Revision 07206c71
Added by Leszek Koltunski over 5 years ago
| src/main/java/org/distorted/library/main/DistortedLibrary.java | ||
|---|---|---|
| 35 | 35 |
import org.distorted.library.effect.FragmentEffect; |
| 36 | 36 |
import org.distorted.library.effect.PostprocessEffect; |
| 37 | 37 |
import org.distorted.library.effect.VertexEffect; |
| 38 |
import org.distorted.library.effectqueue.EffectQueueVertex; |
|
| 39 |
import org.distorted.library.mesh.DeferredJobs; |
|
| 38 | 40 |
import org.distorted.library.mesh.MeshBase; |
| 39 | 41 |
import org.distorted.library.message.EffectMessageSender; |
| 40 | 42 |
import org.distorted.library.program.DistortedProgram; |
| ... | ... | |
| 475 | 477 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 476 | 478 |
// execute all VertexEffects and adjust all vertices |
| 477 | 479 |
|
| 478 |
public static void adjustVertices(MeshBase mesh) |
|
| 480 |
public static void adjustVertices(MeshBase mesh, EffectQueueVertex queue)
|
|
| 479 | 481 |
{
|
| 480 | 482 |
if( mFullProgram!=null ) |
| 481 | 483 |
{
|
| ... | ... | |
| 486 | 488 |
|
| 487 | 489 |
mFullProgram.useProgram(); |
| 488 | 490 |
mesh.bindVertexAttribs(mFullProgram); |
| 489 |
mesh.computeQueue();
|
|
| 490 |
mesh.sendQueue();
|
|
| 491 |
queue.compute(1);
|
|
| 492 |
queue.send(0.0f,3);
|
|
| 491 | 493 |
mesh.send(3); |
| 492 | 494 |
|
| 493 | 495 |
GLES30.glBindBufferBase(GLES30.GL_TRANSFORM_FEEDBACK_BUFFER, 0, tfo ); |
| ... | ... | |
| 979 | 981 |
DistortedEffects.onDestroy(); |
| 980 | 982 |
EffectQueue.onDestroy(); |
| 981 | 983 |
Effect.onDestroy(); |
| 984 |
DeferredJobs.onDestroy(); |
|
| 982 | 985 |
EffectMessageSender.stopSending(); |
| 983 | 986 |
|
| 984 | 987 |
mInitialized = false; |
| src/main/java/org/distorted/library/mesh/DeferredJobs.java | ||
|---|---|---|
| 1 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 2 |
// Copyright 2020 Leszek Koltunski // |
|
| 3 |
// // |
|
| 4 |
// This file is part of Distorted. // |
|
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// // |
|
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// Distorted is free software: you can redistribute it and/or modify // |
|
| 7 |
// it under the terms of the GNU General Public License as published by // |
|
| 8 |
// the Free Software Foundation, either version 2 of the License, or // |
|
| 9 |
// (at your option) any later version. // |
|
| 10 |
// // |
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// Distorted is distributed in the hope that it will be useful, // |
|
| 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
|
| 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
|
| 14 |
// GNU General Public License for more details. // |
|
| 15 |
// // |
|
| 16 |
// You should have received a copy of the GNU General Public License // |
|
| 17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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| 20 |
package org.distorted.library.mesh; |
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|
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import org.distorted.library.effect.VertexEffect; |
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import org.distorted.library.effectqueue.EffectQueueVertex; |
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import org.distorted.library.main.DistortedLibrary; |
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|
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import java.util.ArrayList; |
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|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Not part of public API, do not document (public only because has to be cleaned from the main package) |
|
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* |
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* @y.exclude |
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*/ |
|
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public class DeferredJobs |
|
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{
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private static final int JOB_TYPE_VERTEX = 0; |
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private static final int JOB_TYPE_MERGE = 1; |
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private static final int JOB_TYPE_JOIN = 2; |
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private static final int JOB_TYPE_COPY = 3; |
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|
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private static ArrayList<JobNode> mJobs = new ArrayList<>(); |
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|
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////////////////////////////////////////////////////////////////////////// |
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|
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private static class Job |
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{
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private int mType; |
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private MeshBase mTarget; |
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private MeshBase[] mSource; |
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private EffectQueueVertex mEffects; |
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|
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Job(int type, MeshBase target, MeshBase[] source, VertexEffect effect) |
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{
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mType = type; |
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mTarget = target; |
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mSource = source; |
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mEffects= new EffectQueueVertex(); |
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mEffects.add(effect); |
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} |
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|
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Job(Job job) |
|
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{
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mType = job.mType; |
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| 64 |
mTarget = job.mTarget; |
|
| 65 |
mSource = job.mSource; |
|
| 66 |
mEffects= new EffectQueueVertex(job.mEffects); |
|
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} |
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|
|
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void addEffect(VertexEffect effect) |
|
| 70 |
{
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mEffects.add(effect); |
|
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} |
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|
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| 74 |
void execute() |
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{
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switch(mType) |
|
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{
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|
