Revision 58e9e190
Added by Leszek Koltunski over 7 years ago
src/main/java/org/distorted/examples/cubes/CubesActivity.java | ||
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200 | 200 |
for(int i=0; i<mNumRows*mNumCols; i++) |
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str += mShape[i] ? "1" : "0"; |
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mMesh = new MeshCubes(mNumCols, str, false);
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mMesh = new MeshCubes(mNumCols, str, 1);
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mTexture = new DistortedTexture(mNumCols,mNumRows); |
205 | 205 |
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206 | 206 |
setContentView(R.layout.cubeslayout); |
src/main/java/org/distorted/examples/effects3d/Effects3DActivity.java | ||
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425 | 425 |
for(int i=0; i<mNumRows*mNumCols; i++) |
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str += mShape[i] ? "1" : "0"; |
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mMesh = new MeshCubes(mNumCols, str, false);
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mMesh = new MeshCubes(mNumCols, str, 1);
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} |
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mMesh.setShowNormals(mShowNormal); |
src/main/java/org/distorted/examples/fbo/FBORenderer.java | ||
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170 | 170 |
final int GRID = 10; |
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if( mMeshFlat==null ) mMeshFlat = new MeshFlat(1,1); |
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if( mMeshCubes==null) mMeshCubes= new MeshCubes(GRID,GRID,false);
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if( mMeshCubes==null) mMeshCubes= new MeshCubes(GRID,GRID,1);
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mRoot = new DistortedNode(mLisaTexture, mEffects, mMeshFlat); |
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mRoot.attach(mGridTexture,gridEffects,mMeshCubes); |
src/main/java/org/distorted/examples/flag/FlagRenderer.java | ||
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95 | 95 |
mEffects.wave(mWaveDyn, waveCenter, waveRegion); |
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mScreen = new DistortedScreen(mView); |
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mScreen.attach(mTexture,mEffects, new MeshCubes(50,30,false) );
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mScreen.attach(mTexture,mEffects, new MeshCubes(50,30,1) );
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/examples/matrix3d/Matrix3DActivity.java | ||
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70 | 70 |
createEffectNames(); |
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mEffects = new DistortedEffects(); |
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mMesh = new MeshCubes(1,1,false);
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mTexture= new DistortedTexture(100,100); |
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mMesh = new MeshCubes(1,1,1);
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mTexture = new DistortedTexture(100,100);
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setEffectView(); |
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} |
src/main/java/org/distorted/examples/multiblur/MultiblurRenderer.java | ||
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148 | 148 |
mBlurDynamic.add(mBlurVector); |
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mPostEffects.blur(mBlurDynamic); |
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MeshCubes mesh = new MeshCubes(1,1,false);
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MeshCubes mesh = new MeshCubes(1,1,1);
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mTex1 = new DistortedTexture(OBJ_SIZE,OBJ_SIZE); |
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mTex2 = new DistortedTexture(OBJ_SIZE,OBJ_SIZE); |
src/main/java/org/distorted/examples/quaternion/QuaternionRenderer.java | ||
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64 | 64 |
mView = v; |
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mTexture = new DistortedTexture(1,1); |
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mEffects = new DistortedEffects(); |
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mMesh = new MeshCubes(1,1,false);
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mMesh = new MeshCubes(1,1,1);
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68 | 68 |
mRot = new DynamicQuat(); |
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Random rnd = new Random(System.currentTimeMillis()); |
src/main/java/org/distorted/examples/stencil/StencilRenderer.java | ||
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85 | 85 |
{ |
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mView = v; |
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mCubeMesh = new MeshCubes(1,1,false);
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mCubeMesh = new MeshCubes(1,1,1);
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mQuad = new MeshFlat(1,1); |
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mCubeTex = new DistortedTexture(1,1); |
src/main/java/org/distorted/examples/wind/WindRenderer.java | ||
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import android.graphics.Bitmap; |
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import android.graphics.BitmapFactory; |
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import android.opengl.GLES30; |
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import android.opengl.GLSurfaceView; |
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import org.distorted.examples.R; |
... | ... | |
63 | 62 |
mManager = new WindEffectsManager(mTexture); |
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mScreen = new DistortedScreen(mView); |
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mScreen.attach(mTexture,mEffects,new MeshCubes(50,30,false));
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mScreen.attach(mTexture,mEffects,new MeshCubes(50,30,1));
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67 | 66 |
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mObjWidth = mTexture.getWidth(); |
69 | 68 |
mObjHeight= mTexture.getHeight(); |
Also available in: Unified diff
Change of API in anticipation for MeshCubes of any depth (currently only 0 and 1 work)