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Revision e4c556f9

Added by Leszek Koltunski about 1 month ago

new app 'TwoComponents' : apply a postprocessing effect to only part of a Mesh (a single vertex component)

View differences:

src/main/AndroidManifest.xml
63 63
        <activity android:name=".meshfile.MeshFileActivity"/>
64 64
        <activity android:name=".flatblur.FlatBlurActivity"/>
65 65
        <activity android:name=".flatblur2.FlatBlur2Activity"/>
66
        <activity android:name=".polymesh.PolymeshActivity"/>
66
        <activity android:name=".twocomponents.TwoComponentsActivity"/>
67 67
    </application>
68 68
</manifest>
src/main/java/org/distorted/examples/TableOfContents.java
59 59
import org.distorted.examples.surfaceview.SurfaceViewActivity;
60 60
import org.distorted.examples.save.SaveActivity;
61 61
import org.distorted.examples.flag.FlagActivity;
62
import org.distorted.examples.twocomponents.TwoComponentsActivity;
62 63
import org.distorted.examples.wind.WindActivity;
63 64
import org.distorted.examples.aroundtheworld.AroundTheWorldActivity;
64 65
import org.distorted.examples.mirror.MirrorActivity;
......
129 130
    SINGLEMESH        (R.drawable.icon_example_singlemesh      , R.string.example_singlemesh           , R.string.example_singlemesh_subtitle           ,            SingleMeshActivity.class),
130 131
    FLATBLUR2         (R.drawable.icon_example_flatblur        , R.string.example_flatblur         , R.string.example_flatblur_subtitle         , FlatBlur2Activity.class ),
131 132
    MESHFILE          (R.drawable.icon_example_meshfile        , R.string.example_meshfile           , R.string.example_meshfile_subtitle           ,            MeshFileActivity.class),
133
    TWOCOMPONENTS     (R.drawable.icon_example_wip             , R.string.example_twocomponents           , R.string.example_twocomponents_subtitle           ,            TwoComponentsActivity.class),
132 134
    ;
133 135

  
134 136
    final int icon, title, subtitle;
src/main/java/org/distorted/examples/deferredjob/DeferredJobRenderer.java
76 76
      mScale= new Static3D(1,1,1);
77 77
      Static3D center=new Static3D(0,0,0);
78 78

  
79
      Dynamic1D sink = new Dynamic1D(5000,0.0f);
80
      sink.add( new Static1D(0.5f) );
81
      sink.add( new Static1D(2.0f) );
82

  
83 79
      mQuat1 = new Static4D(0,0,0,1);
84 80
      mQuat2 = new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
85 81

  
src/main/java/org/distorted/examples/singlemesh/SingleMeshRenderer.java
206 206

  
207 207
      VertexEffectRotate.enable();
208 208
      VertexEffectDisappear.enable();
209
      PostprocessEffectGlow.enable();
209 210

  
210 211
      DistortedLibrary.onSurfaceCreated(this);
211 212
      }
......
411 412

  
412 413
      for(int i=0; i<NUM_CUBITS; i++)
413 414
        {
414
        cubits[i] = cubits[NUM_CUBITS-1].copy(true);
415
        if( i<NUM_CUBITS-1 ) cubits[i] = cubits[NUM_CUBITS-1].copy(true);
415 416
        cubits[i].apply( new MatrixEffectMove(CUBIT_MOVES[i]), 1,0);
416 417
        cubits[i].setTextureMap(TEXTURE_MAP[i],0);
417 418
        }
src/main/java/org/distorted/examples/twocomponents/TwoComponentsActivity.java
1
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2024 Leszek Koltunski                                                               //
3
//                                                                                               //
4
// This file is part of Distorted.                                                               //
5
//                                                                                               //
6
// Distorted is free software: you can redistribute it and/or modify                             //
7
// it under the terms of the GNU General Public License as published by                          //
8
// the Free Software Foundation, either version 2 of the License, or                             //
9
// (at your option) any later version.                                                           //
10
//                                                                                               //
11
// Distorted is distributed in the hope that it will be useful,                                  //
12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
14
// GNU General Public License for more details.                                                  //
15
//                                                                                               //
16
// You should have received a copy of the GNU General Public License                             //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                            //
18
///////////////////////////////////////////////////////////////////////////////////////////////////
19

