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Revision 627e0ea2

Added by Leszek Koltunski about 4 years ago

Moving the Vertex and Fragment centers of effect to the center of the Mesh.

View differences:

src/main/java/org/distorted/examples/starwars/StarWarsRenderer.java
418 418
      mCrawlBackgroundEffects.apply( new MatrixEffectMove(new Static3D( 0, (backH-screenH)/2, 0)) );
419 419

  
420 420
      final int transpDist = 5;
421
      Static3D center = new Static3D( screenW/2 , transpDist*backH , 0 );
421
      Static3D center = new Static3D( 0, (transpDist-0.5f)*backH , 0 );
422 422
      Static3D region = new Static3D( transpDist*backH , transpDist*backH , transpDist*backH );
423 423
      mCrawlBackgroundEffects.apply( new FragmentEffectAlpha(new Static1D(1-transpDist*0.6f), center, region, true) );
424 424

  

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