Activity
From 05/18/2017 to 06/16/2017
06/16/2017
- 03:58 PM Revision e2e92a29 (library): Simplify Effect classes.
- 03:49 PM Revision a0d5e302 (library): Simplify Effect classes.
- 03:30 PM Revision 2a261997 (examples): Simplify Effect classes.
- 03:30 PM Revision 0dd98279 (library): Simplify Effect classes.
- 02:54 PM Revision d8b42d02 (examples): Change of API: move setting the EGL context back to the APP.
- 02:33 PM Revision a2d56cfd (library): Change of API: move setting the EGL context back to the APP.
- 02:33 PM Revision e4330c89 (examples): Change of API: move setting the EGL context back to the APP.
- 01:49 PM Revision f1a82766 (library): Minor.
06/15/2017
- 10:46 PM Revision 5e3cd4e1 (examples): Beginnings of support for the unified Data data type.
- 10:46 PM Revision a1d92a36 (library): Beginnings of support for the unified Data data type.
- 09:04 PM Revision 8d5840c0 (examples): Fixes for removing effects.
- 09:04 PM Revision 6b0b4f60 (library): Fixes for removing effects.
06/14/2017
- 12:14 AM Revision 26a4e5f6 (library): Reorganize the way we add and remove all Effects (do it through DistortedMaster and is POSTPROCES - adjust Bucket and SORT Nodes).
- Buggy: removing effects does not work.
- 09:51 PM Revision d76638f1 (examples): Small API simplification.
- 09:51 PM Revision fe6fe99a (library): Small API simplification.
- 04:09 PM Revision ed89e05e (examples): Remove old facility to correct Postprocessing buckets on new Postporcessing effects.
- New facility will follow shortly....
- 04:09 PM Revision ffbe7ecf (library): Remove old facility to correct Postprocessing buckets on new Postporcessing effects.
- New facility will follow shortly....
06/13/2017
- 03:47 PM Revision 66d31749 (examples): Remove DistortedEffectsPostprocess and unify it with DistortedEffects.
- Job not finished - doesn't compile now!
- 03:47 PM Revision 80b3acf6 (library): Remove DistortedEffectsPostprocess and unify it with DistortedEffects.
- Job not finished - doesn't compile now!
- 01:05 PM Revision fec27f16 (examples): Fix the final 'Vertex & Fragment Effects' APP. All APPs work now!
- 12:22 PM Revision 30c47368 (examples): Fix 'EffectQueue' APP. Now 30 out of 31 APPs work.
- 12:13 PM Revision 0c5fa440 (examples): Fix 'Olimpic' APP. Now 29 out of 31 APPs work.
- 12:04 PM Revision 3c70973c (examples): Fix 'Bitmap Tree' APP. Now 28 out of 31 APPs work.
- 11:49 AM Revision 8fbd0237 (library): Fix 'Different Bitmaps' APP. Now 27 out of 31 APPs work.
- 11:03 AM Revision 81dd14c8 (examples): Fix 'Cat and Dog' APP. Now 24 out of 31 APPs work.
- 11:03 AM Revision b4050791 (library): Fix 'Cat and Dog' APP. Now 24 out of 31 APPs work.
- 10:45 AM Revision 398fb2ee (examples): Fix Moving Effects APP. Now 23 out of 31 APPs work.
- 10:11 AM Revision dfae5d27 (examples): Bugfix (invert Region's y coord)
- 10:11 AM Revision 82d6f93a (library): Bugfix (invert Region's y coord)
- 09:09 AM Revision 3cb79c85 (examples): Merge remote-tracking branch 'origin/master'
06/12/2017
- 10:56 PM Revision ebb06a48 (examples): Bugfixes for the recent 'Effect classes' API change.
- 10:56 PM Revision 2ef5dd9e (library): Bugfixes for the recent 'Effect classes' API change.
- 10:09 PM Revision 7625e47e (library): Bugfix in Effect regions.
- 08:50 PM Revision 9d0d8530 (library): Progress with Effect classes - everything compiles now!
- 08:16 PM Revision 936287ff (examples): Progress with Effect classes.
- The last 10 errors in the last 2 APPs.
- 03:18 PM Revision 06366d12 (examples): Progress with the last 2 APPs.
- 01:54 PM Revision a418b421 (examples): Progress with the last 2 APPs.
