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Revision a919e8dc

Added by Leszek Koltunski over 4 years ago

Improve setTextureMap.

View differences:

src/main/java/org/distorted/examples/meshjoin/MeshJoinRenderer.java
216 216

  
217 217
      MeshJoined result = new MeshJoined(meshes);
218 218

  
219
      float[][] maps = new float[MESHES][4];
220

  
221
      maps[0][0] = 3.0f/8; maps[0][1] = 3.0f/8; maps[0][2] = 1.0f/8; maps[0][3] = 2.0f/8;
222
      maps[1][0] = 5.0f/8; maps[1][1] = 3.0f/8; maps[1][2] = 1.0f/8; maps[1][3] = 2.0f/8;
223
      maps[2][0] = 3.0f/8; maps[2][1] = 5.0f/8; maps[2][2] = 1.0f/8; maps[2][3] = 2.0f/8;
224
      maps[3][0] = 1.0f/8; maps[3][1] = 5.0f/8; maps[3][2] = 1.0f/8; maps[3][3] = 2.0f/8;
225
      maps[4][0] = 5.0f/8; maps[4][1] = 1.0f/8; maps[4][2] = 1.0f/8; maps[4][3] = 2.0f/8;
226
      maps[5][0] = 5.0f/8; maps[5][1] = 5.0f/8; maps[5][2] = 1.0f/8; maps[5][3] = 2.0f/8;
219
      Static4D[] maps = new Static4D[MESHES];
220
      maps[0] = new Static4D(3.0f/8, 3.0f/8, 1.0f/8, 2.0f/8);
221
      maps[1] = new Static4D(5.0f/8, 3.0f/8, 1.0f/8, 2.0f/8);
222
      maps[2] = new Static4D(3.0f/8, 5.0f/8, 1.0f/8, 2.0f/8);
223
      maps[3] = new Static4D(1.0f/8, 5.0f/8, 1.0f/8, 2.0f/8);
224
      maps[4] = new Static4D(5.0f/8, 1.0f/8, 1.0f/8, 2.0f/8);
225
      maps[5] = new Static4D(5.0f/8, 5.0f/8, 1.0f/8, 2.0f/8);
227 226

  
228 227
      result.setTextureMap(maps);
229 228

  
230
      maps[0][0] = 3.0f/8; maps[0][1] = 3.0f/8; maps[0][2] = 2.0f/8; maps[0][3] = 2.0f/8;
231
      maps[1][0] = 5.0f/8; maps[1][1] = 1.0f/8; maps[1][2] = 2.0f/8; maps[1][3] = 2.0f/8;
232
      maps[2][0] = 1.0f/8; maps[2][1] = 5.0f/8; maps[2][2] = 2.0f/8; maps[2][3] = 2.0f/8;
233
      maps[3][0] = 1.0f/8; maps[3][1] = 3.0f/8; maps[3][2] = 2.0f/8; maps[3][3] = 2.0f/8;
234
      maps[4][0] = 3.0f/8; maps[4][1] = 1.0f/8; maps[4][2] = 2.0f/8; maps[4][3] = 2.0f/8;
235
      maps[5][0] = 1.0f/8; maps[5][1] = 1.0f/8; maps[5][2] = 2.0f/8; maps[5][3] = 2.0f/8;
229
      maps[0] = new Static4D(3.0f/8, 3.0f/8, 2.0f/8, 2.0f/8);
230
      maps[1] = new Static4D(5.0f/8, 1.0f/8, 2.0f/8, 2.0f/8);
231
      maps[2] = new Static4D(1.0f/8, 5.0f/8, 2.0f/8, 2.0f/8);
232
      maps[3] = new Static4D(1.0f/8, 3.0f/8, 2.0f/8, 2.0f/8);
233
      maps[4] = new Static4D(3.0f/8, 1.0f/8, 2.0f/8, 2.0f/8);
234
      maps[5] = new Static4D(1.0f/8, 1.0f/8, 2.0f/8, 2.0f/8);
236 235

  
237 236
      result.setTextureMap(maps);
238 237
      return result;

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