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Revision 66d31749

Added by Leszek Koltunski over 7 years ago

Remove DistortedEffectsPostprocess and unify it with DistortedEffects.

Job not finished - doesn't compile now!

View differences:

src/main/java/org/distorted/examples/blur/BlurRenderer.java
30 30
import org.distorted.library.effect.PostprocessEffectBlur;
31 31
import org.distorted.library.main.Distorted;
32 32
import org.distorted.library.main.DistortedEffects;
33
import org.distorted.library.main.DistortedEffectsPostprocess;
34 33
import org.distorted.library.main.DistortedNode;
35 34
import org.distorted.library.main.DistortedScreen;
36 35
import org.distorted.library.main.DistortedTexture;
......
52 51
    private GLSurfaceView mView;
53 52
    private DistortedTexture mTexture;
54 53
    private DistortedEffects mEffects;
55
    private DistortedEffectsPostprocess mPostEffects;
56 54
    private DistortedScreen mScreen;
57 55
    private MeshFlat mMesh;
58 56
    private Static1D mRadiusSta;
......
63 61

  
64 62
   BlurRenderer(GLSurfaceView v)
65 63
      {
66
      mView        = v;
67
      mMesh        = new MeshFlat(1,1);
68
      mEffects     = new DistortedEffects();
69
      mPostEffects = new DistortedEffectsPostprocess();
70
      mScreen      = new DistortedScreen(mView);
64
      mView   = v;
65
      mMesh   = new MeshFlat(1,1);
66
      mScreen = new DistortedScreen(mView);
71 67

  
72 68
      mRadiusSta = new Static1D(5);
73 69
      Dynamic1D radiusDyn = new Dynamic1D();
......
76 72
      mMove = new Static3D(0,0,0);
77 73
      mScale= new Static3D(1,1,1);
78 74

  
79
      mPostEffects.apply( new PostprocessEffectBlur(radiusDyn) );
75
      mEffects = new DistortedEffects();
76
      mEffects.apply( new PostprocessEffectBlur(radiusDyn) );
80 77
      mEffects.apply(new MatrixEffectMove(mMove));
81 78
      mEffects.apply(new MatrixEffectScale(mScale));
82 79
      }
......
146 143
     mTexture.setTexture(bitmap);
147 144

  
148 145
     mScreen.detachAll();
149
     DistortedNode node = new DistortedNode(mTexture,mEffects,mMesh);
150
     node.setPostprocessEffects(mPostEffects);
151
     mScreen.attach(node);
146
     mScreen.attach(new DistortedNode(mTexture,mEffects,mMesh));
152 147

  
153 148
     DistortedEffects.enableEffect(EffectName.BLUR);
154 149

  
src/main/java/org/distorted/examples/multiblur/MultiblurRenderer.java
31 31
import org.distorted.library.effect.PostprocessEffectBlur;
32 32
import org.distorted.library.main.Distorted;
33 33
import org.distorted.library.main.DistortedEffects;
34
import org.distorted.library.main.DistortedEffectsPostprocess;
35 34
import org.distorted.library.main.DistortedNode;
36 35
import org.distorted.library.main.DistortedScreen;
37 36
import org.distorted.library.main.DistortedTexture;
......
69 68
    private GLSurfaceView mView;
70 69
    private DistortedTexture mTex1, mTex2;
71 70
    private DistortedNode[] mNode;
72
    private DistortedEffectsPostprocess mPostEffects;
73 71
    private Static3D[]  mMoveVector;
74 72
    private Static1D  mBlurVector;
75 73
    private DistortedScreen mScreen;
74
    private PostprocessEffectBlur mBlur;
76 75
    private int mDistance;
77 76
    private boolean[] mBlurStatus;
78 77
    private Static3D mMove, mScale, mCenter;
......
90 89
      mBlurStatus = new boolean[NUM_OBJECTS];
91 90
      mMoveVector = new Static3D[NUM_OBJECTS];
92 91
      mNode       = new DistortedNode[NUM_OBJECTS];
93
      mPostEffects= new DistortedEffectsPostprocess();
94 92

  
95 93
      DistortedEffects[] effects= new DistortedEffects[NUM_OBJECTS];
96 94

  
......
102 100
        }
103 101

  
104 102
      mBlurVector = new Static1D(10);
105
      mPostEffects.apply( new PostprocessEffectBlur(mBlurVector) );
106 103

  
107 104
      MeshCubes mesh = new MeshCubes(1,1,1);
108 105

  
......
121 118
        mScreen.attach(mNode[i]);
122 119
        }
123 120

  
121
      mBlur = new PostprocessEffectBlur(mBlurVector);
124 122
      mBlurStatus[0] = true;
125
      mNode[0].setPostprocessEffects(mPostEffects);
123
      effects[0].apply(mBlur);
126 124

  
127 125
      mMove   = new Static3D(0,0,0);
128 126
      mScale  = new Static3D(1,1,1);
......
147 145

  
148 146
    void setQuality(EffectQuality quality)
149 147
      {
150
      mPostEffects.setQuality(quality);
148
      DistortedEffects effects;
149

  
150
      for(int i=0; i<NUM_OBJECTS; i++)
151
        {
152
        effects = mNode[i].getEffects();
153
        effects.setQuality(quality);
154
        }
151 155
      }
152 156

  
153 157
///////////////////////////////////////////////////////////////////////////////////////////////////
......
238 242

  
239 243
///////////////////////////////////////////////////////////////////////////////////////////////////
240 244

  
241
   boolean[] getChecked()
245
    boolean[] getChecked()
242 246
     {
243 247
     return mBlurStatus;
244 248
     }
245 249

  
246 250
///////////////////////////////////////////////////////////////////////////////////////////////////
247 251

  
248
   void setChecked(int number, boolean checked)
249
     {
250
     if( number>=0 && number<=7 )
251
       {
252
       if( checked && !mBlurStatus[number] )
253
         {
254
         mBlurStatus[number] = true;
255
         mNode[number].setPostprocessEffects(mPostEffects);
256
         }
257
       if( !checked && mBlurStatus[number] )
258
         {
259
         mBlurStatus[number] = false;
260
         mNode[number].setPostprocessEffects(null);
261
         }
262
       }
263
     else
264
       {
265
       android.util.Log.e("renderer", "Error, number: "+number+" checked: "+checked );
266
       }
267

  
268
     //android.util.Log.d("renderer", "setting box "+number+" BLUR state to "+checked);
269
     }
252
    void setChecked(int number, boolean checked)
253
      {
254
      if( number>=0 && number<=7 )
255
        {
256
        if( checked && !mBlurStatus[number] )
257
          {
258
          mBlurStatus[number] = true;
259
          mNode[number].getEffects().apply(mBlur);
260
          }
261
        if( !checked && mBlurStatus[number] )
262
          {
263
          mBlurStatus[number] = false;
264
          mNode[number].getEffects().abortEffect(mBlur);
265
          }
266
        }
267
      else
268
        {
269
        android.util.Log.e("renderer", "Error, number: "+number+" checked: "+checked );
270
        }
271

  
272
      //android.util.Log.d("renderer", "setting box "+number+" BLUR state to "+checked);
273
      }
270 274
}

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