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Revision ed89e05e

Added by Leszek Koltunski almost 7 years ago

Remove old facility to correct Postprocessing buckets on new Postporcessing effects.

New facility will follow shortly....

View differences:

src/main/java/org/distorted/examples/glow/GlowRenderer.java
32 32
import org.distorted.library.effect.PostprocessEffectGlow;
33 33
import org.distorted.library.main.Distorted;
34 34
import org.distorted.library.main.DistortedEffects;
35
import org.distorted.library.main.DistortedEffectsPostprocess;
36 35
import org.distorted.library.main.DistortedNode;
37 36
import org.distorted.library.main.DistortedScreen;
38 37
import org.distorted.library.main.DistortedTexture;
......
63 62
   private GLSurfaceView mView;
64 63
   private DistortedTexture mLeaf;
65 64
   private DistortedScreen mScreen;
66
   private DistortedEffectsPostprocess[] mLeafGlow = new DistortedEffectsPostprocess[NUM_LEAVES];
65
   private DistortedEffects[] mLeafEffects = new DistortedEffects[NUM_LEAVES];
67 66
   private PostprocessEffectGlow[] mGlow = new PostprocessEffectGlow[NUM_LEAVES];
68 67
   private int mRootW, mRootH;
69 68
   private int mGlowing;
......
81 80
      mLeaf = new DistortedTexture(LEAF_SIZE,LEAF_SIZE);
82 81
      DistortedTexture surface = new DistortedTexture(mRootW,mRootH);
83 82
      MeshObject mesh = new MeshFlat(1,1);
84
      DistortedEffects[] leafEffects = new DistortedEffects[NUM_LEAVES];
85 83

  
86 84
      DistortedNode root = new DistortedNode(surface, new DistortedEffects(), mesh);
87 85
     
......
94 92

  
95 93
      for(int j=0; j<NUM_LEAVES; j++)
96 94
        {
97
        mLeafGlow[j] = new DistortedEffectsPostprocess();
98
        mLeafGlow[j].registerForMessages(this);
99

  
100
        leafEffects[j] = new DistortedEffects();
101
        leafEffects[j].apply( new MatrixEffectRotate(new Static1D(j*(360/NUM_LEAVES)), axis, center) );
102
        leafEffects[j].apply(leafMove);
103
        leafEffects[j].apply( new FragmentEffectChroma(chromaLevel, new Static3D(colors[3*j],colors[3*j+1], colors[3*j+2])) );
104
        DistortedNode node = new DistortedNode( mLeaf, leafEffects[j], mesh);
105
        node.setPostprocessEffects(mLeafGlow[j]);
95
        mLeafEffects[j] = new DistortedEffects();
96
        mLeafEffects[j].registerForMessages(this);
97
        mLeafEffects[j].apply( new MatrixEffectRotate(new Static1D(j*(360/NUM_LEAVES)), axis, center) );
98
        mLeafEffects[j].apply(leafMove);
99
        mLeafEffects[j].apply( new FragmentEffectChroma(chromaLevel, new Static3D(colors[3*j],colors[3*j+1], colors[3*j+2])) );
100
        DistortedNode node = new DistortedNode( mLeaf, mLeafEffects[j], mesh);
106 101
        root.attach(node);
107 102
        }
108 103

  
......
119 114
      effects.apply(new MatrixEffectScale(mScale));
120 115
      effects.apply( new MatrixEffectRotate(rot, axis, center) );
121 116

  
122
      Dynamic1D radius = new Dynamic1D(5000,1.0f);
123
      Static1D startR  = new Static1D( 0);
124
      Static1D endR    = new Static1D(50);
125
      radius.add(startR);
126
      radius.add(endR);
117
      Dynamic1D radiusDyn = new Dynamic1D(5000,1.0f);
118
      radiusDyn.add(new Static1D( 0));
119
      radiusDyn.add(new Static1D(50));
127 120

  
128 121
      for(int leaf=0; leaf<NUM_LEAVES; leaf++)
129 122
        {
......
133 126
        color.add(startC);
134 127
        color.add(endC);
135 128

  
136
        mGlow[leaf] = new PostprocessEffectGlow(radius,color);
129
        mGlow[leaf] = new PostprocessEffectGlow(radiusDyn,color);
137 130
        }
138 131

  
139 132
      makeGlow(0);
......
149 142
     //android.util.Log.e("glow", "glowing: "+leaf);
150 143

  
151 144
     mGlowing = leaf;
152
     mLeafGlow[leaf].apply(mGlow[leaf]);
145
     mLeafEffects[leaf].apply(mGlow[leaf]);
153 146
     }
154 147

  
155 148
///////////////////////////////////////////////////////////////////////////////////////////////////

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