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Revision d381aa80

Added by Leszek Koltunski over 5 years ago

Move the default center of the matrix effects to the center of the screen (rather than the bottom-left like before)

View differences:

src/main/java/org/distorted/examples/bean/BeanRenderer.java
27 27

  
28 28
import org.distorted.examples.R;
29 29

  
30
import org.distorted.library.effect.MatrixEffectMove;
31 30
import org.distorted.library.effect.MatrixEffectScale;
32 31
import org.distorted.library.effect.VertexEffectDistort;
33 32
import org.distorted.library.main.DistortedEffects;
......
52 51
   private DistortedScreen mScreen;
53 52
   private DistortedTexture mTexture;
54 53
   private MeshFlat mMesh;
55
   private int mObjHeight, mObjWidth;
56
   private Static3D mMove, mScale;
54
   private Static3D mScale;
57 55

  
58 56
///////////////////////////////////////////////////////////////////////////////////////////////////
59 57

  
......
85 83
      dynRight.add(vect1);
86 84
      dynRight.add(vect1);
87 85

  
88
      mMove = new Static3D(0,0,0);
89 86
      mScale= new Static3D(1,1,1);
90 87

  
91 88
      mEffects = new DistortedEffects();
92 89
      mEffects.apply( new VertexEffectDistort(dynLeft , pointLeft , regionLeft) );
93 90
      mEffects.apply( new VertexEffectDistort(dynRight, pointRight, regionRight));
94
      mEffects.apply( new MatrixEffectMove (mMove ) );
95 91
      mEffects.apply( new MatrixEffectScale(mScale) );
96 92

  
97 93
      mScreen = new DistortedScreen();
......
108 104
    
109 105
   public void onSurfaceChanged(GL10 glUnused, int width, int height)
110 106
     {
111
     if( (float)mObjHeight/mObjWidth > (float)height/width )
112
        {
113
        int w = (height*mObjWidth)/mObjHeight;
114
        float factor = (float)height/mObjHeight;
115
        mMove.set((width-w)/2,0,0);
116
        mScale.set(factor,factor,factor);
117
        }
118
     else
119
        {
120
        int h = (width*mObjHeight)/mObjWidth;
121
        float factor = (float)width/mObjWidth;
122
        mMove.set(0,(height-h)/2,0);
123
        mScale.set(factor,factor,factor);
124
        }
125

  
126
     mScreen.resize(width,height);
107
     float horiRatio = (float)width / mTexture.getWidth();
108
     float vertRatio = (float)height/ mTexture.getHeight();
109
     float factor    = horiRatio > vertRatio ? vertRatio : horiRatio;
110

  
111
     mScale.set( factor,factor,factor );
112
     mScreen.resize(width, height);
127 113
     }
128 114

  
129 115
///////////////////////////////////////////////////////////////////////////////////////////////////
......
146 132
       catch(IOException e) { }
147 133
       }
148 134
      
149
     mObjHeight = bitmap.getHeight();
150
     mObjWidth  = bitmap.getWidth();
135
     int bmpHeight = bitmap.getHeight();
136
     int bmpWidth  = bitmap.getWidth();
151 137
      
152
     if( mTexture==null ) mTexture = new DistortedTexture(mObjWidth,mObjHeight);
138
     if( mTexture==null ) mTexture = new DistortedTexture(bmpWidth,bmpHeight);
153 139
     mTexture.setTexture(bitmap);
154
     if( mMesh==null ) mMesh = new MeshFlat(25,25*mObjHeight/mObjWidth);
140
     if( mMesh==null ) mMesh = new MeshFlat(25,25*bmpHeight/bmpWidth);
155 141

  
156 142
     mScreen.detachAll();
157 143
     mScreen.attach(mTexture,mEffects,mMesh);
src/main/java/org/distorted/examples/catanddog/CatAndDogRenderer.java
36 36
import org.distorted.library.main.DistortedScreen;
37 37
import org.distorted.library.main.DistortedTexture;
38 38
import org.distorted.library.mesh.MeshFlat;
39
import org.distorted.library.type.Dynamic;
39 40
import org.distorted.library.type.Dynamic1D;
40 41
import org.distorted.library.type.Dynamic3D;
41 42
import org.distorted.library.type.Static1D;
......
49 50