  
20
package org.distorted.examples.twocomponents;
21

  
22
import android.app.Activity;
23
import android.opengl.GLSurfaceView;
24
import android.os.Bundle;
25
import android.view.View;
26
import android.widget.Button;
27
import android.widget.CheckBox;
28

  
29
import org.distorted.examples.R;
30
import org.distorted.library.main.DistortedLibrary;
31

  
32
///////////////////////////////////////////////////////////////////////////////////////////////////
33

  
34
public class TwoComponentsActivity extends Activity
35
{
36
    @Override
37
    protected void onCreate(Bundle icicle) 
38
      {
39
      super.onCreate(icicle);
40
      DistortedLibrary.onCreate();
41
      setContentView(R.layout.twocomponentslayout);
42
      }
43

  
44
///////////////////////////////////////////////////////////////////////////////////////////////////
45
    
46
    @Override
47
    protected void onPause() 
48
      {
49
      super.onPause();
50
      GLSurfaceView view = this.findViewById(R.id.twocomponentsSurfaceView);
51
      view.onPause();
52
      DistortedLibrary.onPause();
53
      }
54

  
55
///////////////////////////////////////////////////////////////////////////////////////////////////
56
    
57
    @Override
58
    protected void onResume() 
59
      {
60
      super.onResume();
61
      GLSurfaceView view = this.findViewById(R.id.twocomponentsSurfaceView);
62
      view.onResume();
63
      }
64
    
65
///////////////////////////////////////////////////////////////////////////////////////////////////
66
    
67
    @Override
68
    protected void onDestroy() 
69
      {
70
      DistortedLibrary.onDestroy();
71
      super.onDestroy();
72
      }
73

  
74
///////////////////////////////////////////////////////////////////////////////////////////////////
75

  
76
    public void onClick(View view)
77
      {
78
      Button butt = (Button)view;
79
      int id = butt.getId();
80
      TwoComponentsSurfaceView v = findViewById(R.id.twocomponentsSurfaceView);
81
      TwoComponentsRenderer r = v.getRenderer();
82

  
83
      if( id == R.id.twocomponentsButton0 ) r.apply(0);
84
      if( id == R.id.twocomponentsButton1 ) r.apply(1);
85
      }
86

  
87
///////////////////////////////////////////////////////////////////////////////////////////////////
88

  
89
    public void onVisible(View view)
90
      {
91
      CheckBox check = (CheckBox)view;
92
      int id = check.getId();
93
      TwoComponentsSurfaceView v = findViewById(R.id.twocomponentsSurfaceView);
94
      TwoComponentsRenderer r = v.getRenderer();
95

  
96
      if( id == R.id.twocomponentsCheckBox0 ) r.visible(true);
97
      if( id == R.id.twocomponentsCheckBox1 ) r.visible(false);
98
      }
99
}
src/main/java/org/distorted/examples/twocomponents/TwoComponentsRenderer.java
1
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2024 Leszek Koltunski                                                               //
3
//                                                                                               //
4
// This file is part of Distorted.                                                               //
5
//                                                                                               //
6
// Distorted is free software: you can redistribute it and/or modify                             //
7
// it under the terms of the GNU General Public License as published by                          //
8
// the Free Software Foundation, either version 2 of the License, or                             //
9
// (at your option) any later version.                                                           //
10
//                                                                                               //
11
// Distorted is distributed in the hope that it will be useful,                                  //
12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
14
// GNU General Public License for more details.                                                  //
15
//                                                                                               //
16
// You should have received a copy of the GNU General Public License                             //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                            //
18
///////////////////////////////////////////////////////////////////////////////////////////////////
19

  
20
package org.distorted.examples.twocomponents;
21

  
22
import android.content.res.Resources;
23
import android.graphics.Bitmap;
24
import android.graphics.Canvas;
25
import android.graphics.Paint;
26
import android.opengl.GLSurfaceView;
27

