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Revision a22d1700

Added by Leszek Koltunski over 5 years ago

Further improvement for the Generic app.

View differences:

src/main/java/org/distorted/examples/generic/GenericRenderer.java
218 218
    void setRegion(float x, float y, float z, float r)
219 219
      {
220 220
      float factorReg = 2*mFactorObj*r/mRegionTexture.getWidth();
221

  
222 221
      mRegionPoint.set(mFactorObj*x,mFactorObj*y, mFactorObj*z);
223 222
      mRegionScalePoint.set(factorReg,factorReg,factorReg);
224 223
      }
......
246 245

  
247 246
      float factorCen;
248 247
      int centerSize = mCenterTexture.getWidth();
249
      float oldFactorObj = mFactorObj;
250 248

  
251 249
      if( width*mObjHeight > height*mObjWidth ) // screen is more 'horizontal' than the Object
252 250
        {
......
259 257
        factorCen  = (0.08f  *width)/centerSize;
260 258
        }
261 259

  
262
      float adjustFactor = mFactorObj/oldFactorObj;
263

  
264
      mCenterPoint.set1( mCenterPoint.get1()*adjustFactor );
265
      mCenterPoint.set2( mCenterPoint.get2()*adjustFactor );
266
      mCenterPoint.set3( mCenterPoint.get3()*adjustFactor );
267

  
268
      mRegionPoint.set1( mRegionPoint.get1()*adjustFactor );
269
      mRegionPoint.set2( mRegionPoint.get2()*adjustFactor );
270
      mRegionPoint.set3( mRegionPoint.get3()*adjustFactor );
271

  
272
      mRegionScalePoint.set1(mRegionScalePoint.get1()*adjustFactor);
273
      mRegionScalePoint.set2(mRegionScalePoint.get2()*adjustFactor);
274
      mRegionScalePoint.set3(mRegionScalePoint.get3()*adjustFactor);
260
      setCenter(0.5f,0.5f,0.0f);
261
      setRegion(0.0f,0.0f,0.0f,0.5f);
275 262

  
276 263
      mMoveObject.set( (width-mFactorObj*mObjWidth)/2 , (height-mFactorObj*mObjHeight)/2 , -mFactorObj*mObjDepth );
277 264
      mRotateCen.set(width*0.5f,height*0.5f, 0);

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