  
50 51
class CatAndDogRenderer implements GLSurfaceView.Renderer
51 52
{
52
    private static final int DURATION = 10000;  // 10 seconds
53
    private static final int DURATION_CHROMA_ALPHA   =  3000;
54
    private static final int DURATION_MATRIX_EFFECTS = 10000;
53 55

  
54 56
    private GLSurfaceView mView;
55 57
    private DistortedEffects mEffects;
......
57 59
    private DistortedTexture mTexture;
58 60
    private DistortedScreen mScreen;
59 61
    private int mObjHeight, mObjWidth;
60
    private Static3D mMove, mRotate;
62
    private Static3D mMoveStartingPoint, mMoveEndPoint;
61 63

  
62 64
///////////////////////////////////////////////////////////////////////////////////////////////////
63 65

  
......
67 69

  
68 70
      mMesh = new MeshFlat(1,1);  // no vertex effects, grid can be a (1x1) quad.
69 71

  
70
      Dynamic3D moveDyn= new Dynamic3D(DURATION,0.0f);
71
      mRotate = new Static3D(0,0,0);
72
      mMove   = new Static3D(0,0,0);
72
      Dynamic3D moveDyn= new Dynamic3D(DURATION_MATRIX_EFFECTS,0.0f);
73 73

  
74
      moveDyn.add(mMove);
75
      moveDyn.add(new Static3D(0,0,0));
74
      mMoveStartingPoint = new Static3D(0,0,0);
75
      mMoveEndPoint      = new Static3D(0,0,0);
76

  
77
      moveDyn.add(mMoveStartingPoint);
78
      moveDyn.add(mMoveEndPoint);
76 79

  
77 80
      Static3D chromaCenter= new Static3D( 530, 300, 0   );
78 81
      Static3D chromaRegion= new Static3D( 100, 100, 100 );
79 82
      Static3D alphaCenter = new Static3D( 230, 300, 0   );
80 83
      Static3D alphaRegion = new Static3D( 100, 100, 100 );
81 84

  
82
      Dynamic1D chromaDyn = new Dynamic1D(3000,0.0f);
85
      Dynamic1D chromaDyn = new Dynamic1D(DURATION_CHROMA_ALPHA,0.0f);
83 86
      chromaDyn.add(new Static1D(1));
84 87
      chromaDyn.add(new Static1D(0));
85
      Dynamic1D alphaDyn = new Dynamic1D(3000,0.0f);
88
      Dynamic1D alphaDyn = new Dynamic1D(DURATION_CHROMA_ALPHA,0.0f);
86 89
      alphaDyn.add(new Static1D(1));
87 90
      alphaDyn.add(new Static1D(0));
88
      Dynamic3D diScale = new Dynamic3D(DURATION,0.0f);
91
      Dynamic3D diScale = new Dynamic3D(DURATION_MATRIX_EFFECTS,0.0f);
89 92
      diScale.add(new Static3D(1,1,1));
90 93
      diScale.add(new Static3D(0.33f,0.33f,1));
91
      Dynamic1D diRotate = new Dynamic1D(DURATION,0.0f);
94
      diScale.add(new Static3D(1,1,1));
95
      diScale.setMode(Dynamic.MODE_PATH);
96
      Dynamic1D diRotate = new Dynamic1D(DURATION_MATRIX_EFFECTS,0.0f);
92 97
      diRotate.add(new Static1D(  0));
93 98
      diRotate.add(new Static1D(360));
94 99

  
......
97 102
      mEffects.apply( new FragmentEffectAlpha(alphaDyn, alphaCenter, alphaRegion, false) );
98 103
      mEffects.apply( new MatrixEffectMove(moveDyn));
99 104
      mEffects.apply( new MatrixEffectScale(diScale));
100
      mEffects.apply( new MatrixEffectRotate( diRotate, new Static3D(0,0,1), mRotate) );
105
      mEffects.apply( new MatrixEffectRotate( diRotate, new Static3D(0,0,1), new Static3D(0,0,0)) );
101 106

  
102 107
      mScreen = new DistortedScreen();
103 108
      }
......
106 111

  
107 112
    public void onSurfaceChanged(GL10 glUnused, int width, int height)
108 113
      {
109
      mMove.set(width-mObjWidth,height-mObjHeight,0);
114
      mMoveStartingPoint.set( (width-mObjWidth)/2, (height-mObjHeight)/2, 0);
115
      mMoveEndPoint     .set(-(width-mObjWidth)/2,-(height-mObjHeight)/2, 0);
116

