Revision 66d31749
Added by Leszek Koltunski over 7 years ago
src/main/java/org/distorted/examples/blur/BlurRenderer.java | ||
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import org.distorted.library.effect.PostprocessEffectBlur; |
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import org.distorted.library.main.Distorted; |
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import org.distorted.library.main.DistortedEffects; |
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import org.distorted.library.main.DistortedEffectsPostprocess; |
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import org.distorted.library.main.DistortedNode; |
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import org.distorted.library.main.DistortedScreen; |
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import org.distorted.library.main.DistortedTexture; |
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private GLSurfaceView mView; |
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private DistortedTexture mTexture; |
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private DistortedEffects mEffects; |
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private DistortedEffectsPostprocess mPostEffects; |
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private DistortedScreen mScreen; |
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private MeshFlat mMesh; |
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private Static1D mRadiusSta; |
... | ... | |
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BlurRenderer(GLSurfaceView v) |
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{ |
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mView = v; |
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mMesh = new MeshFlat(1,1); |
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mEffects = new DistortedEffects(); |
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mPostEffects = new DistortedEffectsPostprocess(); |
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mScreen = new DistortedScreen(mView); |
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mView = v; |
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mMesh = new MeshFlat(1,1); |
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mScreen = new DistortedScreen(mView); |
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mRadiusSta = new Static1D(5); |
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Dynamic1D radiusDyn = new Dynamic1D(); |
... | ... | |
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mMove = new Static3D(0,0,0); |
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mScale= new Static3D(1,1,1); |
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mPostEffects.apply( new PostprocessEffectBlur(radiusDyn) ); |
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mEffects = new DistortedEffects(); |
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mEffects.apply( new PostprocessEffectBlur(radiusDyn) ); |
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mEffects.apply(new MatrixEffectMove(mMove)); |
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mEffects.apply(new MatrixEffectScale(mScale)); |
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} |
... | ... | |
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mTexture.setTexture(bitmap); |
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mScreen.detachAll(); |
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DistortedNode node = new DistortedNode(mTexture,mEffects,mMesh); |
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node.setPostprocessEffects(mPostEffects); |
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mScreen.attach(node); |
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mScreen.attach(new DistortedNode(mTexture,mEffects,mMesh)); |
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DistortedEffects.enableEffect(EffectName.BLUR); |
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src/main/java/org/distorted/examples/multiblur/MultiblurRenderer.java | ||
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import org.distorted.library.effect.PostprocessEffectBlur; |
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import org.distorted.library.main.Distorted; |
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import org.distorted.library.main.DistortedEffects; |
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import org.distorted.library.main.DistortedEffectsPostprocess; |
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import org.distorted.library.main.DistortedNode; |
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import org.distorted.library.main.DistortedScreen; |
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import org.distorted.library.main.DistortedTexture; |
... | ... | |
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private GLSurfaceView mView; |
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private DistortedTexture mTex1, mTex2; |
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private DistortedNode[] mNode; |
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private DistortedEffectsPostprocess mPostEffects; |
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private Static3D[] mMoveVector; |
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private Static1D mBlurVector; |
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private DistortedScreen mScreen; |
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private PostprocessEffectBlur mBlur; |
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private int mDistance; |
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private boolean[] mBlurStatus; |
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private Static3D mMove, mScale, mCenter; |
... | ... | |
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mBlurStatus = new boolean[NUM_OBJECTS]; |
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mMoveVector = new Static3D[NUM_OBJECTS]; |
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mNode = new DistortedNode[NUM_OBJECTS]; |
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mPostEffects= new DistortedEffectsPostprocess(); |
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DistortedEffects[] effects= new DistortedEffects[NUM_OBJECTS]; |
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|
... | ... | |
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} |
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mBlurVector = new Static1D(10); |
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mPostEffects.apply( new PostprocessEffectBlur(mBlurVector) ); |
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MeshCubes mesh = new MeshCubes(1,1,1); |
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|
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mScreen.attach(mNode[i]); |
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} |
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mBlur = new PostprocessEffectBlur(mBlurVector); |
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mBlurStatus[0] = true; |
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mNode[0].setPostprocessEffects(mPostEffects);
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effects[0].apply(mBlur);
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mMove = new Static3D(0,0,0); |
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mScale = new Static3D(1,1,1); |
... | ... | |
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void setQuality(EffectQuality quality) |
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{ |
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mPostEffects.setQuality(quality); |
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DistortedEffects effects; |
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for(int i=0; i<NUM_OBJECTS; i++) |
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{ |
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effects = mNode[i].getEffects(); |
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effects.setQuality(quality); |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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boolean[] getChecked() |
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boolean[] getChecked()
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{ |
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return mBlurStatus; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void setChecked(int number, boolean checked) |
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{ |
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if( number>=0 && number<=7 ) |
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{ |
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if( checked && !mBlurStatus[number] ) |
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{ |
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mBlurStatus[number] = true; |
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mNode[number].setPostprocessEffects(mPostEffects);
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} |
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if( !checked && mBlurStatus[number] ) |
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{ |
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mBlurStatus[number] = false; |
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mNode[number].setPostprocessEffects(null);
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} |
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} |
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else |
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{ |
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android.util.Log.e("renderer", "Error, number: "+number+" checked: "+checked ); |
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} |
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//android.util.Log.d("renderer", "setting box "+number+" BLUR state to "+checked); |
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} |
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void setChecked(int number, boolean checked)
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{
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if( number>=0 && number<=7 )
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{
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if( checked && !mBlurStatus[number] )
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{
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mBlurStatus[number] = true;
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mNode[number].getEffects().apply(mBlur);
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}
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if( !checked && mBlurStatus[number] )
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{
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mBlurStatus[number] = false;
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mNode[number].getEffects().abortEffect(mBlur);
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}
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}
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else
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{
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android.util.Log.e("renderer", "Error, number: "+number+" checked: "+checked );
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}
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//android.util.Log.d("renderer", "setting box "+number+" BLUR state to "+checked);
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}
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} |
Also available in: Unified diff
Remove DistortedEffectsPostprocess and unify it with DistortedEffects.
Job not finished - doesn't compile now!