Revision b4cc083b
Added by Leszek Koltunski almost 8 years ago
src/main/java/org/distorted/examples/matrix3d/Matrix3DRenderer.java | ||
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81 | 81 |
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public void onSurfaceChanged(GL10 glUnused, int width, int height) |
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{ |
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mQueues.abortEffects(EffectTypes.MATRIX); |
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mWidth = width; |
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mHeight= height; |
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src/main/java/org/distorted/examples/matrix3d/Matrix3DSurfaceView.java | ||
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52 | 52 |
return mRenderer; |
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} |
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} |
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}
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56 | 56 |
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src/main/java/org/distorted/examples/save/SaveActivity.java | ||
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43 | 43 |
}; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Checks if the app has permission to write to device storage |
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// If the app does not has permission then the user will be prompted to grant permissions
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// Checks if the app has permission to write to device storage.
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// If not, the user will be prompted to grant ut.
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48 | 48 |
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private void verifyStoragePermissions() |
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{ |
src/main/java/org/distorted/examples/save/SaveWorkerThread.java | ||
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65 | 65 |
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static void create(Activity act) |
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{ |
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mWeakAct = new WeakReference(act); |
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mWeakAct = new WeakReference<>(act);
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if( mThis==null ) |
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{ |
src/main/java/org/distorted/examples/starwars/StarWarsRenderer.java | ||
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144 | 144 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void onSurfaceChanged(GL10 glUnused, int width, int height) |
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{ |
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Distorted.onSurfaceChanged(width, height); |
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{ |
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mScreenQueue.abortAllEffects(); |
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mGFFAQueue.abortAllEffects(); |
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mLogoQueue.abortAllEffects(); |
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mCrawlQueue.abortAllEffects(); |
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mCrawlBackgroundQueue.abortAllEffects(); |
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for(int i=0; i<NUM_STARS; i++) mStarQueue[i].abortAllEffects(); |
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149 | 156 |
setupScreen(width,height); |
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Distorted.onSurfaceChanged(width, height); |
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150 | 159 |
} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); |
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setupBitmaps(); |
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try |
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{ |
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Distorted.onSurfaceCreated(mView.getContext()); |
... | ... | |
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if( objectID == gffaID ) |
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{ |
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mRoot.detach(mGFFAQueue); |
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mGFFAQueue.delete();
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mGFFAQueue.abortAllEffects();
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mGFFATexture.markForDeletion(); |
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int screenW=mScreenTexture.getWidth(); |
... | ... | |
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else if( objectID==logoID ) |
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{ |
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mRoot.detach(mLogoQueue); |
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mLogoQueue.delete();
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mLogoQueue.abortAllEffects();
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mLogoTexture.markForDeletion(); |
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379 | 388 |
int crawlW = mCrawlTexture.getWidth(); |
... | ... | |
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{ |
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mRoot.detach(mBackground); |
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mBackground.detach(mCrawlQueue); |
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mCrawlQueue.delete();
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mCrawlQueue.abortAllEffects();
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mCrawlTexture.markForDeletion(); |
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mCrawlBackgroundQueue.delete();
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mCrawlBackgroundQueue.abortAllEffects();
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412 | 421 |
mCrawlBackgroundTexture.markForDeletion(); |
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} |
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} |
Also available in: Unified diff
Some improvements for StarWars's behaviour after onPause(), but it doesn't really work yet.
Remaining 'onPause-buggy' apps: StarWars, Save.