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Revision e4330c89

Added by Leszek Koltunski almost 7 years ago

Change of API: move setting the EGL context back to the APP.

View differences:

src/main/java/org/distorted/examples/multiblur/MultiblurRenderer.java
109 109
      mQuat1 = new Static4D(0,0,0,1);  // unity
110 110
      mQuat2 = new Static4D(0,0,0,1);  // quaternions
111 111

  
112
      mScreen = new DistortedScreen(mView);
112
      mScreen = new DistortedScreen();
113 113
      mScreen.setDebug(DistortedScreen.DEBUG_FPS);
114 114

  
115 115
      for(int i=0; i<NUM_OBJECTS; i++)

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