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Revision ca4b22de

Added by Leszek Koltunski over 4 years ago

In library: allow a mixture of a deep and shallow copy of a Mesh ( mVertAttribs1 might be copied deeply or shallowly, mVertAttribs2 are always copied deeeply).
Port RubikCube to the new library.

View differences:

src/main/java/org/distorted/examples/predeform/PredeformRenderer.java
74 74

  
75 75
      mTexture = act.getTexture();
76 76
      mMesh1   = act.getMesh();
77
      mMesh2   = mMesh1.deepCopy();
77
      mMesh2   = mMesh1.copy(true);
78 78

  
79 79
      mQuat1 = new Static4D(0,0,0,1);  // unity
80 80
      mQuat2 = new Static4D(0,0,0,1);  // quaternions

Also available in: Unified diff