  
28
import org.distorted.library.effect.MatrixEffectMove;
29
import org.distorted.library.effect.MatrixEffectQuaternion;
30
import org.distorted.library.effect.MatrixEffectScale;
31
import org.distorted.library.effect.PostprocessEffectGlow;
32
import org.distorted.library.effect.VertexEffectDisappear;
33
import org.distorted.library.effect.VertexEffectMove;
34
import org.distorted.library.effect.VertexEffectRotate;
35
import org.distorted.library.main.DistortedEffects;
36
import org.distorted.library.main.DistortedLibrary;
37
import org.distorted.library.main.DistortedScreen;
38
import org.distorted.library.main.DistortedTexture;
39
import org.distorted.library.mesh.MeshBase;
40
import org.distorted.library.mesh.MeshJoined;
41
import org.distorted.library.mesh.MeshTriangle;
42
import org.distorted.library.type.Dynamic1D;
43
import org.distorted.library.type.DynamicQuat;
44
import org.distorted.library.type.Static1D;
45
import org.distorted.library.type.Static2D;
46
import org.distorted.library.type.Static3D;
47
import org.distorted.library.type.Static4D;
48

  
49
import java.io.InputStream;
50

  
51
import javax.microedition.khronos.egl.EGLConfig;
52
import javax.microedition.khronos.opengles.GL10;
53

  
54
///////////////////////////////////////////////////////////////////////////////////////////////////
55

  
56
class TwoComponentsRenderer implements GLSurfaceView.Renderer, DistortedLibrary.LibraryUser
57
{
58
    private final int[] FACE_COLORS = new int[] { 0xffffff00, 0xff00ff00, 0xff0000ff, 0xffff0000 };
59

  
60
    private final Resources mResources;
61
    private final DistortedScreen mScreen;
62
    private final DistortedEffects mEffects;
63
    private final Static3D mScale;
64
    private final VertexEffectRotate mRotate;
65
    private final VertexEffectDisappear mDisappear;
66
    private final Dynamic1D mAngleDyn;
67
    private final Static1D mAngle;
68

  
69
    private DistortedTexture mTexture;
70
    private MeshBase mMesh;
71
    private boolean mInvisibleLeft, mInvisibleRight;
72

  
73
    Static4D mQuat1, mQuat2;
74
    int mScreenMin;
75

  
76
///////////////////////////////////////////////////////////////////////////////////////////////////
77

  
78
    TwoComponentsRenderer(GLSurfaceView v)
79
      {
80
      mResources = v.getResources();
81

  
82
      mScreen = new DistortedScreen();
83
      mScale= new Static3D(1,1,1);
84
      Static3D center=new Static3D(0,0,0);
85

  
86
      mQuat1 = new Static4D(0,0,0,1);
87
      mQuat2 = new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
88

  
89
      DynamicQuat quatInt1 = new DynamicQuat(0,0.5f);
90
      DynamicQuat quatInt2 = new DynamicQuat(0,0.5f);
91

  
92
      quatInt1.add(mQuat1);
93
      quatInt2.add(mQuat2);
94

  
95
      mAngle = new Static1D(0);
96

  
97
      mAngleDyn = new Dynamic1D(2000,0.5f);
98
      mAngleDyn.add(new Static1D(0));
99
      mAngleDyn.add( mAngle );
100

  
101
      mRotate = new VertexEffectRotate( mAngleDyn, new Static3D(1,0,0), new Static3D(0,0,0) );
102

  
103
      mDisappear = new VertexEffectDisappear();
104
      mDisappear.setMeshAssociation(0,-1);
105

  
106
      final float HALO_TO_RADIUS = 0.2f;
107
      Static2D haloRadius= new Static2D(25*HALO_TO_RADIUS,25);
108
      Static4D color     = new Static4D(1.0f,0.0f,0.0f,0.5f); // half-transparent red
109

  
110
      PostprocessEffectGlow glow = new PostprocessEffectGlow(haloRadius,color);
111

  
112
      mEffects = new DistortedEffects();
113
      mEffects.apply( mDisappear );
114
      mEffects.apply( mRotate );
115
      mEffects.apply( new MatrixEffectQuaternion(quatInt2, center) );
116
      mEffects.apply( new MatrixEffectQuaternion(quatInt1, center) );
117
      mEffects.apply( new MatrixEffectScale(mScale));
118
      mEffects.apply(glow);
119

  
120
      mScreen.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
121
      }
122

  
123
///////////////////////////////////////////////////////////////////////////////////////////////////
124
   
125
    public void onDrawFrame(GL10 glUnused) 
126
      {
127
      mScreen.render( System.currentTimeMillis() );
128
      }
129

