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library / src / main / java / org / distorted / library / MeshObject.java @ a51fe521

# Date Author Comment
a51fe521 05/09/2017 12:35 PM Leszek Koltunski

Move from unpacked to packad server-side Vertex attribute buffer.

6e60be83 05/09/2017 09:30 AM Leszek Koltunski

Revert "Progress with Transform Feedback."

This reverts commit e78a30fd53d9463903521921e177028e5c869514.

9cd1f9b3 05/09/2017 09:30 AM Leszek Koltunski

Revert "This version appears to be fully working on Nexus 5X (it transfers back all the vertices and, if there are no vertex effects, the vertices transferred back are identical to the ones passed)."

This reverts commit 7cf57d72e238092806b3f833d85d16c1a38ac78d.

1aedf874 05/09/2017 09:30 AM Leszek Koltunski

Revert "Beginnings of support for DistortedEffects.drawPrivFeedback()"

This reverts commit a22c66287b616833b0ad72d81d40cc321e4bc920.

f80337b5 05/09/2017 09:30 AM Leszek Koltunski

Revert "Some progress with Transform Feedback. Still many bugs all over."

This reverts commit 79921db22e4ff5a3b2e6e3466a39445f5607a695.

79921db2 05/05/2017 11:30 PM Leszek Koltunski

Some progress with Transform Feedback. Still many bugs all over.

a22c6628 05/05/2017 03:48 PM Leszek Koltunski

Beginnings of support for DistortedEffects.drawPrivFeedback()

7cf57d72 05/04/2017 10:36 PM Leszek Koltunski

This version appears to be fully working on Nexus 5X (it transfers back all the vertices and, if there are no vertex effects, the vertices transferred back are identical to the ones passed).

This however crashes with GL_INVALID_OPERATION during glDrawArrays() when run on Nexus 4.

e78a30fd 05/04/2017 02:21 PM Leszek Koltunski

Progress with Transform Feedback.

226144d0 05/04/2017 12:13 AM Leszek Koltunski

Progress with VBOs - this time abstract out a new class, DistortedObject - i.e. everything that uploads something to GPU and thus needs to be auto re-created upon loss of the context.

42571056 05/03/2017 04:22 PM Leszek Koltunski

Preparation for Transfer Feedback: Convert the meshes from client-side to VBOs.

69ed1eb4 01/17/2017 05:57 PM Leszek Koltunski

Progress with getting Mesh'es bounding rectangle.

11fb6ce0 01/15/2017 11:56 PM Leszek Koltunski

Correct a bug with Postprocessing Shortcut.

55c14a19 01/11/2017 04:14 PM Leszek Koltunski

Minor reorganization.

02de77c9 01/10/2017 11:53 PM Leszek Koltunski

Progress with multi-program rendering.

05403bba 01/03/2017 09:59 PM Leszek Koltunski

rename all the 'grid' variables to 'mesh'.

26df012c 01/03/2017 12:01 PM Leszek Koltunski

Rename Grid to Mesh