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examples / src / main / java / org / distorted / examples / meshfile / MeshFileRenderer.java @ fe032f52

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2016 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Distorted.                                                               //
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//                                                                                               //
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// Distorted is free software: you can redistribute it and/or modify                             //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Distorted is distributed in the hope that it will be useful,                                  //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                            //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.examples.meshfile;
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import android.content.Context;
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import android.content.res.Resources;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.opengl.GLSurfaceView;
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import org.distorted.examples.R;
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import org.distorted.library.effect.EffectType;
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import org.distorted.library.effect.MatrixEffectQuaternion;
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import org.distorted.library.effect.MatrixEffectScale;
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import org.distorted.library.effect.VertexEffectDeform;
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import org.distorted.library.effect.VertexEffectDisappear;
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import org.distorted.library.effect.VertexEffectRotate;
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import org.distorted.library.main.DistortedEffects;
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import org.distorted.library.main.DistortedLibrary;
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import org.distorted.library.main.DistortedScreen;
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import org.distorted.library.main.DistortedTexture;
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import org.distorted.library.mesh.MeshBase;
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import org.distorted.library.mesh.MeshFile;
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import org.distorted.library.mesh.MeshPolygon;
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import org.distorted.library.type.DynamicQuat;
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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import java.io.DataInputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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import static org.distorted.examples.meshfile.MeshFileActivity.PROCEDURAL;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class MeshFileRenderer implements GLSurfaceView.Renderer, DistortedLibrary.ExceptionListener
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{
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    private static final float SQ2 = (float)Math.sqrt(2);
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    private static final float SQ3 = (float)Math.sqrt(3);
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    private final float DEFAULT_SCALE = 0.3f;
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    private GLSurfaceView mView;
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    private DistortedTexture mTexture;
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    private DistortedScreen mScreen;
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    private DistortedEffects mEffects;
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    private Static3D mScale;
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    private long mTime;
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    private float mCurrentScale;
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    private MeshBase mMesh;
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    Static4D mQuat1, mQuat2;
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    int mScreenMin;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    MeshFileRenderer(GLSurfaceView v)
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      {
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      mView = v;
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      mScreen = new DistortedScreen();
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      mScale= new Static3D(1,1,1);
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      Static3D center=new Static3D(0,0,0);
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      mCurrentScale = DEFAULT_SCALE;
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      mQuat1 = new Static4D(0,0,0,1);
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      mQuat2 = new Static4D(0,0,0,1);
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      DynamicQuat quatInt1 = new DynamicQuat(0,0.5f);
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      DynamicQuat quatInt2 = new DynamicQuat(0,0.5f);
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      quatInt1.add(mQuat1);
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      quatInt2.add(mQuat2);
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      VertexEffectDisappear disappear = new VertexEffectDisappear();
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      disappear.setMeshAssociation(1,-1);
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      mEffects = new DistortedEffects();
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      mEffects.apply( new MatrixEffectQuaternion(quatInt2, center) );
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      mEffects.apply( new MatrixEffectQuaternion(quatInt1, center) );
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      mEffects.apply( new MatrixEffectScale(mScale));
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      mEffects.apply( disappear );
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      mScreen.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
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      mScreen.showFPS();
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onDrawFrame(GL10 glUnused) 
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      {
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      mScreen.render( System.currentTimeMillis() );
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onSurfaceChanged(GL10 glUnused, int width, int height) 
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      {
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      mScreenMin = Math.min(width, height);
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      float factor = mCurrentScale*mScreenMin;
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      mScale.set(factor,factor,factor);
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      mScreen.resize(width, height);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onSurfaceCreated(GL10 glUnused, EGLConfig config) 
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      {
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      if( mTexture==null ) mTexture = new DistortedTexture();
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      VertexEffectDisappear.enable();
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      VertexEffectRotate.enable();
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      VertexEffectDeform.enable();
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      DistortedLibrary.setMax(EffectType.VERTEX, 16);
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      DistortedLibrary.onSurfaceCreated(mView.getContext(), this);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void distortedException(Exception ex)
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      {