  
130
///////////////////////////////////////////////////////////////////////////////////////////////////
131
    
132
    public void onSurfaceChanged(GL10 glUnused, int width, int height) 
133
      {
134
      final float SCALE = 0.4f;
135
      mScreenMin = Math.min(width, height);
136
      float factor = SCALE*mScreenMin;
137
      mScale.set(factor,factor,factor);
138
      mScreen.resize(width, height);
139
      }
140

  
141
///////////////////////////////////////////////////////////////////////////////////////////////////
142
    
143
    public void onSurfaceCreated(GL10 glUnused, EGLConfig config) 
144
      {
145
      if( mTexture==null ) mTexture = new DistortedTexture();
146
      mTexture.setTexture( createTexture() );
147

  
148
      if( mMesh==null ) mMesh = createMesh(1);  // has to be <=FACE_COLORS.length;
149

  
150
      mScreen.detachAll();
151
      mScreen.attach(mTexture,mEffects,mMesh);
152

  
153
      VertexEffectRotate.enable();
154
      VertexEffectDisappear.enable();
155
      PostprocessEffectGlow.enable();
156

  
157
      DistortedLibrary.onSurfaceCreated(this);
158
      }
159

  
160
///////////////////////////////////////////////////////////////////////////////////////////////////
161

  
162
    void apply(int number)
163
      {
164
      mRotate.setMeshAssociation(0,number);
165
      mAngle.set(360);
166
      mAngleDyn.resetToBeginning();
167
      }
168

  
169
///////////////////////////////////////////////////////////////////////////////////////////////////
170

  
171
    void visible(boolean left)
172
      {
173
      if( left )
174
        {
175
        mInvisibleLeft = !mInvisibleLeft;
176
        mDisappear.setMeshAssociation(0, mInvisibleLeft ? 0 : -1 );
177
        }
178
      else
179
        {
180
        mInvisibleRight= !mInvisibleRight;
181
        mDisappear.setMeshAssociation(0, mInvisibleRight ? 1 : -1 );
182
        }
183
      }
184

  
185
///////////////////////////////////////////////////////////////////////////////////////////////////
186

  
187
    private MeshBase createMesh(int numMeshes)
188
      {
189
      MeshBase[] meshes = new MeshTriangle[numMeshes];
190
      VertexEffectMove[] moveEffect = new VertexEffectMove[numMeshes];
191

  
192
      meshes[0] = new MeshTriangle(1);
193
      meshes[0].setEffectAssociation(0,1,0);
194

  
195
      for(int i=1; i<numMeshes; i++)
196
        {
197
        meshes[i] = meshes[0].copy(true);
198
        meshes[i].setEffectAssociation(0,1,i);
199
        }
200

  
201
      Static4D[] textureMaps = new Static4D[numMeshes];
202

  
203
      for(int i=0; i<numMeshes; i++)
204
        {
205
        textureMaps[i] = new Static4D(i*0.25f,0.0f,0.25f,1.0f);
206
        }
207

  
208
      MeshBase[] tmp = new MeshBase[2];
209

  
210
      tmp[0] = new MeshJoined(meshes);
211

  
212
      for(int i=0; i<numMeshes; i++)
213
        {
214
        Static3D mv = new Static3D(0,0, numMeshes>1 ? (0.5f-i/(numMeshes-1.0f)) : 0 );
215
        moveEffect[i] = new VertexEffectMove(mv);
216
        moveEffect[i].setMeshAssociation(0,i);
217
        tmp[0].apply(moveEffect[i]);
218
        }
219

  
220
      tmp[1] = tmp[0].copy(true);
221

  
222
      tmp[0].mergeEffComponents();
223
      tmp[1].mergeEffComponents();
224

  
225
      tmp[0].setEffectAssociation(0,0,0); // set the equAssoc of the 0th (the only) component to 0
226
      tmp[1].setEffectAssociation(0,0,1); // set the equAssoc of the 0th (the only) component to 1
227

  
228
      MeshBase combined = new MeshJoined(tmp);
229

  
230
      MatrixEffectMove moveL = new MatrixEffectMove( new Static3D(-0.6f,0,0) );
231
      MatrixEffectMove moveR = new MatrixEffectMove( new Static3D(+0.6f,0,0) );
232

