Introducing UBO to Effect Queues: step 1.
Fix normals in case of MatrixEffectScale / Shear.Fix displaying the normal vector.
Correct the Legal notice.
Rename all the classes that are not exported to application to 'Internal'
Massive: make the coordinate system agree with that of OpenGL (i.e. invert the Y axis).
Javadoc.
Move all knowledge about a MatrixEffect from the EffectQueueMatrix to the classes.
Simplify Effect classes.
Beginnings of support for the unified Data data type.
Progress with Effect classes - everything compiles now!
Progress with support for Effect classes.
The library compiles now!
Beginnings of support for Effect classes.
Some progress with Effect classes.