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Revision 041f83a3

Added by Leszek Koltunski over 5 years ago

Some fixes for Sphere; still not completely ok though.

View differences:

src/main/java/org/distorted/library/mesh/MeshSphere.java
41 41
  // longitude of V3 is simply midpoint of V1 and V2 so we don't have to specify it here.
42 42

  
43 43
  private static final double FACES[][] =      {
44
                                                   { 0.0  , 0.4*P,  A, 0.5*P },
44
                                                   { 0.0*P, 0.4*P,  A, 0.5*P },
45 45
                                                   { 0.4*P, 0.8*P,  A, 0.5*P },
46 46
                                                   { 0.8*P, 1.2*P,  A, 0.5*P },  // 5 'top' faces with
47 47
                                                   { 1.2*P, 1.6*P,  A, 0.5*P },  // the North Pole
48 48
                                                   { 1.6*P, 2.0*P,  A, 0.5*P },
49 49

  
50
                                                   { 0.0  , 0.4*P,  A,    -A },
50
                                                   { 0.0*P, 0.4*P,  A,    -A },
51 51
                                                   { 0.4*P, 0.8*P,  A,    -A },
52 52
                                                   { 0.8*P, 1.2*P,  A,    -A },  // 5 faces mostly above
53 53
                                                   { 1.2*P, 1.6*P,  A,    -A },  // the equator
54 54
                                                   { 1.6*P, 2.0*P,  A,    -A },
55 55

  
56
                                                   { 0.2  , 0.6*P, -A,     A },
56
                                                   { 0.2*P, 0.6*P, -A,     A },
57 57
                                                   { 0.6*P, 1.0*P, -A,     A },
58 58
                                                   { 1.0*P, 1.4*P, -A,     A },  // 5 faces mostly below
59 59
                                                   { 1.4*P, 1.8*P, -A,     A },  // the equator
60 60
                                                   { 1.8*P, 0.2*P, -A,     A },
61 61

  
62
                                                   { 0.2  , 0.6*P, -A,-0.5*P },
62
                                                   { 0.2*P, 0.6*P, -A,-0.5*P },
63 63
                                                   { 0.6*P, 1.0*P, -A,-0.5*P },
64 64
                                                   { 1.0*P, 1.4*P, -A,-0.5*P },  // 5 'bottom' faces with
65 65
                                                   { 1.4*P, 1.8*P, -A,-0.5*P },  // the South Pole
66
                                                   { 1.8*P, 0.2*P, -A,-0.5*P }
66
                                                   { 1.8*P, 0.2*P, -A,-0.5*P },
67 67
                                               };
68 68
  private int currentVert;
69 69
  private int numVertices;
......
78 78

  
79 79
  private void computeNumberOfVertices(int level)
80 80
    {
81
    numVertices = 20*level*(level+4) -2;
81
    numVertices = NUMFACES*level*(level+4) -2;
82 82
    currentVert = 0;
83 83
    }
84 84

  
......
120 120

  
121 121
  private void repeatLast(float[] attribs)
122 122
    {
123
    //android.util.Log.e("sphere", "repeat last!");
124

  
123 125
    if( currentVert>0 )
124 126
      {
125 127
      attribs[VERT_ATTRIBS*currentVert + POS_ATTRIB  ] = attribs[VERT_ATTRIBS*(currentVert-1) + POS_ATTRIB  ];
......
195 197
  private void newVertex(float[] attribs, int column, int row, int level,
196 198
                         double lonV1, double lonV2, double latV12, double latV3)
197 199
    {
198
    double quotX = (double)column/(level-1);
199
    double quotY = (double)row   /(level-1);
200
    double quotX = (double)column/level;
201
    double quotY = (double)row   /level;
200 202

  
201 203
    double lonPoint = midLongitude(lonV1,lonV2, (quotX+0.5*quotY) );
202 204
    double latPoint = midLatitude(latV12,latV3, quotY);
203 205

  
206
    //android.util.Log.e("sphere", "newVertex: long:"+lonPoint+" lat:"+latPoint+" column="+column+" row="+row);
207

  
204 208
    addVertex(lonPoint,latPoint,attribs);
205 209
    }
206 210

  

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