  
233
      combined.apply(moveL,0,0);
234
      combined.apply(moveR,0,1);
235

  
236
      combined.setTextureMap(textureMaps,0);
237
      combined.setTextureMap(textureMaps,numMeshes);
238

  
239
      combined.setComponentCenter(0,-0.6f,0,0);
240
      combined.setComponentCenter(1,+0.6f,0,0);
241

  
242
      return combined;
243
      }
244

  
245
///////////////////////////////////////////////////////////////////////////////////////////////////
246

  
247
    private Bitmap createTexture()
248
      {
249
      final int FACES=FACE_COLORS.length;
250
      int SIZE = 200;
251
      float STROKE = 0.05f*SIZE;
252
      float OFF = STROKE/2 -1;
253
      float OFF2 = 0.5f*SIZE + OFF;
254
      float HEIGHT = SIZE - OFF;
255
      float RADIUS = SIZE/12.0f;
256
      float ARC1_H = 0.2f*SIZE;
257
      float ARC1_W = SIZE*0.5f;
258
      float ARC2_W = 0.153f*SIZE;
259
      float ARC2_H = 0.905f*SIZE;
260
      float ARC3_W = SIZE-ARC2_W;
261

  
262
      Bitmap result = Bitmap.createBitmap(FACES*SIZE,SIZE, Bitmap.Config.ARGB_8888);
263
      Canvas canvas = new Canvas(result);
264
      Paint paint = new Paint();
265
      paint.setAntiAlias(true);
266
      paint.setStrokeWidth(STROKE);
267

  
268
      for(int i=0; i<FACES; i++)
269
        {
270
        paint.setColor(FACE_COLORS[i]);
271
        paint.setStyle(Paint.Style.FILL);
272

  
273
        canvas.drawRect(i*SIZE,0,(i+1)*SIZE,SIZE,paint);
274

  
275
        paint.setColor(0xff000000);
276
        paint.setStyle(Paint.Style.STROKE);
277

  
278
        canvas.drawLine(           i*SIZE, HEIGHT,  SIZE       +i*SIZE, HEIGHT, paint);
279
        canvas.drawLine(      OFF +i*SIZE,   SIZE,       OFF2  +i*SIZE,      0, paint);
280
        canvas.drawLine((SIZE-OFF)+i*SIZE,   SIZE, (SIZE-OFF2) +i*SIZE,      0, paint);
281

  
282
        canvas.drawArc( ARC1_W-RADIUS+i*SIZE, ARC1_H-RADIUS, ARC1_W+RADIUS+i*SIZE, ARC1_H+RADIUS, 225, 90, false, paint);
283
        canvas.drawArc( ARC2_W-RADIUS+i*SIZE, ARC2_H-RADIUS, ARC2_W+RADIUS+i*SIZE, ARC2_H+RADIUS, 105, 90, false, paint);
284
        canvas.drawArc( ARC3_W-RADIUS+i*SIZE, ARC2_H-RADIUS, ARC3_W+RADIUS+i*SIZE, ARC2_H+RADIUS, 345, 90, false, paint);
285
        }
286

  
287
      return result;
288
      }
289

  
290
///////////////////////////////////////////////////////////////////////////////////////////////////
291

  
292
    public void distortedException(Exception ex)
293
      {
294
      android.util.Log.e("TwoComponents", ex.getMessage() );
295
      }
296

  
297
///////////////////////////////////////////////////////////////////////////////////////////////////
298

  
299
    public InputStream localFile(int fileID)
300
      {
301
      return mResources.openRawResource(fileID);
302
      }
303

  
304
///////////////////////////////////////////////////////////////////////////////////////////////////
305

  
306
    public void logMessage(String message)
307
      {
308
      android.util.Log.e("TwoComponents", message );
309
      }
310
}
src/main/java/org/distorted/examples/twocomponents/TwoComponentsSurfaceView.java
1
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2024 Leszek Koltunski                                                               //
3
//                                                                                               //
4
// This file is part of Distorted.                                                               //
5
//                                                                                               //
6
// Distorted is free software: you can redistribute it and/or modify                             //
7
// it under the terms of the GNU General Public License as published by                          //
8
// the Free Software Foundation, either version 2 of the License, or                             //
9
// (at your option) any later version.                                                           //
10
//                                                                                               //
11
// Distorted is distributed in the hope that it will be useful,                                  //
12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
14
// GNU General Public License for more details.                                                  //
15
//                                                                                               //
16
// You should have received a copy of the GNU General Public License                             //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                            //
18
///////////////////////////////////////////////////////////////////////////////////////////////////
19

