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Revision 5b829159

Added by Leszek Koltunski over 2 years ago

Improvements for the new Border effect. Now works, but covers the object - to be corrected.

View differences:

src/main/java/org/distorted/examples/triblur/TriblurRenderer.java
24 24
import android.opengl.GLSurfaceView;
25 25

  
26 26
import org.distorted.examples.R;
27
import org.distorted.library.effect.Effect;
27 28
import org.distorted.library.effect.EffectQuality;
28 29
import org.distorted.library.effect.EffectType;
29 30
import org.distorted.library.effect.FragmentEffectChroma;
......
130 131
        mEffectHalo[i]      = new Static1D(10);
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        mBlur[i]            = new PostprocessEffectBlur(mEffectHaloRadius[i] );
132 133
        mGlow[i]            = new PostprocessEffectGlow(mEffectHaloRadius[i], new Static4D(1.0f,1.0f,1.0f,0.5f) );
133
        mBord[i]            = new PostprocessEffectBorder(mEffectHalo[i], new Static4D(0.0f,0.0f,0.0f,0.5f) );
134
        mBord[i]            = new PostprocessEffectBorder(mEffectHalo[i], new Static4D(0.0f,0.0f,0.0f,0.9f) );
134 135
        chroma[i]           = new FragmentEffectChroma( new Static1D(0.3f), chromaVector[i]);
135 136
        effects[i]          = new DistortedEffects();
136 137
        effects[i].apply(chroma[i]);
......
155 156
      for(int i=0; i<NUM_OBJECTS; i++)
156 157
        {
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        mBlur[i].setQuality(quality);
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        mGlow[i].setQuality(quality);
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        mBord[i].setQuality(quality);
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        }
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      }
160 163

  
......
215 218
      mTex.setTexture(bitmap);
216 219

  
217 220
      VertexEffectScale.enable();
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      PostprocessEffectBlur.enable();
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      FragmentEffectChroma.enable();
222
      Effect.enableEffects(EffectType.POSTPROCESS);
223

  
220 224
      DistortedLibrary.onSurfaceCreated(mView.getContext(), this);
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      }
222 226

  

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