- 01:48 PM Revision fc448f77 (examples): Further progress with Apps: 29 (out of 31) compile now.
- 01:40 PM Revision fdddb0b2 (examples): Further progress with Apps: 28 (out of 31) compile now.
- 01:19 PM Revision a9716c0f (examples): Further progress with Apps: 27 (out of 31) compile now.
- 01:10 PM Revision c8ecd3ac (examples): Further progress with Apps: 26 (out of 31) compile now.
- 12:56 PM Revision 06cd94ba (examples): Further progress with Apps: 25 (out of 31) compile now.
- 12:03 PM Revision 6173632c (examples): Further progress with Apps: 21 (out of 30) compile now.
- 11:30 AM Revision d38672b1 (examples): Further progress with Apps: 21 (out of 30) compile now.
- 11:17 AM Revision c6526577 (examples): Further progress with Apps: 18 (out of 30) compile now.
- 11:08 AM Revision 1f218177 (examples): Further progress with Apps: 18 (out of 30) compile now.
- 10:50 AM Revision d57f3a14 (examples): Further progress with Apps.
- 10:32 AM Revision 20e888ea (examples): Further progress with Apps.
- 10:15 AM Revision 2890c5df (examples): Further progress with Apps.
06/11/2017
- 10:56 PM Revision c9ff05c1 (examples): Some progress with Effect classes.
- 13 apps compile now.
- 10:52 PM Revision 6646c476 (examples): Some progress with Effect classes.
- 12 apps compile now.
- 10:42 PM Revision 49c0eecc (examples): Some progress with Effect classes.
- 11 apps compile now.
- 10:42 PM Revision 47316d20 (library): Some progress with Effect classes.
- 11 apps compile now.
- 10:07 PM Revision 8dfa45c4 (examples): Some progress with Effect classes.
- 10 apps compile now.
06/09/2017
- 03:45 PM Revision 42f65cb4 (examples): Further progress with Apps.
- 03:39 PM Revision 37b324c4 (examples): Further progress with Apps.
- 03:39 PM Revision ae77d55e (library): Further progress with Apps.
- 03:01 PM Revision fa9b6494 (examples): Convert the first few Apps to the new Effect API.
- 03:01 PM Revision c3651001 (library): Convert the first few Apps to the new Effect API.
- 01:27 PM Revision da9b3f07 (library): Progress with support for Effect classes.
- The library compiles now!
06/08/2017
- 04:12 PM Revision 81b1577b (library): Progress with support for Effect classes. Last error in the library before it compiles!
- 04:00 PM Revision 02a4ac20 (library): Progress with support for Effect classes. Almost compiles now!
- 03:54 PM Revision 6bb59aad (library): Progress with support for Effect classes.
- 01:53 PM Revision 15aa7d94 (library): Progress with support for Effect classes.
06/07/2017
- 05:18 PM Revision fe82a979 (library): Progress with support for Effect classes.
- 05:18 PM Revision 01782e85 (examples): Progress with support for Effect classes.
06/06/2017
- 11:49 PM Revision 310e14fb (library): Some progress with Effect classes.
- Big mess - nothing compiles now; classes moved around.
- 04:43 PM Revision c828808d (library): Progress with support for Effect classes.
- 02:35 PM Revision 125cee3d (library): Progress with support for Effect classes.
- 01:01 PM Revision 6d62a900 (library): Beginnings of support for Effect classes.
06/05/2017
- 11:19 PM Revision 2014665f (library): Some progress with Effect classes.
- 11:04 PM Revision b547aaba (library): Some progress with Effect classes.
- 04:29 PM Revision 8eccf334 (library): Beginnings of support for Effect classes.
05/30/2017
- 03:27 PM Revision 3a91bfe1 (examples): Progress with GLOW.
- Serious bug sorting Surface's children into postprocessing Buckets detected.
- 03:27 PM Revision cf30778e (library): Progress with GLOW.
- Serious bug sorting Surface's children into postprocessing Buckets detected.
- 12:17 PM Revision 08602667 (examples): Beginnings of the GLOW unit test.
- 12:17 PM Revision 2da9b250 (library): Beginnings of the GLOW unit test.
05/29/2017
- 10:34 PM Revision fff1110e (library): Properly compute the Halo of a queue of postprocess effects.
