Revision b0083951
Added by Leszek Koltunski over 1 year ago
src/main/java/org/distorted/examples/meshfile/MeshFileRenderer.java | ||
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int extraVertices = 0; |
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float[] v1 = new float[] { -A,-A, A,-A, A, A, -A, A }; |
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float[] v2 = new float[] { A,-A, 2*A,-A, 2*A, A, A, A }; |
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// float[] v2 = new float[] { A,-A, 2*A,-A, 2*A, A, A, A }; |
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/* |
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float[] v3 = new float[] {-3*A,-A, -A,-A, -A, A, -3*A, A }; |
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float[] v4 = new float[] { -A, A, A, A, A,3*A, -A,3*A }; |
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float[] v5 = new float[] {-3*A, A, -A, A, -A,3*A, -3*A,3*A }; |
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float[][] vertices = new float[][] {v1,v2,v3,v4,v5};
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*/ |
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float[][] vertices = new float[][] {v1/*,v2,v3,v4,v5*/};
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/* |
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float[] c1 = new float[] { 0,0 }; |
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float[] c2 = new float[] { 1.5f*A,0 }; |
... | ... | |
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float[][] centers = new float[][] { c1,c2,c3,c4,c5 }; |
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*/ |
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float C = 1f; |
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float[] bands = new float[] { 1.0f, 0.00f*C, 0.9f, 0.04f*C, 0.8f, 0.07f*C, 0.5f, 0.09f*C, 0.0f, 0.10f*C};
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float[] bands = new float[] { 1.0f, 0.00f*C, /*0.9f, 0.04f*C, 0.8f, 0.07f*C,*/ 0.5f, 0.09f*C, 0.0f, 0.10f*C};
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/* |
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float B = 0.1f; |
Also available in: Unified diff
Implement MeshMultigon out of BandedTriangles (doesn't work yet)