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Revision ba9ae2c8

Added by Leszek Koltunski over 4 years ago

Fixes for the merge.

View differences:

src/main/java/org/distorted/examples/earth/EarthRenderer.java
50 50
import org.distorted.library.type.Dynamic3D;
51 51
import org.distorted.library.type.DynamicQuat;
52 52
import org.distorted.library.type.Static1D;
53
import org.distorted.library.type.Static2D;
54 53
import org.distorted.library.type.Static3D;
55 54
import org.distorted.library.type.Static4D;
56 55
import org.distorted.library.type.Static5D;
......
110 109
      mMove       = new Static3D(0,0,0);
111 110
      mScaleFactor= new Static3D(1,1,1);
112 111
      mPinch      = new Static3D(0.5f,0.0f,0.0f);
113
      mPinch      = new Static3D(0.5f,0.0f,0.0f);
114 112
      mSwirl      = new Static1D(45.0f);
115 113

  
116 114
      Static3D center = new Static3D(0,0,0);
......
134 132
      quatInt2.add(mQuat2);
135 133

  
136 134
      mEffects = new DistortedEffects();
137
      mEffects.apply( new MatrixEffectMove(mMove) );
138
      mEffects.apply( new MatrixEffectScale(scale));
139
      mEffects.apply( new MatrixEffectQuaternion(quatInt1, center) );
140 135
      mEffects.apply( new MatrixEffectQuaternion(quatInt2, center) );
136
      mEffects.apply( new MatrixEffectQuaternion(quatInt1, center) );
137
      mEffects.apply( new MatrixEffectScale(scale));
138
      mEffects.apply( new MatrixEffectMove(mMove) );
141 139

  
142 140
      mScreen = new DistortedScreen();
143 141
      mScreen.setProjection(FOV, NEAR);
......
167 165

  
168 166
    void setLevel(int level)
169 167
      {
170
      final float N=2.2f;
168
      final float N=2.0f;
171 169

  
172 170
      // MAP: 0--> SCALE/N   50-->SCALE   100->SCALE*N
173 171
      mLevel = SCALE* (1.0f+  (level>=50 ? N-1 : (N-1)/N) * (level-50)/50.0f);
src/main/java/org/distorted/examples/meshjoin/MeshJoinRenderer.java
52 52
    private DistortedTexture mTexture;
53 53
    private DistortedScreen mScreen;
54 54
    private DistortedEffects mEffects;
55
    private Static3D mMove, mScale, mCenter;
55
    private Static3D mScale;
56 56
    private MeshBase mMesh;
57 57
    private float mObjHeight, mObjWidth, mObjDepth;
58 58

  
......
65 65
      {
66 66
      mView = v;
67 67
      mScreen = new DistortedScreen();
68
      mMove = new Static3D(0,0,0);
69 68
      mScale= new Static3D(1,1,1);
70
      mCenter=new Static3D(0,0,0);
69
      Static3D center=new Static3D(0,0,0);
71 70

  
72 71
      mQuat1 = new Static4D(0,0,0,1);  // unity
73 72
      mQuat2 = new Static4D(0,0,0,1);  // quaternions
......
79 78
      quatInt2.add(mQuat2);
80 79

  
81 80
      mEffects = new DistortedEffects();
82
      mEffects.apply( new MatrixEffectQuaternion(quatInt2, mCenter) );
83
      mEffects.apply( new MatrixEffectQuaternion(quatInt1, mCenter) );
81
      mEffects.apply( new MatrixEffectQuaternion(quatInt2, center) );
82
      mEffects.apply( new MatrixEffectQuaternion(quatInt1, center) );
84 83
      mEffects.apply( new MatrixEffectScale(mScale));
85
      mEffects.apply( new MatrixEffectMove(mMove) );
86 84
      }
87 85

  
88 86
///////////////////////////////////////////////////////////////////////////////////////////////////
......
100 98

  
101 99
      mScreenMin = width<height ? width:height;
102 100
      float factor = ( width*mObjHeight > height*mObjWidth ) ? (SCALE*height)/mObjHeight :  (SCALE*width)/mObjWidth;
103
      mMove.set( (width-factor*mObjWidth)/2 , (height-factor*mObjHeight)/2 , -factor*mObjDepth/2 );
104 101
      mScale.set(factor,factor,factor);
105
      mCenter.set( mObjWidth/2, mObjHeight/2, mObjDepth/2 );
106 102
      mScreen.resize(width, height);
107 103
      }
108 104

  
src/main/java/org/distorted/examples/rubik/RubikCube.java
69 69

  
70 70
///////////////////////////////////////////////////////////////////////////////////////////////////
71 71

  
72
    RubikCube(int size, Static3D move, Static3D scale)
72
    RubikCube(int size, Static3D scale)
73 73
      {
74 74
      mSize = size;
75 75

  
......
84 84

  
85 85
      Static3D[][][] cubeVectors = new Static3D[mSize][mSize][mSize];
86 86

  
87
      Static3D center = new Static3D(STRETCH_SIZE*0.5f, STRETCH_SIZE*0.5f, STRETCH_SIZE*0.5f);
87
      Static3D center = new Static3D(0,0,0);
88 88
      Static4D region = new Static4D(0,0,0, STRETCH_SIZE*0.72f);
89 89

  
90 90
      VertexEffectSink        sinkEffect = new VertexEffectSink( new Static1D(getSinkStrength()), center, region );
91
      MatrixEffectMove        moveEffect = new MatrixEffectMove(move);
92 91
      MatrixEffectScale      scaleEffect = new MatrixEffectScale(scale);
93 92
      MatrixEffectQuaternion  quatEffect = new MatrixEffectQuaternion( initializeQuat(), center);
94 93

  
......
145 144
              mEffects[x][y][z].apply( mRotate[x][y][z] );
146 145
              mEffects[x][y][z].apply(quatEffect);
147 146
              mEffects[x][y][z].apply(scaleEffect);
148
              mEffects[x][y][z].apply(moveEffect);
149 147
              mEffects[x][y][z].apply(sinkEffect);
150 148
              }
151 149
            }
src/main/java/org/distorted/examples/rubik/RubikRenderer.java
41 41

  
42 42
    private RubikSurfaceView mView;
43 43
    private DistortedScreen mScreen;
44
    private Static3D mMove, mScale;
44
    private Static3D mScale;
45 45
    private int mNextCubeSize;
46 46
    private boolean mChangeCubeSizeNow;
47 47
    private int mNumCube;
......
59 59

  
60 60
      mScreenWidth = mScreenHeight = 0;
61 61

  
62
      mMove  = new Static3D(0,0,0);
63 62
      mScale = new Static3D(1,1,1);
64 63

  
65 64
      mNextCubeSize= MIN_CUBE_SIZE;
......
130 129
   private void createNextCube()
131 130
     {
132 131
     if( mCube!=null ) mCube.releaseResources();
133
     mCube = new RubikCube(mNextCubeSize, mMove, mScale);
132
     mCube = new RubikCube(mNextCubeSize, mScale);
134 133
     mCube.createTexture();
135 134

  
136 135
     if( mScreenWidth!=0 ) recomputeScaleFactor(mScreenWidth,mScreenHeight);
......
158 157
     float texSize = mCube.getStretchSize();
159 158
     float scaleFactor = cubeSizeInScreenSpace/(texSize*mCube.getSize());
160 159

  
161
     mMove.set( (screenWidth-scaleFactor*texSize)/2 , (screenHeight-scaleFactor*texSize)/2 , -scaleFactor*texSize/2 );
162 160
     mScale.set(scaleFactor,scaleFactor,scaleFactor);
163 161
     }
164 162
}

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