Lint
fix the 'band' problem in the TwistyBandagedMegaminx.
also change the fullVertices to the same format
change the way the coordinates of stickers are kept from float[2*N] to float[N][2]
minor
Major progress with supporting cubit faces with holes.
Initial support for scrambling a bandaged pyraminx.
Improve MeshMultigon (for the BandagedPyraminx case!)
another bugfix for MeshMultigon.
bugfix for a crasher
Bugfix in MeshMultigon.
remove commented out code
Fixes for MeshMultigon. Perfect!
Implement MeshMultigon out of BandedTriangles (doesn't work yet)
Multigon testing app
MeshMultigon finished.
Progress with MeshMultigon. Still auto-computation of 'up' edges does not work.
Beginnings of MeshMultigon (does not work yet)