build for API 34.
Reinstall the latest Android Studio, latest gradle; reconfigure all project to match and compile.
Up build versions to 32
Up version to 1.9.3
Bump version to 1.8.0
Do not allow more than 15 characters in the NAME.
Move to AndroidX, target API level 29.
Minor.
Minor
Remove buildToolsVersion
1. Move to Gradle 25.0.02. Bugfix in DistortedNode
Shades of the WAVE effect (almost!) working.
Correct an important bug in the vertex shader.
b = 1/a if a!=0, 1 otherwise was incorrectly computed as b = 1.0 / (a+1.0-sign(a)). This, when 0<a<2^-24, suffers from 'round-off error': then a+1.0 = 1.0 (sic!) thus b = 1/0 !.
Correct way: b = 1.0 / ( a - (sign(a)-1.0) )
New app: PlainMonaLisa (Mona Lisa rendered on plain SurfaceView)
Initial commit