  
20
package org.distorted.examples.twocomponents;
21

  
22
import android.app.ActivityManager;
23
import android.content.Context;
24
import android.content.pm.ConfigurationInfo;
25
import android.opengl.GLSurfaceView;
26
import android.util.AttributeSet;
27
import android.view.MotionEvent;
28

  
29
///////////////////////////////////////////////////////////////////////////////////////////////////
30

  
31
class TwoComponentsSurfaceView extends GLSurfaceView
32
{
33
    private final static int DIRECTION_SENSITIVITY=  12;
34
    private int mX, mY;
35
    private TwoComponentsRenderer mRenderer;
36

  
37
///////////////////////////////////////////////////////////////////////////////////////////////////
38

  
39
    public TwoComponentsSurfaceView(Context context, AttributeSet attrs)
40
      {
41
      super(context,attrs);
42

  
43
      mX = -1;
44
      mY = -1;
45

  
46
      if(!isInEditMode())
47
        {
48
        mRenderer = new TwoComponentsRenderer(this);
49
        final ActivityManager activityManager     = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
50
        final ConfigurationInfo configurationInfo = activityManager.getDeviceConfigurationInfo();
51
        setEGLContextClientVersion( (configurationInfo.reqGlEsVersion>>16) >= 3 ? 3:2 );
52
        setRenderer(mRenderer);
53
        }
54
      }
55

  
56
///////////////////////////////////////////////////////////////////////////////////////////////////
57

  
58
    public TwoComponentsRenderer getRenderer()
59
      {
60
      return mRenderer;
61
      }
62

  
63
///////////////////////////////////////////////////////////////////////////////////////////////////
64

  
65
    private void resetQuats()
66
      {
67
      float qx = mRenderer.mQuat1.get0();
68
      float qy = mRenderer.mQuat1.get1();
69
      float qz = mRenderer.mQuat1.get2();
70
      float qw = mRenderer.mQuat1.get3();
71

  
72
      float rx = mRenderer.mQuat2.get0();
73
      float ry = mRenderer.mQuat2.get1();
74
      float rz = mRenderer.mQuat2.get2();
75
      float rw = mRenderer.mQuat2.get3();
76

  
77
       // This is quaternion multiplication. (tx,ty,tz,tw)
78
       // is now equal to (qx,qy,qz,qw)*(rx,ry,rz,rw)
79
       float tx = rw*qx - rz*qy + ry*qz + rx*qw;
80
       float ty = rw*qy + rz*qx + ry*qw - rx*qz;
81
       float tz = rw*qz + rz*qw - ry*qx + rx*qy;
82
       float tw = rw*qw - rz*qz - ry*qy - rx*qx;
83

  
84
       // The point of this is so that there are always
85
       // exactly 2 quaternions: Quat1 representing the rotation
86
       // accumulating only since the last screen touch, and Quat2
87
       // which remembers the combined effect of all previous
88
       // swipes.
89
       // We cannot be accumulating an ever-growing list of quaternions
90
       // and add a new one every time user swipes the screen - there
91
       // is a limited number of slots in the EffectQueueMatrix!
92
       mRenderer.mQuat1.set(0f, 0f, 0f, 1f);
93
       mRenderer.mQuat2.set(tx, ty, tz, tw);
94
       }
95

  
96
///////////////////////////////////////////////////////////////////////////////////////////////////
97

  
98
    @Override public boolean onTouchEvent(MotionEvent event) 
99
      {
100
      int action = event.getAction();
101
      int x = (int)event.getX();
102
      int y = (int)event.getY();
103
           
104
      switch(action)
105
         {
106
         case MotionEvent.ACTION_DOWN: mX = x;
107
                                       mY = y;
108
                                       break;
109
                                       
110
         case MotionEvent.ACTION_MOVE: if( mX>=0 && mY>= 0 )
111
                                         {
112
                                         float px = mY-y;
113
                                         float py = mX-x;
114
                                         float pz = 0;
115
                                         float plen = (float)Math.sqrt(px*px + py*py + pz*pz);
116
                                         