| 78 |
case JOB_TYPE_VERTEX: DistortedLibrary.adjustVertices(mTarget, mEffects); |
|
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break; |
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case JOB_TYPE_MERGE : break; |
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case JOB_TYPE_JOIN : break; |
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case JOB_TYPE_COPY : break; |
|
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} |
|
| 84 |
} |
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|
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void clear() |
|
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{
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|
| 88 |
mEffects.removeAll(false); |
|
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} |
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} |
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|
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////////////////////////////////////////////////////////////////////////// |
|
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|
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static class JobNode |
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{
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private ArrayList<JobNode> mPrevJobs; |
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private ArrayList<JobNode> mNextJobs; |
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private Job mJob; |
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|
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JobNode(Job job) |
|
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{
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mPrevJobs = new ArrayList<>(); |
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mNextJobs = new ArrayList<>(); |
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mJob = job; |
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} |
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JobNode(JobNode node) |
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{
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mPrevJobs = new ArrayList<>(); |
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mNextJobs = new ArrayList<>(); |
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mJob = new Job(node.mJob); |
|
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int numPrev = node.mPrevJobs.size(); |
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for(int i=0; i<numPrev; i++) |
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{
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mPrevJobs.add(node.mPrevJobs.get(i)); |
|
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} |
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int numNext = node.mNextJobs.size(); |
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| 122 |
for(int i=0; i<numNext; i++) |
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{
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mNextJobs.add(node.mNextJobs.get(i)); |
|
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} |
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} |
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|
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| 128 |
void execute() |
|
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{
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| 130 |
JobNode node; |
|
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int numPrev = mPrevJobs.size(); |
|
| 132 |
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| 133 |
for(int i=0; i<numPrev; i++) |
|
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{
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node = mPrevJobs.get(i); |
|
| 136 |
node.execute(); |
|
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} |
|
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removeNode(this); |
|
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mJob.execute(); |
|
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} |
|
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|
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void clear() |
|
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{
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mPrevJobs.clear(); |
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mPrevJobs = null; |
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mNextJobs.clear(); |
|
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mNextJobs = null; |
|
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|
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| 150 |
mJob.clear(); |
|
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mJob = null; |
|
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} |
|
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} |
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|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
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|
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private static void removeNode(JobNode node) |
|
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{
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|
| 159 |
mJobs.remove(node); |
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JobNode jn; |
|
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|
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| 162 |
int numPrev = node.mPrevJobs.size(); |
|
| 163 |
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| 164 |
for(int i=0; i<numPrev; i++) |
|
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{
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jn = node.mPrevJobs.get(i); |
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jn.mNextJobs.remove(node); |
|
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} |
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| 170 |
int numNext = node.mNextJobs.size(); |
|
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| 172 |
for(int i=0; i<numNext; i++) |
|
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{
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jn = node.mNextJobs.get(i); |
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jn.mPrevJobs.remove(node); |
|
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} |
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| 178 |
node.mJob.mTarget.mJobNode = null; |
|
| 179 |
} |
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|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
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|
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static JobNode vertex(MeshBase target, VertexEffect effect) |
|
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{
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JobNode jn = target.mJobNode; |
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if( jn==null ) |
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{
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Job job = new Job(JOB_TYPE_VERTEX,target,null,effect); |