  
110 117
      mScreen.resize(width, height);
111 118
      }
112 119
///////////////////////////////////////////////////////////////////////////////////////////////////
......
138 145
      
139 146
      mObjHeight = bitmap.getHeight();
140 147
      mObjWidth  = bitmap.getWidth();
141
      mRotate.set(mObjWidth/2,mObjHeight/2,0);
142 148

  
143 149
      if( mTexture==null ) mTexture = new DistortedTexture(mObjWidth,mObjHeight);
144 150
      mTexture.setTexture(bitmap);
src/main/java/org/distorted/examples/deform/DeformRenderer.java
23 23
import javax.microedition.khronos.opengles.GL10;
24 24

  
25 25
import org.distorted.library.effect.EffectName;
26
import org.distorted.library.effect.MatrixEffectMove;
27 26
import org.distorted.library.effect.MatrixEffectShear;
28 27
import org.distorted.library.effect.VertexEffectDeform;
29 28
import org.distorted.library.effect.VertexEffectDistort;
......
63 62
   private Static3D[] vShear;
64 63

  
65 64
   private Static4D mRegion;
66
   private Static3D mMove;
67 65
   private int scrHeight, scrWidth;
68 66
   private float mRadius;
69 67

  
......
82 80

  
83 81
      stretchEffects = new DistortedEffects();
84 82
      mRegion     = new Static4D(0,0,0,0);
85
      mMove       = new Static3D(0,0,0);
86 83
      mTouchPoint = new Static3D(0,0,0);
87 84

  
88 85
      // DISTORT
......
142 139
      mReleasedDistort = new VertexEffectDistort( releasedDistortDynamic, mTouchPoint, mRegion);
143 140
      mReleasedDeform  = new VertexEffectDeform ( releasedDeformDynamic , mTouchPoint, mRegion);
144 141
      mReleasedShear   = new MatrixEffectShear  ( releasedShearDynamic  , mTouchPoint         );
145

  
146
      stretchEffects.apply(new MatrixEffectMove(mMove));
147 142
      }
148 143

  
149 144
///////////////////////////////////////////////////////////////////////////////////////////////////
......
202 197
     if( stretchTexture==null ) stretchTexture = new DistortedTexture(w,h);
203 198
     stretchTexture.setTexture(stretchBitmap);
204 199

  
205
     mMove.set(scrWidth/4,scrHeight/4,0);
206

  
207 200
     mScreen.detachAll();
208 201
     mScreen.attach(stretchTexture,stretchEffects,stretchMesh);
209

  
210 202
     mScreen.resize(width, height);
211 203
     }
212 204

  
src/main/java/org/distorted/examples/girl/GirlRenderer.java
27 27

  
28 28
import org.distorted.examples.R;
29 29

  
30
import org.distorted.library.effect.MatrixEffectMove;
31 30
import org.distorted.library.effect.MatrixEffectScale;
32 31
import org.distorted.library.effect.VertexEffectDistort;
33 32
import org.distorted.library.effect.VertexEffectSink;
......
58 57
    private MeshFlat mMesh;
59 58
    private Static3D v0,v1,v2,v3;
60 59
    private Static1D dBegin, dMiddle, dEnd, s0;
61
    private int bmpHeight, bmpWidth;
62
    private Static3D mMove, mScale;
60
    private Static3D mScale;
63 61

  
64 62
///////////////////////////////////////////////////////////////////////////////////////////////////
65 63

  
......
123 121
      mEffects.apply( new VertexEffectDistort( diR   , pRight, Region    ) );
124 122
      mEffects.apply( new VertexEffectSwirl  ( diHips, pHips , HipsRegion) );
125 123

  
126
      mMove = new Static3D(0,0,0);
127 124
      mScale= new Static3D(1,1,1);
128
      mEffects.apply(new MatrixEffectMove(mMove));
129 125
      mEffects.apply(new MatrixEffectScale(mScale));
130 126

  
131 127
      mScreen = new DistortedScreen();
......
167 163
    
168 164
   public void onSurfaceChanged(GL10 glUnused, int width, int height)
169 165
     {
170
     if( (float)bmpHeight/bmpWidth > (float)height/width )
171
       {
172
       int w = (height*bmpWidth)/bmpHeight;
173
       float factor = (float)height/bmpHeight;
174

