Revision ca4b22de
Added by Leszek Koltunski over 4 years ago
src/main/java/org/distorted/examples/predeform/PredeformRenderer.java | ||
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mTexture = act.getTexture(); |
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mMesh1 = act.getMesh(); |
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mMesh2 = mMesh1.deepCopy();
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mMesh2 = mMesh1.copy(true);
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mQuat1 = new Static4D(0,0,0,1); // unity |
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mQuat2 = new Static4D(0,0,0,1); // quaternions |
Also available in: Unified diff
In library: allow a mixture of a deep and shallow copy of a Mesh ( mVertAttribs1 might be copied deeply or shallowly, mVertAttribs2 are always copied deeeply).
Port RubikCube to the new library.