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Revision ee82510e

Added by Leszek Koltunski about 7 years ago

Small improvements for StarWars, but the main issue - non-working transparency of the Crawl - not solved.

View differences:

src/main/java/org/distorted/examples/starwars/StarWarsRenderer.java
200 200

  
201 201
  private void setupScreen(int w, int h)
202 202
    {
203
    mCrawlBackgroundTexture = new DistortedTexture(w,(int)(Math.sqrt(3.0)*h));
203
    mCrawlBackgroundTexture = new DistortedTexture(w,(int)(h/Math.cos(CRAWL_ANGLE)));
204 204
       
205 205
    int randomA, randomX, randomY, randomTime;
206 206
    float randomS, randomAlpha1, randomAlpha2;
......
406 406
        int screenH= mScreen.getHeight();
407 407
        int backH  = mCrawlBackgroundTexture.getHeight();
408 408
        float scale= (float)screenW/crawlW;
409
      
410
        Dynamic3D di = new Dynamic3D(60000,0.5f);
411
        di.add(new Static3D(screenW/2,+backH       , 0));
412
        di.add(new Static3D(screenW/2,-scale*crawlH, 0));
413
        
409

  
414 410
        mCrawlBackgroundEffects.move( new Static3D(0,screenH-backH,0) );
415 411
        mCrawlBackgroundEffects.rotate( new Static1D(CRAWL_ANGLE), new Static3D(1,0,0), new Static3D(screenW/2,backH,0) );
416
        
412

  
417 413
        final int transpDist = 5;
418 414
        Static4D region = new Static4D(screenW/2,(1-transpDist)*backH,transpDist*backH,transpDist*backH);
419
        mCrawlBackgroundEffects.alpha(new Static1D(1-transpDist/2), region, true);
420
        
415
        mCrawlBackgroundEffects.alpha(new Static1D(1-transpDist/2.0f), region, true);
416

  
417
        Dynamic3D di = new Dynamic3D(120000,0.5f);
418
        di.add(new Static3D(screenW/2,+backH       , 0));
419
        di.add(new Static3D(screenW/2,-scale*crawlH, 0));
420

  
421 421
        mCrawlEffects.move(di);
422 422
        mCrawlEffects.scale( new Static3D(scale,scale,scale) );
423 423
        mCrawlEffects.move( new Static3D(-crawlW/2,0,0) );

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