  
175
       mMove.set((width-w)/2,0,0);
176
       mScale.set(factor,factor,factor);
177
       }
178
     else
179
       {
180
       int h = (width*bmpHeight)/bmpWidth;
181
       float factor = (float)width/bmpWidth;
166
     float horiRatio = (float)width / mTexture.getWidth();
167
     float vertRatio = (float)height/ mTexture.getHeight();
168
     float factor    = horiRatio > vertRatio ? vertRatio : horiRatio;
182 169

  
183
       mMove.set(0,(height-h)/2,0);
184
       mScale.set(factor,factor,factor);
185
       }
186
      
170
     mScale.set( factor,factor,factor );
187 171
     mScreen.resize(width, height);
188 172
     }
189 173

  
......
207 191
       catch(IOException e) { }
208 192
       }
209 193
      
210
     bmpHeight = bitmap.getHeight();
211
     bmpWidth  = bitmap.getWidth();
194
     int bmpHeight = bitmap.getHeight();
195
     int bmpWidth  = bitmap.getWidth();
212 196

  
213 197
     if( mTexture==null ) mTexture = new DistortedTexture(bmpWidth,bmpHeight);
214 198
     mTexture.setTexture(bitmap);
src/main/java/org/distorted/examples/listener/ListenerRenderer.java
29 29
import org.distorted.examples.R;
30 30

  
31 31
import org.distorted.library.effect.EffectType;
32
import org.distorted.library.effect.MatrixEffectMove;
33 32
import org.distorted.library.effect.MatrixEffectScale;
34 33
import org.distorted.library.effect.VertexEffectDistort;
35 34
import org.distorted.library.main.Distorted;
......
51 50

  
52 51
class ListenerRenderer implements GLSurfaceView.Renderer,EffectListener 
53 52
{
54
   private final int NUM_BUBBLES = 12;
53
   private final int NUM_CONCURRENT_BUBBLES = 12;
55 54

  
56 55
   private GLSurfaceView mView;
57 56
   private DistortedEffects mEffects;
......
60 59
   private MeshFlat mMesh;
61 60
   private int bmpHeight, bmpWidth;
62 61
   private Random mRnd;
63
   private Static3D mMove, mScale;
62
   private Static3D mScale;
64 63

  
65 64
///////////////////////////////////////////////////////////////////////////////////////////////////
66 65

  
......
72 71
      mScreen = new DistortedScreen();
73 72
      mRnd = new Random(0);
74 73

  
75
      mMove = new Static3D(0,0,0);
76 74
      mScale= new Static3D(1,1,1);
77
      mEffects.apply(new MatrixEffectMove(mMove));
78 75
      mEffects.apply(new MatrixEffectScale(mScale));
79 76
      }
80 77

  
......
121 118
    
122 119
   public void onSurfaceChanged(GL10 glUnused, int width, int height)
123 120
     {
124
     if( (float)bmpHeight/bmpWidth > (float)height/width )
125
       {
126
       int w = (height*bmpWidth)/bmpHeight;
127
       float factor = (float)height/bmpHeight;
121
     float horiRatio = (float)width / mTexture.getWidth();
122
     float vertRatio = (float)height/ mTexture.getHeight();
123
     float factor    = horiRatio > vertRatio ? vertRatio : horiRatio;
128 124

  
129
       mMove.set((width-w)/2,0,0);
130
       mScale.set(factor,factor,factor);
131
       }
132
     else
133
       {
134
       int h = (width*bmpHeight)/bmpWidth;
135
       float factor = (float)width/bmpWidth;
136

  
137
       mMove.set(0,(height-h)/2,0);
138
       mScale.set(factor,factor,factor);
139
       }
140
      
125
     mScale.set( factor,factor,factor );
141 126
     mScreen.resize(width, height);
142 127
     }
143 128

  
......
172 157
     mScreen.detachAll();
173 158
     mScreen.attach(mTexture,mEffects,mMesh);
174 159

  
175
     for(int i=0; i<NUM_BUBBLES; i++) addNewBubble();
160
     for(int i = 0; i< NUM_CONCURRENT_BUBBLES; i++) addNewBubble();
176 161

