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examples / src / main / java / org / distorted / examples / deferredjob / DeferredJobRenderer.java @ fcb09e1f

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2016 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Distorted.                                                               //
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//                                                                                               //
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// Distorted is free software: you can redistribute it and/or modify                             //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Distorted is distributed in the hope that it will be useful,                                  //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                            //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.examples.deferredjob;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.opengl.GLSurfaceView;
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import org.distorted.library.effect.EffectType;
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import org.distorted.library.effect.MatrixEffectQuaternion;
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import org.distorted.library.effect.MatrixEffectScale;
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import org.distorted.library.effect.VertexEffectMove;
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import org.distorted.library.effect.VertexEffectRotate;
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import org.distorted.library.main.DistortedEffects;
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import org.distorted.library.main.DistortedLibrary;
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import org.distorted.library.main.DistortedScreen;
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import org.distorted.library.main.DistortedTexture;
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import org.distorted.library.mesh.MeshBase;
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import org.distorted.library.mesh.MeshJoined;
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import org.distorted.library.mesh.MeshRectangles;
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import org.distorted.library.type.Dynamic1D;
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import org.distorted.library.type.DynamicQuat;
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import org.distorted.library.type.Static1D;
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class DeferredJobRenderer implements GLSurfaceView.Renderer
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{
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    private GLSurfaceView mView;
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    private DistortedTexture mTexture;
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    private DistortedScreen mScreen;
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    private DistortedEffects mEffects;
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    private Static3D mScale;
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    private MeshBase mMesh;
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    private VertexEffectRotate mRotate;
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    private Dynamic1D mAngleDyn;
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    private Static1D mAngle;
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    Static4D mQuat1, mQuat2;
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    int mScreenMin;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    DeferredJobRenderer(GLSurfaceView v)
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      {
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      mView = v;
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      mScreen = new DistortedScreen();
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      mScale= new Static3D(1,1,1);
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      Static3D center=new Static3D(0,0,0);
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      Dynamic1D sink = new Dynamic1D(5000,0.0f);
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      sink.add( new Static1D(0.5f) );
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      sink.add( new Static1D(2.0f) );
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      mQuat1 = new Static4D(0,0,0,1);  // unity
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      mQuat2 = new Static4D(0,0,0,1);  // quaternions
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      DynamicQuat quatInt1 = new DynamicQuat(0,0.5f);
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      DynamicQuat quatInt2 = new DynamicQuat(0,0.5f);
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      quatInt1.add(mQuat1);
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      quatInt2.add(mQuat2);
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      mAngle = new Static1D(0);
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      mAngleDyn = new Dynamic1D(2000,0.5f);
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      mAngleDyn.add(new Static1D(0));
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      mAngleDyn.add( mAngle );
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      mRotate = new VertexEffectRotate( mAngleDyn, new Static3D(1,0,0), new Static3D(0,0,0) );
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      mEffects = new DistortedEffects();
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      mEffects.apply( mRotate );
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      mEffects.apply( new MatrixEffectQuaternion(quatInt2, center) );
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      mEffects.apply( new MatrixEffectQuaternion(quatInt1, center) );
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      mEffects.apply( new MatrixEffectScale(mScale));
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      mScreen.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onDrawFrame(GL10 glUnused) 
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      {
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      mScreen.render( System.currentTimeMillis() );
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onSurfaceChanged(GL10 glUnused, int width, int height) 
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      {
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      final float SCALE = 0.4f;
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      mScreenMin = Math.min(width, height);
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      float factor = SCALE*mScreenMin;
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      mScale.set(factor,factor,factor);
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      mScreen.resize(width, height);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onSurfaceCreated(GL10 glUnused, EGLConfig config) 
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      {
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      if( mTexture==null ) mTexture = new DistortedTexture();
