Revision 508ee98f
Added by Leszek Koltunski over 5 years ago
| src/main/AndroidManifest.xml | ||
|---|---|---|
| 58 | 58 |
<activity android:name=".movingglow.MovingGlowActivity"/> |
| 59 | 59 |
<activity android:name=".earth.EarthActivity"/> |
| 60 | 60 |
<activity android:name=".rubik.RubikActivity"/> |
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<activity android:name=".meshjoin.MeshJoinActivity"/> |
|
| 61 | 62 |
</application> |
| 62 | 63 |
</manifest> |
| src/main/java/org/distorted/examples/TableOfContents.java | ||
|---|---|---|
| 70 | 70 |
import org.distorted.examples.movingglow.MovingGlowActivity; |
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import org.distorted.examples.earth.EarthActivity; |
| 72 | 72 |
import org.distorted.examples.rubik.RubikActivity; |
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import org.distorted.examples.meshjoin.MeshJoinActivity; |
|
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|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
| ... | ... | |
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GLOW (R.drawable.icon_example_glow , R.string.example_glow , R.string.example_glow_subtitle , GlowActivity.class), |
| 117 | 118 |
MOVINGGLOW (R.drawable.icon_example_movingglow , R.string.example_moving_glow , R.string.example_moving_glow_subtitle , MovingGlowActivity.class), |
| 118 | 119 |
EARTH (R.drawable.icon_example_earth , R.string.example_earth , R.string.example_earth_subtitle , EarthActivity.class), |
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RUBIK (R.drawable.icon_example_rubik , R.string.example_rubik , R.string.example_rubik_subtitle , RubikActivity.class) |
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RUBIK (R.drawable.icon_example_rubik , R.string.example_rubik , R.string.example_rubik_subtitle , RubikActivity.class), |
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MESHJOIN (R.drawable.icon_example_wip , R.string.example_meshjoin , R.string.example_meshjoin_subtitle , MeshJoinActivity.class), |
|
| 120 | 122 |
; |
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|
| 122 | 124 |
final int icon, title, subtitle; |
| src/main/java/org/distorted/examples/meshjoin/MeshJoinActivity.java | ||
|---|---|---|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2016 Leszek Koltunski // |
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// // |
|
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// This file is part of Distorted. // |
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// // |
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// Distorted is free software: you can redistribute it and/or modify // |
|
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// it under the terms of the GNU General Public License as published by // |
|
| 8 |
// the Free Software Foundation, either version 2 of the License, or // |
|
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// (at your option) any later version. // |
|
| 10 |
// // |
|
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// Distorted is distributed in the hope that it will be useful, // |
|
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// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
|
| 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
|
| 14 |
// GNU General Public License for more details. // |
|
| 15 |
// // |
|
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// You should have received a copy of the GNU General Public License // |
|
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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package org.distorted.examples.meshjoin; |
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|
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import android.app.Activity; |
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import android.os.Bundle; |
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import org.distorted.library.main.DistortedLibrary; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public class MeshJoinActivity extends Activity |
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{
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private MeshJoinSurfaceView mView; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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@Override |
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protected void onCreate(Bundle icicle) |
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{
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super.onCreate(icicle); |
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mView = new MeshJoinSurfaceView(this); |
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setContentView(mView); |
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} |
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|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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@Override |
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protected void onPause() |
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{
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mView.onPause(); |
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DistortedLibrary.onPause(); |
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super.onPause(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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@Override |
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protected void onResume() |
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{
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super.onResume(); |
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mView.onResume(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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@Override |
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protected void onDestroy() |
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{
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DistortedLibrary.onDestroy(); |
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super.onDestroy(); |
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} |
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} |
|
| src/main/java/org/distorted/examples/meshjoin/MeshJoinRenderer.java | ||
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2016 Leszek Koltunski // |
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// // |
|
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// This file is part of Distorted. // |
|
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// // |
|
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// Distorted is free software: you can redistribute it and/or modify // |
|
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// it under the terms of the GNU General Public License as published by // |
|
| 8 |
// the Free Software Foundation, either version 2 of the License, or // |
|
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// (at your option) any later version. // |
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// // |
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// Distorted is distributed in the hope that it will be useful, // |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
|
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
|
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// GNU General Public License for more details. // |
|
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// // |
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// You should have received a copy of the GNU General Public License // |
|
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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package org.distorted.examples.meshjoin; |
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import android.graphics.Bitmap; |
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import android.graphics.BitmapFactory; |
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import android.opengl.GLSurfaceView; |
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import org.distorted.examples.R; |
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import org.distorted.library.effect.MatrixEffectMove; |
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import org.distorted.library.effect.MatrixEffectQuaternion; |
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import org.distorted.library.effect.MatrixEffectScale; |
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import org.distorted.library.main.DistortedEffects; |