  
177 162
     // one more than we have bubbles at any given time because it can sometimes
178 163
     // happen that the old bubble is not yet removed when we add a new one
179
     DistortedEffects.setMax(EffectType.VERTEX,NUM_BUBBLES+1);
164
     DistortedEffects.setMax(EffectType.VERTEX, NUM_CONCURRENT_BUBBLES +1);
180 165
     VertexEffectDistort.enable();
181 166

  
182 167
     try
src/main/java/org/distorted/examples/monalisa/MonaLisaRenderer.java
26 26
import javax.microedition.khronos.opengles.GL10;
27 27

  
28 28
import org.distorted.examples.R;
29
import org.distorted.library.effect.MatrixEffectMove;
30 29
import org.distorted.library.effect.MatrixEffectScale;
31 30
import org.distorted.library.effect.VertexEffectDistort;
32 31
import org.distorted.library.main.Distorted;
......
51 50
    private DistortedTexture mTexture;
52 51
    private MeshFlat mMesh;
53 52
    private DistortedScreen mScreen;
54
    private int bmpHeight, bmpWidth;
55
    private Static3D mMove, mScale;
53
    private Static3D mScale;
56 54

  
57 55
///////////////////////////////////////////////////////////////////////////////////////////////////
58 56

  
......
88 86
      mEffects.apply( new VertexEffectDistort(dLeft , pLeft , rLeft ) );
89 87
      mEffects.apply( new VertexEffectDistort(dRight, pRight, rRight) );
90 88

  
91
      mMove = new Static3D(0,0,0);
92 89
      mScale= new Static3D(1,1,1);
93
      mEffects.apply(new MatrixEffectMove(mMove));
94 90
      mEffects.apply(new MatrixEffectScale(mScale));
95 91

  
96 92
      mScreen = new DistortedScreen();
......
106 102
///////////////////////////////////////////////////////////////////////////////////////////////////
107 103
    
108 104
    public void onSurfaceChanged(GL10 glUnused, int width, int height) 
109
      { 
110
      if( (float)bmpHeight/bmpWidth > (float)height/width )
111
        {
112
        int w = (height*bmpWidth)/bmpHeight;
113
        float factor = (float)height/bmpHeight;
114

  
115
        mMove.set((width-w)/2,0,0);
116
        mScale.set( factor,factor,factor );
117
        }
118
      else
119
        {
120
        int h = (width*bmpHeight)/bmpWidth;
121
        float factor = (float)width/bmpWidth;
122

  
123
        mMove.set(0,(height-h)/2,0);
124
        mScale.set( factor,factor,factor );
125
        }
105
      {
106
      float horiRatio = (float)width / mTexture.getWidth();
107
      float vertRatio = (float)height/ mTexture.getHeight();
108
      float factor    = horiRatio > vertRatio ? vertRatio : horiRatio;
126 109

  
110
      mScale.set( factor,factor,factor );
127 111
      mScreen.resize(width, height);
128 112
      }
129 113

  
......
147 131
        catch(IOException e) { }
148 132
        }  
149 133

  
150
      bmpHeight = bitmap.getHeight();
151
      bmpWidth  = bitmap.getWidth();
134
      int bmpHeight = bitmap.getHeight();
135
      int bmpWidth  = bitmap.getWidth();
152 136

  
153 137
      // We could have gotten here after the activity went to the background
154 138
      // for a brief amount of time; in this case mTexture is already created.
src/main/java/org/distorted/examples/rubik/RubikRenderer.java
84 84
      // 3x2 bitmap = 6 squares:
85 85
      //
86 86
      // RED     GREEN   BLUE
87
      // YELLOW  WHITE   BROWN
87
      // YELLOW  WHITE   ORANGE
88 88

  
89 89
      final float ze = 0.0f;
90 90
      final float ot = 1.0f/3.0f;
......
177 177
      // 3x2 bitmap = 6 squares:
178 178
      //
179 179
      // RED     GREEN   BLUE
180
      // YELLOW  WHITE   BROWN
180
      // YELLOW  WHITE   ORANGE
181 181

  
182 182
      paint.setColor(0xff000000);                                  // BLACK BACKGROUND
183 183
      canvas.drawRect(0, 0, W, H, paint);                          //
184 184

