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Revision ba984444

Added by Leszek Koltunski over 4 years ago

Bugfix and new debugging methods in MeshBase
DeferredJob app rewritten to show the (just fixed) bug

View differences:

src/main/java/org/distorted/examples/deferredjob/DeferredJobRenderer.java
25 25
import android.opengl.GLSurfaceView;
26 26

  
27 27
import org.distorted.library.effect.EffectType;
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import org.distorted.library.effect.MatrixEffectMove;
28 29
import org.distorted.library.effect.MatrixEffectQuaternion;
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import org.distorted.library.effect.MatrixEffectScale;
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import org.distorted.library.effect.VertexEffectMove;
31 31
import org.distorted.library.effect.VertexEffectRotate;
32 32
import org.distorted.library.main.DistortedEffects;
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import org.distorted.library.main.DistortedLibrary;
......
35 35
import org.distorted.library.main.DistortedTexture;
36 36
import org.distorted.library.mesh.MeshBase;
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import org.distorted.library.mesh.MeshJoined;
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import org.distorted.library.mesh.MeshRectangles;
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import org.distorted.library.mesh.MeshTriangles;
39 39
import org.distorted.library.type.Dynamic1D;
40 40
import org.distorted.library.type.DynamicQuat;
41 41
import org.distorted.library.type.Static1D;
......
153 153
      mAngleDyn.resetToBeginning();
154 154
      }
155 155

  
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private Bitmap createTexture()
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      {
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      final int[] FACE_COLORS = new int[] { 0xffff0000, 0xff00ff00 };
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      final int FACES=FACE_COLORS.length;
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      int SIZE = 200;
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      Bitmap result = Bitmap.createBitmap(FACES*SIZE,SIZE, Bitmap.Config.ARGB_8888);
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      Canvas canvas = new Canvas(result);
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      Paint paint = new Paint();
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      paint.setStyle(Paint.Style.FILL);
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      for(int i=0; i<FACES; i++)
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        {
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        paint.setColor(FACE_COLORS[i]);
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        canvas.drawRect(i*SIZE,0,(i+1)*SIZE,SIZE,paint);
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        }
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      return result;
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      }
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178 156
///////////////////////////////////////////////////////////////////////////////////////////////////
179 157

  
180 158
    private MeshBase createMesh()
181 159
      {
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      final int MESHES=2;
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      final int MESHES=4;
183 161

  
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      MeshBase[] meshes = new MeshRectangles[MESHES];
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      MeshBase[] meshes = new MeshTriangles[MESHES];
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      MatrixEffectMove[] moveEffect = new MatrixEffectMove[MESHES];
185 164

  
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      meshes[0] = new MeshRectangles(1,1);
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      meshes[0] = new MeshTriangles(1);
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      meshes[0].setEffectAssociation(0,1,0);
188 167

  
189 168
      for(int i=1; i<MESHES; i++)
......
192 171
        meshes[i].setEffectAssociation(0,1,i);
193 172
        }
194 173

  
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      Static4D[] lTextureMaps = new Static4D[MESHES];
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      Static4D[] rTextureMaps = new Static4D[MESHES];
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      Static4D[] textureMaps = new Static4D[MESHES];
197 175

  
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      for(int i=0; i<MESHES; i++)
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        {
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        lTextureMaps[i] = new Static4D(0.0f,0.0f,0.5f,1.0f);
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        rTextureMaps[i] = new Static4D(0.5f,0.0f,0.5f,1.0f);
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        textureMaps[i] = new Static4D(i*0.25f,0.0f,0.25f,1.0f);
202 179
        }
203 180

  
204 181
      MeshBase[] tmp = new MeshBase[2];
205 182

  
206 183
      tmp[0] = new MeshJoined(meshes);
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      tmp[0].setTextureMap(lTextureMaps,0);
208 184

  
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      VertexEffectMove   effect0 = new VertexEffectMove  ( new Static3D(0,0,0.5f) );
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      VertexEffectRotate effect1 = new VertexEffectRotate( new Static1D(180), new Static3D(1,0,0), new Static3D(0,0,0) );
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      effect0.setMeshAssociation(1,0);  // apply only to Components whose andAssoc has the least significant bit set, i.e.
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                                        // to both meshes[0] and meshes[1]
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      effect1.setMeshAssociation(0,1);  // apply only to Components whose equAssoc is equal to 1, i.e. only to mesh[1]
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      tmp[0].apply(effect0);
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      tmp[0].apply(effect1);
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      for(int i=0; i<MESHES; i++)
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        {
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        moveEffect[i] = new MatrixEffectMove( new Static3D(0,0,0.5f-i/(MESHES-1.0f)) );
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        tmp[0].apply(moveEffect[i],0,i);
189
        }
218 190