117
                                         if( plen>0 )
118
                                           {
119
                                           px /= plen;
120
                                           py /= plen;
121
                                           pz /= plen;
122

  
123
                                           float cosA = (float)Math.cos(plen*3.14f/mRenderer.mScreenMin);
124
                                           float sinA = (float)Math.sqrt(1-cosA*cosA);
125
                                         
126
                                           mRenderer.mQuat1.set(px*sinA, py*sinA, pz*sinA, cosA);
127
                                           }
128
                                         }
129

  
130
                                       if( (mX-x)*(mX-x) + (mY-y)*(mY-y) > mRenderer.mScreenMin*mRenderer.mScreenMin/(DIRECTION_SENSITIVITY*DIRECTION_SENSITIVITY) )
131
                                         {
132
                                         mX = x;
133
                                         mY = y;
134
                                         resetQuats();
135
                                         }
136

  
137
                                       break;
138
                                       
139
         case MotionEvent.ACTION_UP  : mX = -1;
140
                                       mY = -1;
141
                                       resetQuats();
142
                                       break;
143
         }
144
             
145
      return true;
146
      }
147
         
148
}
149

  
src/main/res/layout/twocomponentslayout.xml
1
<?xml version="1.0" encoding="utf-8"?>
2
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
3
    android:layout_width="fill_parent"
4
    android:layout_height="fill_parent"
5
    android:orientation="vertical" >
6

  
7
    <org.distorted.examples.twocomponents.TwoComponentsSurfaceView
8
        android:id="@+id/twocomponentsSurfaceView"
9
        android:layout_width="fill_parent"
10
        android:layout_height="0dp"
11
        android:layout_weight="1" />
12

  
13
    <LinearLayout
14
        android:orientation="horizontal"
15
        android:layout_width="match_parent"
16
        android:layout_height="wrap_content">
17

  
18
        <Button
19
            android:id="@+id/twocomponentsButton0"
20
            android:layout_width="wrap_content"
21
            android:layout_height="match_parent"
22
            android:text="@string/rotate_left"
23
            android:onClick="onClick"
24
            android:layout_weight="1"/>
25
        <CheckBox
26
            android:id="@+id/twocomponentsCheckBox0"
27
            android:layout_width="wrap_content"
28
            android:layout_height="match_parent"
29
            android:text=""
30
            android:onClick="onVisible"
31
            android:layout_weight="1"
32
            android:checked="false"/>
33
        <Button
34
            android:id="@+id/twocomponentsButton1"
35
            android:layout_width="wrap_content"
36
            android:layout_height="match_parent"
37
            android:text="@string/rotate_right"
38
            android:onClick="onClick"
39
            android:layout_weight="1"/>
40
        <CheckBox
41
            android:id="@+id/twocomponentsCheckBox1"
42
            android:layout_width="wrap_content"
43
            android:layout_height="match_parent"
44
            android:text=""
45
            android:onClick="onVisible"
46
            android:layout_weight="1"
47
            android:checked="false"/>
48

  
49
    </LinearLayout>
50

  
51
</LinearLayout>
src/main/res/values/strings.xml
217 217
    <string name="example_meshfile_subtitle">Explore Distorted\'s own Mesh format, dmesh. Open .dmesh files and explore their contents.</string>
218 218
    <string name="example_flatblur">Flat Blur</string>
219 219
    <string name="example_flatblur_subtitle">Unit test to see two partially obstructing flat objects, one of them blurred.</string>
220
    <string name="example_polymesh">Polygon Mesh</string>
221
    <string name="example_polymesh_subtitle">Test to be able to generate various polygon meshes with different parameters.</string>
220
    <string name="example_twocomponents">Glow Part of Mesh</string>
221
    <string name="example_twocomponents_subtitle">Attempt to apply a postprocess effect, GLOW, to only one vertex subcomponent of a Mesh.</string>
222 222

  
223 223
    <string name="example_movingeffects_toast">Click on \'RESET\' and define your path by touching the screen. Then click on one of the effects and see it move along your path.</string>
224 224
    <string name="example_rotate_toast">Rotate the scene by swiping the screen</string>

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