Fix VertexEffectRotate.'MeshJoin' app now back it its functionality from 'master'
Have VERTEX_QUATERNION, VERTEX_ROTATE and VERTEX_SHEAR modify inflate vectors.Split Vertex attribute array into two (the one modified by preapply effects and the one not)
First attempt at the MeshBase.apply(VertexEffect) API.
bugfix for VertexEffectRotate
new VertexEffectRotate