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      android.util.Log.e("MeshFile", ex.getMessage() );
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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//   0 ---> 0
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//  50 ---> DEFAULT_SCALE
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// 100 ---> 4*DEFAULT_SCALE
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    void setScale(int scale)
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      {
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      if( scale<= 50 )
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        {
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        mCurrentScale = DEFAULT_SCALE * scale / 50.0f;
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        }
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      else
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        {
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        mCurrentScale = DEFAULT_SCALE * ( 3*(scale/50.0f) - 2.0f);
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        }
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      float factor = mCurrentScale*mScreenMin;
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      mScale.set(factor,factor,factor);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    void open(int resourceID)
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      {
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      if( mTexture==null ) mTexture = new DistortedTexture();
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      mTexture.setTexture( createTexture(resourceID) );
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      long t1 = System.currentTimeMillis();
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      if( resourceID!=PROCEDURAL )
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        {
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        openMesh(resourceID);
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        }
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      else
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        {
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        createMesh();
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        }
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      long t2 = System.currentTimeMillis();
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      mTime = t2-t1;
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      mScreen.detachAll();
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      mScreen.attach(mTexture,mEffects,mMesh);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private Bitmap createTexture(int resourceID)
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      {
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      TextureFactory factory = TextureFactory.getInstance();
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      float[] vertices;
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      int[] colors;
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      float F = 0.5f;
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      float E = SQ3/2;
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      float G = SQ2/4;
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      switch(resourceID)
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          {
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          case  R.raw.deferredjob:
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          case  R.raw.meshjoin   :
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          case  PROCEDURAL       :
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          case  R.raw.predeform  : return createWhiteTexture();
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          case  R.raw.cube2      :
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          case  R.raw.cube3      :
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          case  R.raw.cube4      :
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          case  R.raw.cube5      : colors = new int[] { 0xffffff00, 0xffffffff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffb5651d };
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                                   vertices = new float[] { -F,-F, +F,-F, +F,+F, -F,+F};
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                                   return factory.createTexture(vertices,colors,0.10f, 0.10f, true);
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          case  R.raw.pyra3      :
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          case  R.raw.pyra4      :
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          case  R.raw.pyra5      : colors = new int[] { 0xffffff00, 0xff00ff00, 0xff0000ff, 0xffff0000 };
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                                   vertices = new float[] { -F,-E/3, +F,-E/3, 0.0f,2*E/3};
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                                   return factory.createTexture(vertices,colors,0.05f, 0.05f, true);
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          case  R.raw.dino       : colors = new int[] { 0xffffff00, 0xffffffff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffb5651d };
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                                   vertices = new float[] { -F,F/3, 0,-2*F/3, +F,F/3 };
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                                   return factory.createTexture(vertices,colors,0.05f, 0.03f, true);
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          case R.raw.skewb       : colors = new int[] { 0xffffff00, 0xffffffff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffb5651d };
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                                   //vertices = new float[] { -G,-G, +G,-G, +G,+G, -G,+G };
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                                   vertices = new float[] { -F+F/4,F/4, F/4,-F+F/4, F/4,F/4};
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                                   return factory.createTexture(vertices,colors,0.05f, 0.08f, true);
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          }
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      return null;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private Bitmap createWhiteTexture()
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      {
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      int SIZE = 1;
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      Bitmap bitmap = Bitmap.createBitmap(SIZE,SIZE, Bitmap.Config.ARGB_8888);
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      Canvas canvas = new Canvas(bitmap);
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      Paint paint = new Paint();
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      paint.setColor(0xffffff55);
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      paint.setStyle(Paint.Style.FILL);
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      canvas.drawRect(0, 0, SIZE, SIZE, paint);
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      return bitmap;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  private MeshBase createStaticMesh()
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    {
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    /*
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    MeshBase triangle = new MeshTriangle(5);
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    VertexEffectMove move = new VertexEffectMove( new Static3D(1,0,0) );
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    triangle.apply(move);
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    triangle.mergeEffComponents();
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    VertexEffectScale scale = new VertexEffectScale( new Static3D(2,1,1) );
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    triangle.apply(scale);