- 09:32 PM Revision 0a24bdd7 (library): Minor.
05/27/2017
- 11:49 PM Revision 9362a929 (library): Still small improvement to FPS
- 11:41 PM Revision 716d9f38 (examples): Correct the FPS work (now works even after a Pause() ! )
- 11:41 PM Revision 86e99907 (library): Correct the FPS work (now works even after a Pause() ! )
05/26/2017
- 10:26 PM Revision 24ab1cf8 (examples): Move showing FPS in the uppoer-left corner of the Screen to the Library.
- App can enable/disable this at any time with a single API call.
- 10:26 PM Revision b28c6c21 (library): Move showing FPS in the uppoer-left corner of the Screen to the Library.
- App can enable/disable this at any time with a single API call.
- 02:09 PM Revision a31dbc5c (library): Beginnings of support for the GLOW effect.
- 12:22 PM Feature #7: New Effect: glow
- Now that #25 is done, I am actually beginning to work on Bloom (aka Glow?).
- 12:19 PM Feature #25 (Closed): Enable Transform Feedback
- 12:18 PM Feature #25 (Resolved): Enable Transform Feedback
- 12:14 PM Feature #25: Enable Transform Feedback
- Transform Feedback merged back to trunk in commit commit:54d38d30. Used to (optionally) display normal vectors. The '...
- 11:57 AM Revision 3f44e745 (library): Bugfix in renderChildren again :)
- 11:52 AM Revision c9a24bfb (library): Bugfix in renderChildren (postprocess):
- for each bucket, first render all the bucket members , only then render all of their Stencils+Depths (avoids this 'bl...
- 10:57 AM Revision 6b962e80 (library): Minor.
05/25/2017
- 09:06 PM Revision cf7394cc (library): Split up postprocessing into queue of effects + blit with depth.
- 04:33 PM Revision 0f011027 (library): Major speedup, BLUR fully optimized now.
- Multiblur app, worst case (all 8 cubes blurred with max radius, HIGHEST quality: Nexus5X: 46.7 FPS, Nexus 4: 29.7 FPS.
- 12:09 PM Revision 7a52f457 (library): Minor speedup.
05/24/2017
- 11:16 PM Revision 7170e4eb (library): Move on to Stencil on both stages of the BLUR + separate 'blit with depth'.
- This works wonders on Nexus 5X ( r=50 quality=HIGHIEST 1,4,8 cubes: 59.3,43.6,41.0 FPS! ) but it somehow fails to cl...
- 02:36 PM Revision 048bc7f4 (library): Correct a bug where postprocessed objects would not re-appear after the app went briefly to the background.
- 01:47 PM Revision 81f0078a (library): Switch on Stencil in Postprocessing.
- This is a clear win on Nexus 5X; on Nexus 4 it is debatable - faster on loads where area to be postprocessed is not m...
- 01:02 PM Revision 1d6d261e (library): Move to a new way to detecting depth of postprocessing halos.
- This switches off stenciling (hopefully temporarily!)
- 10:35 AM Revision 984dc935 (library): 10% speedup with postprocessing.
05/22/2017
- 02:45 PM Revision 9ed80185 (library): Beginnings of support for multi-COLOR attachment Framebuffers.
- This will be used in OutputSurface's Postprocessing Buffer.
- 01:36 PM Revision 5b959cc5 (library): Some improvements to DistortedRenderState.
05/21/2017
- 12:40 AM Revision 51be198f (library): minor
- 12:21 AM Revision 35991860 (library): Fix Stencil in Postprocessing with lower than HIGHEST quality: now any quality works.
- 11:08 PM Revision 5c83f4b4 (library): Progress with Stencil in Postprocessing: stencil during the 1st stage postprocess (buffer1->buffer2) works now, provided quality is HIGHEST.
- (lower quality --> render errors, looks like Stencil is not set up correctly then)
05/20/2017
05/19/2017
- 03:58 PM Revision 7af96b9f (examples): Progress with Stencils in postprocessing.
- 03:58 PM Revision 270c27bc (library): Progress with Stencils in postprocessing.
- 09:17 AM Revision a15631bc (library): Progress with Magnify.
- 09:17 AM Revision 31d1b2fe (examples): Progress with Magnify.
05/18/2017
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