Project

General

Profile

« Previous | Next » 

Revision b695a86a

Added by Leszek Koltunski about 8 years ago

Tidy up 'Quaternion'

View differences:

src/main/java/org/distorted/examples/quaternion/QuaternionRenderer.java
50 50
	
51 51
  private GLSurfaceView mView;
52 52
  private DistortedCubes mCube;
53
  private Random mRnd = new Random(System.currentTimeMillis());
53

  
54 54
  private DynamicQuat mRot;
55 55
    
56 56
///////////////////////////////////////////////////////////////////////////////////////////////////
57 57

  
58
  public QuaternionRenderer(GLSurfaceView v) 
58
  QuaternionRenderer(GLSurfaceView v)
59 59
    {
60 60
    mView = v;
61 61
    mCube = new DistortedCubes( 3, "000010000", SIZE);
62 62
      
63 63
    mRot = new DynamicQuat();
64
      
64

  
65
    Random rnd = new Random(System.currentTimeMillis());
65 66
    float x,y,z,w, len;
66 67
      
67 68
    for(int i=0; i<NUM_QUATERNIONS; i++)
68 69
      {
69
      x = 2*mRnd.nextFloat()-1;  
70
      y = 2*mRnd.nextFloat()-1;  
71
      z = 2*mRnd.nextFloat()-1;  
72
      w = 2*mRnd.nextFloat()-1;  
70
      x = 2*rnd.nextFloat()-1;
71
      y = 2*rnd.nextFloat()-1;
72
      z = 2*rnd.nextFloat()-1;
73
      w = 2*rnd.nextFloat()-1;
73 74
    	 
74 75
      len = (float)Math.sqrt( x*x+y*y+z*z+w*w );
75 76
    		

Also available in: Unified diff