Project

General

Profile

Download (2.08 KB) Statistics
| Branch: | Revision:

library / src / main / res / raw / test_vertex_shader.glsl @ 50642a86

# Date Author Comment
50642a86 03/03/2017 03:50 PM Leszek Koltunski

Simplify drawRecursive

ad33f883 03/01/2017 05:48 PM Leszek Koltunski

Minor

2e7ad49f 01/21/2017 12:25 AM Leszek Koltunski

Define float precision in Vertex Shaders to the same like in Fragment Shaders.

c90b9e01 01/18/2017 04:01 PM Leszek Koltunski

Progress with getting Mesh'es bounding rectangle. Still doesn't quite work yet (visible : 'Cubes' app with a 0111 Mesh)