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Revision e50e7ba7

Added by Leszek Koltunski almost 4 years ago

1) rename DistortedTexture's setColor to setColorARGB
2) fix the Wiind app to take into account paused time
3) fix the Dynamic so that if a single Dynamic is used more than once (in more than one effect) than it doesn't get adjusted for paused time multiple times.

View differences:

src/main/java/org/distorted/examples/stencil/StencilRenderer.java
222 222
        }
223 223

  
224 224
      mCubeTex.setTexture(bitmap);
225
      mFloorTex.setColor(0xff000000);  // ARGB
225
      mFloorTex.setColorARGB(0xff000000);
226 226

  
227 227
      VertexEffectScale.enable();
228 228
      FragmentEffectBrightness.enable();

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