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Revision 7a632bb6

Added by Leszek Koltunski over 1 year ago

another bugfix for MeshMultigon.

View differences:

src/main/java/org/distorted/examples/meshfile/MeshFileRenderer.java
337 337
      int extraIndex    = 0;
338 338
      int extraVertices = 0;
339 339

  
340
      float[] v1 = new float[] {0.07872959f, 0.5f,  -0.15745914f, 0.09090907f , 0.3149183f, 0.09090907f };
341
      float[] v2 = new float[] {0.07872959f, -0.3181818f , 0.3149183f, 0.090909086f , -0.15745914f, 0.090909086f};
342
      float[] v3 = new float[] {-0.15745914f, 0.09090907f , -0.39364788f, -0.31818178f , 0.07872959f, -0.31818178f};
343

  
344
      float[][] vertices = new float[][] {v1,v2,v3};
345
/*
340 346
      float[] v1 = new float[] {  -A,-A,   A,-A,   A,  A,   -A,  A };
341 347
      float[] v2 = new float[] {   A,-A, 2*A,-A, 2*A,  A,    A,  A };
342 348
      float[] v3 = new float[] {-3*A,-A,  -A,-A,  -A,  A, -3*A,  A };
......
344 350
      float[] v5 = new float[] {-3*A, A,  -A, A,  -A,3*A, -3*A,3*A };
345 351

  
346 352
      float[][] vertices = new float[][] {v1,v2,v3,v4,v5};
353
 */
347 354
/*
348 355
      float[] c1 = new float[] { 0,0 };
349 356
      float[] c2 = new float[] { 1.5f*A,0 };

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