Revision 57a3f798
Added by Leszek Koltunski about 5 years ago
| src/main/java/org/distorted/examples/glow/GlowRenderer.java | ||
|---|---|---|
| 74 | 74 |
effects.apply(mGlow); |
| 75 | 75 |
|
| 76 | 76 |
MeshQuad quad = new MeshQuad(); |
| 77 |
quad.setComponentCenter(0,0,0,-0.1f); |
|
| 77 | 78 |
|
| 78 | 79 |
mScreen = new DistortedScreen(); |
| 79 | 80 |
mScreen.attach(mLeaf, effects, quad ); |
| src/main/java/org/distorted/examples/movingglow/MovingGlowRenderer.java | ||
|---|---|---|
| 76 | 76 |
mView = v; |
| 77 | 77 |
|
| 78 | 78 |
MeshQuad mesh = new MeshQuad(); |
| 79 |
mesh.setComponentCenter(0,0,0,-0.1f); |
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| 80 |
|
|
| 79 | 81 |
mScale= new Static3D(1,1,1); |
| 80 | 82 |
mLeaf = new DistortedTexture(); |
| 81 | 83 |
DistortedTexture surface = new DistortedTexture(); |
Also available in: Unified diff
Fix: nwo we need to explicitly set mesh center to negative Z if we want to GLOW a flat object.