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import org.distorted.library.main.DistortedLibrary; |
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import org.distorted.library.main.DistortedScreen; |
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import org.distorted.library.main.DistortedTexture; |
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import org.distorted.library.mesh.MeshBase; |
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import org.distorted.library.mesh.MeshQuad; |
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import org.distorted.library.type.DynamicQuat; |
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import org.distorted.library.type.Static3D; |
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import org.distorted.library.type.Static4D; |
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import java.io.IOException; |
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import java.io.InputStream; |
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import javax.microedition.khronos.egl.EGLConfig; |
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import javax.microedition.khronos.opengles.GL10; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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class MeshJoinRenderer implements GLSurfaceView.Renderer |
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{
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private GLSurfaceView mView; |
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private DistortedTexture mTexture; |
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private DistortedScreen mScreen; |
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private DistortedEffects mEffects; |
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private Static3D mMove, mScale, mCenter; |
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private MeshBase mMesh; |
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private float mObjHeight, mObjWidth, mObjDepth; |
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Static4D mQuat1, mQuat2; |
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int mScreenMin; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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MeshJoinRenderer(GLSurfaceView v) |
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{
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mView = v; |
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mScreen = new DistortedScreen(); |
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mMove = new Static3D(0,0,0); |
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mScale= new Static3D(1,1,1); |
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mCenter=new Static3D(0,0,0); |
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mQuat1 = new Static4D(0,0,0,1); // unity |
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mQuat2 = new Static4D(0,0,0,1); // quaternions |
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DynamicQuat quatInt1 = new DynamicQuat(0,0.5f); |
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DynamicQuat quatInt2 = new DynamicQuat(0,0.5f); |
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quatInt1.add(mQuat1); |
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quatInt2.add(mQuat2); |
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mEffects = new DistortedEffects(); |
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mEffects.apply( new MatrixEffectQuaternion(quatInt2, mCenter) ); |
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mEffects.apply( new MatrixEffectQuaternion(quatInt1, mCenter) ); |
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mEffects.apply( new MatrixEffectScale(mScale)); |
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mEffects.apply( new MatrixEffectMove(mMove) ); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void onDrawFrame(GL10 glUnused) |
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{
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mScreen.render( System.currentTimeMillis() ); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void onSurfaceChanged(GL10 glUnused, int width, int height) |
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{
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final float SCALE = 0.75f; |
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mScreenMin = width<height ? width:height; |
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float factor = ( width*mObjHeight > height*mObjWidth ) ? (SCALE*height)/mObjHeight : (SCALE*width)/mObjWidth; |
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mMove.set( (width-factor*mObjWidth)/2 , (height-factor*mObjHeight)/2 , -factor*mObjDepth/2 ); |
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mScale.set(factor,factor,factor); |
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mCenter.set( mObjWidth/2, mObjHeight/2, mObjDepth/2 ); |
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mScreen.resize(width, height); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void onSurfaceCreated(GL10 glUnused, EGLConfig config) |
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{
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InputStream is = mView.getContext().getResources().openRawResource(R.raw.girl); |
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Bitmap bitmap; |
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try |
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{
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bitmap = BitmapFactory.decodeStream(is); |
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} |
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finally |
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{
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try |
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{
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is.close(); |
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} |
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catch(IOException e) { }
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} |
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if( mTexture==null ) mTexture = new DistortedTexture(); |
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mTexture.setTexture(bitmap); |
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if( mMesh==null ) mMesh = createJoinedMesh(); |
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mObjWidth = mMesh.getStretchX(); |
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mObjHeight= mMesh.getStretchY(); |
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mObjDepth = mMesh.getStretchZ(); |
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mScreen.detachAll(); |
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mScreen.attach(mTexture,mEffects,mMesh); |
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try |
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{
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DistortedLibrary.onCreate(mView.getContext()); |
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} |
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catch(Exception ex) |
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{
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android.util.Log.e("MeshJoin", ex.getMessage() );
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private MeshBase createJoinedMesh() |
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{
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return new MeshQuad(); |
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} |
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} |
|
| src/main/java/org/distorted/examples/meshjoin/MeshJoinSurfaceView.java | ||
|---|---|---|
| 1 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 2 |
// Copyright 2016 Leszek Koltunski // |
|
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// // |
|
| 4 |
// This file is part of Distorted. // |
|
| 5 |
// // |
|
| 6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
| 7 |
// it under the terms of the GNU General Public License as published by // |
|
| 8 |
// the Free Software Foundation, either version 2 of the License, or // |
|
| 9 |
// (at your option) any later version. // |
|
| 10 |
// // |
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| 11 |
// Distorted is distributed in the hope that it will be useful, // |
|
| 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
|
| 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
