted.onCreate(mView.getContext());
|
204
|
}
|
205
|
catch(Exception ex)
|
206
|
{
|
207
|
android.util.Log.e("Flag", ex.getMessage() );
|
208
|
}
|
209
|
}
|
210
|
}
|