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    return triangle;
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     */
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/*
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    final float DIST  = 0.2f;
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    float[] vertices = new float[6];
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    vertices[0] =  0.5f-DIST;
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    vertices[1] = -0.5f-DIST;
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    vertices[2] =  0.5f-DIST;
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    vertices[3] =  0.5f-DIST;
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    vertices[4] = -0.5f-DIST;
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    vertices[5] =  0.5f-DIST;
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    float[] bands0 = new float[] {1.0f, 0.0f, 0.5f, 0.03f, 0.0f, 0.05f};
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    MeshBase mesh = new MeshPolygon(vertices,bands0,0,0);
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    mesh.setShowNormals(true);
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    return mesh;
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    */
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    final float IVY_D = 0.10f;
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    final int   IVY_N = 8;
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    final float angle = (float)Math.PI/(2*IVY_N);
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    final float CORR  = 1.0f - IVY_D*SQ2;
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    final float DIST  = 0.4f;
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    final float CORR2 = 0.5f;
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    float[] vertices = new float[2*(IVY_N+1)+6];
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    vertices[0] = ( 0.5f      -DIST)*CORR2;
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    vertices[1] = (-0.5f+IVY_D-DIST)*CORR2;
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    vertices[2] = ( 0.5f      -DIST)*CORR2;
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    vertices[3] = ( 0.5f      -DIST)*CORR2;
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    vertices[4] = (-0.5f+IVY_D-DIST)*CORR2;
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    vertices[5] = ( 0.5f      -DIST)*CORR2;
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    for(int i=0; i<=IVY_N; i++)
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      {
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      float ang = (IVY_N-i)*angle;
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      float sin = (float)Math.sin(ang);
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      float cos = (float)Math.cos(ang);
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      vertices[2*i+6] = (CORR*(cos-0.5f)-DIST)*CORR2;
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      vertices[2*i+7] = (CORR*(sin-0.5f)-DIST)*CORR2;
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      }
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    float[] bands = new float[] {1.0f, 0.0f, 0.5f, 0.03f, 0.0f, 0.05f};
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    MeshBase mesh = new MeshPolygon(vertices,bands,0,0);
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    mesh.setShowNormals(true);
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    return mesh;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void createMesh()
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      {
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      FactoryCubit factory = FactoryCubit.getInstance();
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      mMesh = factory.createMinxCornerMesh();
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      //mMesh = createStaticMesh();
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      int numEff = mMesh.numEffComponents();
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      for(int i=0; i<numEff; i++)
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        {
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        mMesh.setEffectAssociation(i, 0, i);
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void openMesh(int resourceID)
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      {
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      Context con = mView.getContext();
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      Resources res = con.getResources();
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      InputStream is = res.openRawResource(resourceID);
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      DataInputStream dos = new DataInputStream(is);
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      mMesh = new MeshFile(dos);
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      int numEff = mMesh.numEffComponents();
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      for(int i=0; i<numEff; i++)
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        {
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        mMesh.setEffectAssociation(i, 0, i);
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        }
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      try
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        {
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        is.close();
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        }
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      catch(IOException e)
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        {
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        android.util.Log.e("MeshFile", "Error closing InputStream: "+e.toString());
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    MeshBase getMesh()
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      {
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      return mMesh;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    long getTime()
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      {
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      return mTime;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    int getBytes()
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      {
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      if( mMesh instanceof MeshFile )
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        {
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        return ((MeshFile)mMesh).getNumBytes();
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        }
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      return 0;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    int getVertices()
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      {
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      return mMesh.getNumVertices();
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    int getEndEffIndex(int component)
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      {
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      return mMesh.getLastVertexEff(component);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    int getEndTexIndex(int component)
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      {
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      return mMesh.getLastVertexTex(component);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    int getEffComponentNum()
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      {
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      return mMesh.numEffComponents();
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    int getTexComponentNum()
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      {
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      return mMesh.numTexComponents();
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      }
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}
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