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Revision 46a0999e

Added by Leszek Koltunski over 1 year ago

MeshPolygon: support for an arbitrary subset of edges being 'up' (i.e. buildup to MeshMultigon)

View differences:

src/main/java/org/distorted/examples/meshfile/MeshFileRenderer.java
270 270
    private void createPolygon()
271 271
      {
272 272
      float A = 0.5f;
273
      float B = 0.5f;
274

  
275
      int extraIndex    = 0;
276
      int extraVertices = 0;
277
      int numBands      = 3;
273
      float B = 0.04f;
278 274

  
275
      int extraIndex    = 1;
276
      int extraVertices = 1;
279 277
      float[] vertices = new float[] { -A,-A, A,-A, A,A, -A,A };
278

  
279
      float C = 0.5f;
280
      float[] bands = new float[] { 1.0f, 0.00f*C, 0.9f, 0.04f*C,  0.8f, 0.07f*C, 0.5f, 0.09f*C, 0.0f, 0.10f*C};
281

  
282
/*
283
      int numBands      = 5;
280 284
      float[] bands = new float[2*numBands];
281 285

  
282 286
      for(int i=0; i<numBands; i++)
......
284 288
        bands[2*i  ] = 1 + i/(1.0f-numBands);
285 289
        bands[2*i+1] = B/(numBands-1)*i;
286 290
        }
291
*/
292
      boolean[] up = new boolean[] {true,false,false,false};
287 293

  
288
      mMesh = new MeshPolygon(vertices,bands,extraIndex,extraVertices);
294
      mMesh = new MeshPolygon(vertices,bands,up,extraIndex,extraVertices,0.0f,0.0f);
289 295
      mMesh.setEffectAssociation(0,0,0);
290 296
      mMesh.setShowNormals(true);
291 297
      }

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