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Revision 69942a83

Added by Leszek Koltunski over 8 years ago

Vertex3D: Correct setting regions.

View differences:

src/main/java/org/distorted/examples/vertex3d/Vertex3DEffect.java
70 70
    float x = (mInterCenter[0]*0.012f - 0.1f)*act.getWidth();
71 71
    float y = (mInterCenter[1]*0.012f - 0.1f)*act.getHeight();
72 72
    mCenterSta.set(x,y);
73

  
74
    act.setCenter(x,y);
73 75
    }
74 76

  
75 77
///////////////////////////////////////////////////////////////////////////////////////////////////
......
105 107
    float ry =  mInterRegion[3]    *factorY;
106 108

  
107 109
    mRegionSta.set(x,y,rx,ry);
110

  
111
    act.setRegion(x,y,rx);
108 112
    }
109 113

  
110 114
///////////////////////////////////////////////////////////////////////////////////////////////////
......
449 453
      fillCenterStatics();
450 454
      setCenterText();
451 455
      }
452

  
453
    Vertex3DActivity act = mAct.get();
454

  
455
    act.setCenter(mCenterSta.getX(),mCenterSta.getY());
456
    act.setRegion(mRegionSta.getX(),mRegionSta.getY(), mRegionSta.getZ());
457 456
    }
458 457

  
459 458
///////////////////////////////////////////////////////////////////////////////////////////////////

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