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Revision bf2e8f97

Added by Leszek Koltunski over 4 years ago

Improve the Blur App to catch the bug where a small part of the Blur (and Glow) halo gets displayed on the other edge of the surface.

View differences:

src/main/java/org/distorted/examples/blur/BlurActivity.java
33 33

  
34 34
public class BlurActivity extends Activity  implements OnSeekBarChangeListener
35 35
{
36
    private TextView textBlur;
36
    private TextView textBlur, textHalo, textMove;
37 37

  
38 38
///////////////////////////////////////////////////////////////////////////////////////////////////
39 39
    
......
42 42
      {
43 43
      super.onCreate(icicle);
44 44
      setContentView(R.layout.blurlayout);
45

  
45 46
      textBlur = findViewById(R.id.blurText);
46
      SeekBar bar = findViewById(R.id.blurSeek);
47
      bar.setOnSeekBarChangeListener(this);
48
      bar.setProgress(50);
47
      textHalo = findViewById(R.id.haloText);
48
      textMove = findViewById(R.id.moveText);
49

  
50
      SeekBar barB = findViewById(R.id.blurSeek);
51
      barB.setOnSeekBarChangeListener(this);
52
      barB.setProgress(50);
53

  
54
      SeekBar barH = findViewById(R.id.haloSeek);
55
      barH.setOnSeekBarChangeListener(this);
56
      barH.setProgress(50);
57

  
58
      SeekBar barM = findViewById(R.id.moveSeek);
59
      barM.setOnSeekBarChangeListener(this);
60
      barM.setProgress(50);
49 61
      }
50 62

  
51 63
///////////////////////////////////////////////////////////////////////////////////////////////////
......
84 96
      {
85 97
      BlurSurfaceView view = findViewById(R.id.blurSurfaceView);
86 98

  
87
      if (bar.getId() == R.id.blurSeek)
99
      switch( bar.getId() )
88 100
        {
89
        int level = view.getRenderer().setBlur(progress);
90
        textBlur.setText(getString(R.string.blur_placeholder,level));
101
        case R.id.blurSeek: int l1 = view.getRenderer().setBlur(progress);
102
                            textBlur.setText(getString(R.string.blur_placeholder,l1));
103
                            break;
104
        case R.id.haloSeek: int l2 = view.getRenderer().setHalo(progress);
105
                            textHalo.setText(getString(R.string.halo_placeholder,l2));
106
                            break;
107
        case R.id.moveSeek: int l3 = view.getRenderer().setMove(progress);
108
                            textMove.setText(getString(R.string.move_placeholder,l3));
109
                            break;
91 110
        }
92 111
      }
93 112

  
src/main/java/org/distorted/examples/blur/BlurRenderer.java
24 24
import android.opengl.GLSurfaceView;
25 25

  
26 26
import org.distorted.examples.R;
27
import org.distorted.library.effect.MatrixEffectMove;
27 28
import org.distorted.library.effect.MatrixEffectScale;
28 29
import org.distorted.library.effect.PostprocessEffectBlur;
29 30
import org.distorted.library.main.DistortedLibrary;
30 31
import org.distorted.library.main.DistortedEffects;
31 32
import org.distorted.library.main.DistortedFramebuffer;
32
import org.distorted.library.main.DistortedNode;
33 33
import org.distorted.library.main.DistortedScreen;
34 34
import org.distorted.library.main.DistortedTexture;
35 35
import org.distorted.library.mesh.MeshRectangles;
......
48 48
class BlurRenderer implements GLSurfaceView.Renderer, DistortedLibrary.ExceptionListener
49 49
{
50 50
    private final static int SIZE = 500;
51
    private final static float PART = 0.5f;
51 52

  
52 53
    private GLSurfaceView mView;
53 54
    private DistortedTexture mTexture;
......
56 57
    private DistortedFramebuffer mBuffer;
57 58
    private MeshRectangles mMesh, mMeshBuffer;
58 59
    private Static2D mHaloRadiusSta;
59
    private Static3D mScale, mBufferScale;
60
    private Static3D mMove, mScale, mBufferScale;
60 61

  
61 62
///////////////////////////////////////////////////////////////////////////////////////////////////
62 63

  
......
72 73
      Dynamic2D haloAndRadiusDyn = new Dynamic2D();
73 74
      haloAndRadiusDyn.add(mHaloRadiusSta);
74 75

  
76
      mMove = new Static3D(0,0,0);
75 77
      mScale= new Static3D(1,1,1);
76 78
      mBufferScale= new Static3D(1,1,1);
77 79

  
78 80
      mBufferEffects = new DistortedEffects();
79 81
      mBufferEffects.apply(new MatrixEffectScale(mBufferScale));
82
      mBufferEffects.apply(new PostprocessEffectBlur(haloAndRadiusDyn));
80 83