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      mTexture.setTexture( createTexture() );
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      if( mMesh==null ) mMesh = createMesh();
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      mScreen.detachAll();
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      mScreen.attach(mTexture,mEffects,mMesh);
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      DistortedLibrary.setMax(EffectType.VERTEX, 11);
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      VertexEffectRotate.enable();
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      try
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        {
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        DistortedLibrary.onCreate(mView.getContext());
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        }
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      catch(Exception ex)
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        {
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        android.util.Log.e("DeferredJob", ex.getMessage() );
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    void apply(int number)
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      {
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      mRotate.setMeshAssociation(0,number);
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      mAngle.set(360);
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      mAngleDyn.resetToBeginning();
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private Bitmap createTexture()
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      {
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      final int[] FACE_COLORS = new int[] { 0xffff0000, 0xff00ff00 };
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      final int FACES=FACE_COLORS.length;
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      int SIZE = 200;
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      Bitmap result = Bitmap.createBitmap(FACES*SIZE,SIZE, Bitmap.Config.ARGB_8888);
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      Canvas canvas = new Canvas(result);
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      Paint paint = new Paint();
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      paint.setStyle(Paint.Style.FILL);
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      for(int i=0; i<FACES; i++)
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        {
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        paint.setColor(FACE_COLORS[i]);
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        canvas.drawRect(i*SIZE,0,(i+1)*SIZE,SIZE,paint);
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        }
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      return result;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private MeshBase createMesh()
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      {
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      final int MESHES=2;
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      MeshBase[] meshes = new MeshRectangles[MESHES];
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      meshes[0] = new MeshRectangles(1,1);
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      meshes[0].setEffectAssociation(0,1,0);
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      for(int i=1; i<MESHES; i++)
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        {
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        meshes[i] = meshes[0].copy(true);
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        meshes[i].setEffectAssociation(0,1,i);
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        }
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      Static4D[] lTextureMaps = new Static4D[MESHES];
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      Static4D[] rTextureMaps = new Static4D[MESHES];
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      for(int i=0; i<MESHES; i++)
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        {
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        lTextureMaps[i] = new Static4D(0.0f,0.0f,0.5f,1.0f);
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        rTextureMaps[i] = new Static4D(0.5f,0.0f,0.5f,1.0f);
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        }
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      MeshBase[] tmp = new MeshBase[2];
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      tmp[0] = new MeshJoined(meshes);
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      tmp[0].setTextureMap(lTextureMaps);
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      VertexEffectMove   effect0 = new VertexEffectMove  ( new Static3D(0,0,0.5f) );
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      VertexEffectRotate effect1 = new VertexEffectRotate( new Static1D(180), new Static3D(1,0,0), new Static3D(0,0,0) );
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      effect0.setMeshAssociation(1,0);  // apply only to Components whose andAssoc has the least significant bit set, i.e.
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                                        // to both meshes[0] and meshes[1]
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      effect1.setMeshAssociation(0,1);  // apply only to Components whose equAssoc is equal to 1, i.e. only to mesh[1]
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      tmp[0].apply(effect0);
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      tmp[0].apply(effect1);
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      tmp[1] = tmp[0].copy(true);
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      tmp[1].setTextureMap(rTextureMaps);
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      tmp[0].mergeEffComponents();
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      tmp[1].mergeEffComponents();
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      tmp[0].setEffectAssociation(0,0,0); // set the equAssoc of the 0th (the only) component to 0
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      tmp[1].setEffectAssociation(0,0,1); // set the equAssoc of the 0th (the only) component to 1
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      MeshBase combined = new MeshJoined(tmp);
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      VertexEffectMove moveL = new VertexEffectMove  ( new Static3D(-0.6f,0,0) );
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      VertexEffectMove moveR = new VertexEffectMove  ( new Static3D(+0.6f,0,0) );
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      moveL.setMeshAssociation(0,0);  // apply only to tmp[0]
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      moveR.setMeshAssociation(0,1);  // apply only to tmp[1]
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      combined.apply(moveL);
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      combined.apply(moveR);
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      return combined;
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      }
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}
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