  
185
      paint.setColor(0xffff0000);                                  // RED
185
      paint.setColor(0xffb90000);                                  // RED
186 186
      canvas.drawRoundRect(  0+M, 0+M,   S-M,   S-M, R, R, paint); //
187
      paint.setColor(0xff00ff00);                                  // GREEN
187
      paint.setColor(0xff009b48);                                  // GREEN
188 188
      canvas.drawRoundRect(  S+M, 0+M, 2*S-M,   S-M, R, R, paint); //
189
      paint.setColor(0xff0000ff);                                  // BLUE
189
      paint.setColor(0xff0045ad);                                  // BLUE
190 190
      canvas.drawRoundRect(2*S+M, 0+M, 3*S-M,   S-M, R, R, paint); //
191
      paint.setColor(0xffffff00);                                  // YELLOW
191
      paint.setColor(0xffffd500);                                  // YELLOW
192 192
      canvas.drawRoundRect(  0+M, S+M,   S-M, 2*S-M, R, R, paint); //
193 193
      paint.setColor(0xffffffff);                                  // WHITE
194 194
      canvas.drawRoundRect(  S+M, S+M, 2*S-M, 2*S-M, R, R, paint); //
195
      paint.setColor(0xffb5651d);                                  // BROWN
195
      paint.setColor(0xffff5900);                                  // ORANGE
196 196
      canvas.drawRoundRect(2*S+M, S+M, 3*S-M, 2*S-M, R, R, paint); //
197 197

  
198 198
      if( mTexture==null ) mTexture = new DistortedTexture(SIZE,SIZE);
src/main/java/org/distorted/examples/sink/SinkRenderer.java
27 27

  
28 28
import org.distorted.examples.R;
29 29

  
30
import org.distorted.library.effect.MatrixEffectMove;
31 30
import org.distorted.library.effect.MatrixEffectScale;
32 31
import org.distorted.library.effect.VertexEffectSink;
33 32
import org.distorted.library.main.Distorted;
......
52 51
  private DistortedScreen mScreen;
53 52
  private DistortedTexture mTexture;
54 53
  private MeshFlat mMesh;
55
  private int bmpHeight, bmpWidth;
56
  private Static3D mScale, mMove;
54
  private Static3D mScale;
57 55

  
58 56
///////////////////////////////////////////////////////////////////////////////////////////////////
59 57

  
......
70 68
    mEffects.apply(sinkEffect);
71 69

  
72 70
    mScale = new Static3D(1,1,1);
73
    mMove  = new Static3D(0,0,0);
74
    mEffects.apply(new MatrixEffectMove(mMove));
75 71
    mEffects.apply(new MatrixEffectScale(mScale));
76 72

  
77 73
    mScreen = new DistortedScreen();
......
87 83
///////////////////////////////////////////////////////////////////////////////////////////////////
88 84
    
89 85
  public void onSurfaceChanged(GL10 glUnused, int width, int height) 
90
    { 
91
    if( (float)bmpHeight/bmpWidth > (float)height/width )
92
      {
93
      int w = (height*bmpWidth)/bmpHeight;
94
      float factor = (float)height/bmpHeight;
95
      mMove.set((width-w)/2,0,0);
96
      mScale.set(factor,factor,factor);
97
      }
98
    else
99
      {
100
      int h = (width*bmpHeight)/bmpWidth;
101
      float factor = (float)width/bmpWidth;
102
      mMove.set(0,(height-h)/2,0);
103
      mScale.set(factor,factor,factor);
104
      }
105
      
86
    {
87
    float horiRatio = (float)width / mTexture.getWidth();
88
    float vertRatio = (float)height/ mTexture.getHeight();
89
    float factor    = horiRatio > vertRatio ? vertRatio : horiRatio;
90

  
91
    mScale.set( factor,factor,factor );
106 92
    mScreen.resize(width, height);
107 93
    }
108 94

  
......
126 112
      catch(IOException e) { }
127 113
      }  
128 114
      
129
    bmpHeight = bitmap.getHeight();
130
    bmpWidth  = bitmap.getWidth();
115
    int bmpHeight = bitmap.getHeight();
116
    int bmpWidth  = bitmap.getWidth();
131 117

  
132 118
    if( mTexture==null ) mTexture = new DistortedTexture(bmpWidth,bmpHeight);
133 119
    mTexture.setTexture(bitmap);

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