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Revision 5acaa863

Added by Leszek Koltunski over 4 years ago

Progres with SingleMesh

View differences:

src/main/java/org/distorted/examples/singlemesh/SingleMeshRenderer.java
136 136
    
137 137
    public void onSurfaceChanged(GL10 glUnused, int width, int height) 
138 138
      {
139
      final float SCALE = 0.4f;
139
      final float SCALE = 0.3f;
140 140
      mScreenMin = Math.min(width, height);
141 141
      float factor = SCALE*mScreenMin;
142 142
      mScale.set(factor,factor,factor);
......
311 311
      final int NUM_CUBITS = CUBIT_MOVES.length;
312 312
      MeshBase[] cubits = new MeshBase[NUM_CUBITS];
313 313

  
314
      cubits[0] = createCubitMesh();
314
      cubits[NUM_CUBITS-1] = createCubitMesh();   // NUM_CUBITS-1 (or anything non-zero!)
315 315

  
316
      for(int i=1; i<NUM_CUBITS; i++)
316
      for(int i=0; i<NUM_CUBITS-1; i++)
317 317
        {
318
        cubits[i] = cubits[0].copy(true);
318
        cubits[i] = cubits[NUM_CUBITS-1].copy(true);
319 319
        }
320 320

  
321 321
      for(int i=0; i<NUM_CUBITS; i++)

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