Revision 864e7b05
Added by Leszek Koltunski over 8 years ago
| src/main/java/org/distorted/examples/stencil/StencilRenderer.java | ||
|---|---|---|
| 120 | 120 |
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| 121 | 121 |
// Stuff to do just before we render the lower Cube |
| 122 | 122 |
mCube2Node.glEnable(GLES30.GL_STENCIL_TEST); // Enable Stencil when rendering this Node |
| 123 |
// no, this is not retained; we have to set |
|
| 124 |
// this again even though Floor just set it |
|
| 123 | 125 |
mCube2Node.glStencilFunc(GLES30.GL_EQUAL, 1, 0xFF); // Pass test if stencil value is 1 |
| 124 | 126 |
mCube2Node.glStencilMask(0x00); // Don't write anything to stencil buffer |
| 125 | 127 |
mCube2Node.glDepthMask(true); // Write to depth buffer |
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