  
219 191
      tmp[1] = tmp[0].copy(true);
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      tmp[1].setTextureMap(rTextureMaps,0);
221 192

  
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      tmp[0].mergeEffComponents();
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      tmp[1].mergeEffComponents();
......
227 198

  
228 199
      MeshBase combined = new MeshJoined(tmp);
229 200

  
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      VertexEffectMove moveL = new VertexEffectMove  ( new Static3D(-0.6f,0,0) );
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      VertexEffectMove moveR = new VertexEffectMove  ( new Static3D(+0.6f,0,0) );
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      MatrixEffectMove moveL = new MatrixEffectMove( new Static3D(-0.6f,0,0) );
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      MatrixEffectMove moveR = new MatrixEffectMove( new Static3D(+0.6f,0,0) );
203

  
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      combined.apply(moveL,0,0);
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      combined.apply(moveR,0,1);
232 206

  
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      moveL.setMeshAssociation(0,0);  // apply only to tmp[0]
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      moveR.setMeshAssociation(0,1);  // apply only to tmp[1]
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      combined.setTextureMap(textureMaps,0);
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      combined.setTextureMap(textureMaps,MESHES);
235 209

  
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      combined.apply(moveL);
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      combined.apply(moveR);
238 210

  
239 211
      return combined;
240 212
      }
213

  
214
///////////////////////////////////////////////////////////////////////////////////////////////////
215

  
216
    private Bitmap createTexture()
217
      {
218
      final int[] FACE_COLORS = new int[] { 0xffffff00, 0xff00ff00, 0xff0000ff, 0xffff0000 };
219
      final int FACES=FACE_COLORS.length;
220
      int SIZE = 200;
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      float STROKE = 0.05f*SIZE;
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      float OFF = STROKE/2 -1;
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      float OFF2 = 0.5f*SIZE + OFF;
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      float HEIGHT = SIZE - OFF;
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      float RADIUS = SIZE/12;
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      float ARC1_H = 0.2f*SIZE;
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      float ARC1_W = SIZE*0.5f;
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      float ARC2_W = 0.153f*SIZE;
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      float ARC2_H = 0.905f*SIZE;
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      float ARC3_W = SIZE-ARC2_W;
231

  
232
      Bitmap result = Bitmap.createBitmap(FACES*SIZE,SIZE, Bitmap.Config.ARGB_8888);
233
      Canvas canvas = new Canvas(result);
234
      Paint paint = new Paint();
235
      paint.setAntiAlias(true);
236
      paint.setStrokeWidth(STROKE);
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238
      for(int i=0; i<FACES; i++)
239
        {
240
        paint.setColor(FACE_COLORS[i]);
241
        paint.setStyle(Paint.Style.FILL);
242

  
243
        canvas.drawRect(i*SIZE,0,(i+1)*SIZE,SIZE,paint);
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245
        paint.setColor(0xff000000);
246
        paint.setStyle(Paint.Style.STROKE);
247

  
248
        canvas.drawLine(           i*SIZE, HEIGHT,  SIZE       +i*SIZE, HEIGHT, paint);
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        canvas.drawLine(      OFF +i*SIZE,   SIZE,       OFF2  +i*SIZE,      0, paint);
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        canvas.drawLine((SIZE-OFF)+i*SIZE,   SIZE, (SIZE-OFF2) +i*SIZE,      0, paint);
251

  
252
        canvas.drawArc( ARC1_W-RADIUS+i*SIZE, ARC1_H-RADIUS, ARC1_W+RADIUS+i*SIZE, ARC1_H+RADIUS, 225, 90, false, paint);
253
        canvas.drawArc( ARC2_W-RADIUS+i*SIZE, ARC2_H-RADIUS, ARC2_W+RADIUS+i*SIZE, ARC2_H+RADIUS, 105, 90, false, paint);
254
        canvas.drawArc( ARC3_W-RADIUS+i*SIZE, ARC2_H-RADIUS, ARC3_W+RADIUS+i*SIZE, ARC2_H+RADIUS, 345, 90, false, paint);
255
        }
256

  
257
      return result;
258
      }
259

  
241 260
}

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