|
| 14 |
// GNU General Public License for more details. // |
|
| 15 |
// // |
|
| 16 |
// You should have received a copy of the GNU General Public License // |
|
| 17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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package org.distorted.examples.meshjoin; |
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import android.app.ActivityManager; |
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import android.content.Context; |
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import android.content.pm.ConfigurationInfo; |
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import android.opengl.GLSurfaceView; |
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import android.view.MotionEvent; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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class MeshJoinSurfaceView extends GLSurfaceView |
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{
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private int mX, mY; |
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private MeshJoinRenderer mRenderer; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public MeshJoinSurfaceView(Context context) |
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{
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super(context); |
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mX = -1; |
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mY = -1; |
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mRenderer = new MeshJoinRenderer(this); |
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final ActivityManager activityManager = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE); |
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final ConfigurationInfo configurationInfo = activityManager.getDeviceConfigurationInfo(); |
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setEGLContextClientVersion( (configurationInfo.reqGlEsVersion>>16) >= 3 ? 3:2 ); |
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setRenderer(mRenderer); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public MeshJoinRenderer getRenderer() |
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{
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return mRenderer; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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@Override public boolean onTouchEvent(MotionEvent event) |
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{
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int action = event.getAction(); |
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int x = (int)event.getX(); |
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int y = (int)event.getY(); |
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switch(action) |
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{
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case MotionEvent.ACTION_DOWN: mX = x; |
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mY = y; |
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break; |
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case MotionEvent.ACTION_MOVE: if( mX>=0 && mY>= 0 ) |
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{
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float px = mY-y; |
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float py = mX-x; |
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float pz = 0; |
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float plen = (float)Math.sqrt(px*px + py*py + pz*pz); |
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if( plen>0 ) |
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{
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px /= plen; |
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py /= plen; |
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pz /= plen; |
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float cosA = (float)Math.cos(plen*3.14f/mRenderer.mScreenMin); |
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float sinA = (float)Math.sqrt(1-cosA*cosA); |
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mRenderer.mQuat1.set(px*sinA, py*sinA, pz*sinA, cosA); |
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} |
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} |
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break; |
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case MotionEvent.ACTION_UP : mX = -1; |
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mY = -1; |
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float qx = mRenderer.mQuat1.get0(); |
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float qy = mRenderer.mQuat1.get1(); |
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float qz = mRenderer.mQuat1.get2(); |
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float qw = mRenderer.mQuat1.get3(); |
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float rx = mRenderer.mQuat2.get0(); |
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float ry = mRenderer.mQuat2.get1(); |
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float rz = mRenderer.mQuat2.get2(); |
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float rw = mRenderer.mQuat2.get3(); |
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| 106 |
// This is quaternion multiplication. (tx,ty,tz,tw) |
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// is now equal to (qx,qy,qz,qw)*(rx,ry,rz,rw) |
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float tx = rw*qx - rz*qy + ry*qz + rx*qw; |
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| 109 |
float ty = rw*qy + rz*qx + ry*qw - rx*qz; |
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| 110 |
float tz = rw*qz + rz*qw - ry*qx + rx*qy; |
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float tw = rw*qw - rz*qz - ry*qy - rx*qx; |
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| 113 |
// The point of this is so that there are always |
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// exactly 2 quaternions: Quat1 representing the rotation |
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| 115 |
// accumulating only since the last screen touch, and Quat2 |
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// which remembers the combined effect of all previous |
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// swipes. |
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// We cannot be accumulating an ever-growing list of quaternions |
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// and add a new one every time user swipes the screen - there |
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// is a limited number of slots in the EffectQueueMatrix! |
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mRenderer.mQuat1.set(0f, 0f, 0f, 1f); |
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| 122 |
mRenderer.mQuat2.set(tx, ty, tz, tw); |
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| 123 |
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| 124 |
break; |
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| 125 |
} |
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| 126 |
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| 127 |
return true; |
|
| 128 |
} |
|
| 129 |
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| 130 |
} |
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| 131 |
|
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| src/main/res/values/strings.xml | ||
|---|---|---|
| 193 | 193 |
<string name="example_earth_subtitle">Test the sphere Mesh by showing the Earth in cosmos.</string> |
| 194 | 194 |
<string name="example_rubik">Memory Test</string> |
| 195 | 195 |
<string name="example_rubik_subtitle">Keep an eye on memory consumption while allocating and deallocating Nodes.</string> |
| 196 |
<string name="example_meshjoin">Joining Meshes</string> |
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<string name="example_meshjoin_subtitle">See how one can join several simple meshes to form a single, more advanced one.</string> |
|
| 196 | 198 |
|
| 197 | 199 |
<string name="example_movingeffects_toast">Click on \'RESET\' and define your path by touching the screen. Then click on one of the effects and see it move along your path.</string> |
| 198 | 200 |
<string name="example_rotate_toast">Rotate the scene by swiping the screen</string> |
Also available in: Unified diff
New API: MeshBase.join() and a skeleton of an App to test it.