  
81 84
      mEffects = new DistortedEffects();
82
      mEffects.apply( new PostprocessEffectBlur(haloAndRadiusDyn) );
83 85
      mEffects.apply(new MatrixEffectScale(mScale));
86
      mEffects.apply(new MatrixEffectMove(mMove));
84 87
      }
85 88

  
89
///////////////////////////////////////////////////////////////////////////////////////////////////
90
//   0 --> (SIZE-factor2) * -0.5
91
//  50 --> (SIZE-factor2) *  0.0
92
// 100 --> (SIZE-factor2) * +0.5
93

  
94
   int setMove(int move)
95
     {
96
     float xmove = (1-PART)*SIZE*(move-50)*0.01f;
97
     mMove.set0(xmove);
98
     return (int)xmove;
99
     }
100

  
101
///////////////////////////////////////////////////////////////////////////////////////////////////
102

  
103
   int setHalo(int halo)
104
     {
105
     int radius = halo;
106
     mHaloRadiusSta.set0(radius);
107
     return radius;
108
     }
109

  
86 110
///////////////////////////////////////////////////////////////////////////////////////////////////
87 111

  
88 112
   int setBlur(int blur)
......
106 130
    
107 131
   public void onSurfaceChanged(GL10 glUnused, int width, int height)
108 132
     {
109
     float factor1 = 0.8f* (Math.min(width, height));
110

  
133
     float factor1 = Math.min(width, height);
111 134
     mBufferScale.set( factor1,factor1,factor1 );
112 135

  
113
     float factor2 = 0.9f*SIZE;
114

  
136
     float factor2 = PART*SIZE;
115 137
     mScale.set( factor2,factor2,factor2 );
116 138

  
117 139
     mScreen.resize(width, height);
......
141 163
     mTexture.setTexture(bitmap);
142 164

  
143 165
     mScreen.detachAll();
166
     mBuffer.detachAll();
167

  
144 168
     mScreen.attach(mBuffer, mBufferEffects, mMeshBuffer);
145
     mBuffer.attach(new DistortedNode(mTexture,mEffects,mMesh));
169
     mBuffer.attach(mTexture,mEffects,mMesh);
146 170

  
147 171
     PostprocessEffectBlur.enable();
148 172

  
src/main/res/layout/blurlayout.xml
11 11
        android:layout_weight="1" />
12 12

  
13 13
    <LinearLayout
14
        android:id="@+id/linearLayout1"
14
        android:layout_width="fill_parent"
15
        android:layout_height="wrap_content"
16
        android:gravity="center|fill_horizontal"
17
        android:orientation="horizontal" >
18

  
19
        <TextView
20
                android:id="@+id/haloText"
21
                android:layout_width="150dp"
22
                android:layout_height="wrap_content"
23
                android:layout_weight="0.5"
24
                android:gravity="center_vertical|center"
25
                android:text="@string/blur"
26
                android:textAppearance="?android:attr/textAppearanceMedium" />
27

  
28
        <SeekBar
29
                android:id="@+id/haloSeek"
30
                android:layout_width="fill_parent"
31
                android:layout_height="wrap_content"
32
                android:layout_weight="1"
33
                android:paddingLeft="15dp"
34
                android:paddingRight="10dp" />
35

  
36
    </LinearLayout>
37

  
38
    <LinearLayout
15 39
        android:layout_width="fill_parent"
16 40
        android:layout_height="wrap_content"
17 41
        android:gravity="center|fill_horizontal"
......
36 60

  
37 61
    </LinearLayout>
38 62

  
63
    <LinearLayout
64
        android:layout_width="fill_parent"
65
        android:layout_height="wrap_content"
66
        android:gravity="center|fill_horizontal"
67
        android:orientation="horizontal" >
68

  
69
        <TextView
70
                android:id="@+id/moveText"
71
                android:layout_width="150dp"
72
                android:layout_height="wrap_content"
73
                android:layout_weight="0.5"
74
                android:gravity="center_vertical|center"
75
                android:text="@string/blur"
76
                android:textAppearance="?android:attr/textAppearanceMedium" />
77

  
78
        <SeekBar
79
                android:id="@+id/moveSeek"
80
                android:layout_width="fill_parent"
81
                android:layout_height="wrap_content"
82
                android:layout_weight="1"
83
                android:paddingLeft="15dp"
84
                android:paddingRight="10dp" />
85

  
86
    </LinearLayout>
87

  
39 88
</LinearLayout>
src/main/res/values/strings.xml
117 117
    <string name="near_placeholder">Near: %1$.2f</string>
118 118
    <string name="wind_placeholder">Wind: %1$d</string>
119 119
    <string name="blur_placeholder">Blur: %1$d</string>
120
    <string name="halo_placeholder">Halo: %1$d</string>
121
    <string name="move_placeholder">Move: %1$d</string>
120 122
    <string name="glow_radius_placeholder">Radius: %1$d</string>
121 123
    <string name="glow_alpha_placeholder">Alpha: %1$.2f</string>
122 124
    <string name="inflate_placeholder">Inflate: %1$.2f</string>

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