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library / src / main / java / org / distorted / library / main / DistortedTexture.java @ 7a5e538a

# Date Author Comment
12f9e4bb 07/05/2018 12:39 PM Leszek Koltunski

a mix of two changes:

1) remove the DistortedInputSurface interface (now every Surface is Input)
2) make the OIT SSBO self-adjustable in size

9d845904 06/22/2018 10:38 PM Leszek Koltunski

Finally properly fix the flashing on ARM Mali T880 GPU.

The flashing is caused by a 'full pipeline flush' (see DarkPhoton, https://www.opengl.org/discussion_boards/showthread.php/200754-Flashes-on-ARM-Mali?p=1291679&viewfull=1#post1291679 ). In order to combat it, first introduce the possibility that a single DistortedOutputSurface is backed up by more than one FBO. Then make DistortedScreen be derived from DistortedFramebuffer (which itself is derived from DistortedOutputSurface) and make it contain 3 FBOs, render to them in a circular queue fashion, and blit from a given FBO to the system FBO. The 'more than 1 intermediate FBO' queue prevents the pipeline flush....

e6519ac8 03/27/2018 12:51 PM Leszek Koltunski

Up library requirements to OpenGL ES 3.1 (needed for the upcoming GL_SHADER_STORAGE_BUFFER)

fe82a979 06/07/2017 05:18 PM Leszek Koltunski

Progress with support for Effect classes.