Revision d3c2d1ef
Added by Leszek Koltunski over 7 years ago
src/main/java/org/distorted/examples/deform/DeformRenderer.java | ||
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private static final int NUM_FRAMES = 100; |
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private GLSurfaceView mView; |
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private DistortedTexture fpsTexture, stretchTexture;
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private DistortedEffects fpsEffects, stretchEffects;
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private MeshObject fpsMesh, stretchMesh;
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private DistortedTexture stretchTexture; |
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private DistortedEffects stretchEffects; |
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private MeshObject stretchMesh; |
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private DistortedScreen mScreen; |
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private Static3D touchPoint; |
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... | ... | |
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private Static3D[] vShear; |
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private Static4D mRegion; |
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private int scrHeight, scrWidth; |
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private float mRadius; |
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private EffectNames mMode = EffectNames.DISTORT; |
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private long mLastEffect = -1; |
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// FPS |
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private MeshObject fpsMesh; |
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private DistortedTexture fpsTexture; |
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private DistortedEffects fpsEffects; |
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private Canvas fpsCanvas; |
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private Bitmap fpsBitmap; |
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private int scrHeight, scrWidth; |
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private Paint mPaint; |
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private int fpsH, fpsW; |
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private String fpsString = ""; |
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private long lastTime=0; |
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private long[] durations; |
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private int currDuration; |
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private float mRadius; |
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private EffectNames mMode = EffectNames.DISTORT; |
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private long mLastEffect = -1; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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