1) in the Library, fix the fact that some applications (those that were creating their DistortedSurface objects outside of onSurfaceCreated or onSurfaceChanged) would not render after the activity went to background (press POWER to see that). 2) in the Apps, call the new 'Distorted.onPause()' API to fix the above problem
The above fixes the problem, but it still leaks memory if an App creates its Surface in onSurfaceCreated/Changed (precisely: it leaves the old Surface in the DistortedSurface Map). Thus
3) Fix the first 15 Apps to avoid the memory leak. Next Apps coming.
Major:
1) in the Library, fix the fact that some applications (those that were creating their DistortedSurface objects outside of onSurfaceCreated or onSurfaceChanged) would not render after the activity went to background (press POWER to see that).
2) in the Apps, call the new 'Distorted.onPause()' API to fix the above problem
The above fixes the problem, but it still leaks memory if an App creates its Surface in onSurfaceCreated/Changed (precisely: it leaves the old Surface in the DistortedSurface Map). Thus
3) Fix the first 15 Apps to avoid the memory leak. Next Apps coming.