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JobNode node = new JobNode(job); |
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mJobs.add(node); |
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return node; |
|
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} |
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else |
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{
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if( jn.mJob.mType==JOB_TYPE_VERTEX ) |
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{
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jn.mJob.addEffect(effect); |
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return jn; |
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} |
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else |
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{
|
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Job job = new Job(JOB_TYPE_VERTEX,target,null,effect); |
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JobNode node = new JobNode(job); |
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node.mPrevJobs.add(jn); |
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jn.mNextJobs.add(node); |
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mJobs.add(node); |
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return node; |
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} |
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} |
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} |
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|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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static JobNode merge(MeshBase target) |
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{
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return null; |
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} |
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|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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static JobNode join(MeshBase target, MeshBase[] meshes) |
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{
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return null; |
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} |
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|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
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|
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| 229 |
static JobNode copy(MeshBase target, MeshBase mesh) |
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{
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| 231 |
return null; |
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} |
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|
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| 234 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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| 236 |
* Only for use by the library itself. |
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| 237 |
* |
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| 238 |
* @y.exclude |
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| 239 |
*/ |
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| 240 |
public static void onDestroy() |
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| 241 |
{
|
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| 242 |
int num = mJobs.size(); |
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| 243 |
|
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| 244 |
for(int i=0; i<num; i++) |
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{
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| 246 |
mJobs.get(i).clear(); |
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} |
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| 248 |
|
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| 249 |
mJobs.clear(); |
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} |
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} |
|
| src/main/java/org/distorted/library/mesh/MeshBase.java | ||
|---|---|---|
| 24 | 24 |
|
| 25 | 25 |
import org.distorted.library.effect.VertexEffect; |
| 26 | 26 |
import org.distorted.library.effectqueue.EffectQueue; |
| 27 |
import org.distorted.library.effectqueue.EffectQueueVertex; |
|
| 28 |
import org.distorted.library.main.DistortedLibrary; |
|
| 29 | 27 |
import org.distorted.library.main.InternalBuffer; |
| 30 | 28 |
import org.distorted.library.program.DistortedProgram; |
| 31 | 29 |
import org.distorted.library.type.Static4D; |
| 32 | 30 |
|
| 33 |
import java.io.InputStream; |
|
| 34 |
import java.io.OutputStream; |
|
| 35 | 31 |
import java.nio.ByteBuffer; |
| 36 | 32 |
import java.nio.ByteOrder; |
| 37 | 33 |
import java.nio.FloatBuffer; |
| ... | ... | |
| 47 | 43 |
public abstract class MeshBase |
| 48 | 44 |
{
|
| 49 | 45 |
private static final int MAX_COMPONENTS= 100; |
| 50 |
static final int DEFAULT_ASSOCIATION = 0xffffffff; |
|
| 46 |
private static final int DEFAULT_ASSOCIATION = 0xffffffff;
|
|
| 51 | 47 |
|
| 52 | 48 |
// sizes of attributes of an individual vertex. |
| 53 | 49 |
private static final int POS_DATA_SIZE= 3; // vertex coordinates: x,y,z |
| ... | ... | |
| 84 | 80 |
private float[] mVertAttribs1; // packed: PosX,PosY,PosZ, NorX,NorY,NorZ, InfX,InfY,InfZ |
| 85 | 81 |
private float[] mVertAttribs2; // packed: TexS,TexT, Component |
| 86 | 82 |
private float mInflate; |
| 87 |
private boolean[] mNeedsAdjustment; |
|
| 88 | 83 |
private int[] mAssociation; |
| 89 | 84 |
|
| 85 |
DeferredJobs.JobNode mJobNode; |
|
| 86 |
|
|
| 90 | 87 |
private static int[] mComponentAssociationH = new int[EffectQueue.MAIN_VARIANTS]; |
| 91 |
private EffectQueueVertex mQueue; |
|
| 92 | 88 |
|
| 93 | 89 |
private static class Component |
| 94 | 90 |
{
|
| ... | ... | |
| 130 | 126 |
|
| 131 | 127 |
for(int i=0; i<MAX_COMPONENTS; i++) mAssociation[i] = DEFAULT_ASSOCIATION; |
| 132 | 128 |
|
| 133 |
mNeedsAdjustment = new boolean[1]; |
|
| 134 |
mQueue = new EffectQueueVertex(); |
|
| 135 |
|
|
| 136 | 129 |
mVBO1= new InternalBuffer(GLES30.GL_ARRAY_BUFFER , GLES30.GL_STATIC_READ); |
| 137 | 130 |
mVBO2= new InternalBuffer(GLES30.GL_ARRAY_BUFFER , GLES30.GL_STATIC_READ); |
| 138 | 131 |
mTFO = new InternalBuffer(GLES30.GL_TRANSFORM_FEEDBACK_BUFFER, GLES30.GL_STATIC_READ); |
| ... | ... | |
| 149 | 142 |
|
| 150 | 143 |
int size = original.mComponent.size(); |
| 151 | 144 |
mComponent = new ArrayList<>(); |
| 152 |
mQueue = new EffectQueueVertex(original.mQueue); |
|
| 153 | 145 |
|
| 154 | 146 |
for(int i=0; i<size; i++) |
| 155 | 147 |
{
|
| ... | ... | |
| 162 | 154 |
|
| 163 | 155 |
if( deep ) |
| 164 | 156 |
{
|
| 165 |
mNeedsAdjustment = new boolean[1]; |
|
| 166 |
mNeedsAdjustment[0] = original.mNeedsAdjustment[0]; |
|
| 157 |
if( original.mJobNode!=null ) |
|
| 158 |
{
|
|
| 159 |
mJobNode = new DeferredJobs.JobNode(original.mJobNode); |
|
| 160 |
} |
|
| 167 | 161 |
|
| 168 | 162 |
mVBO1= new InternalBuffer(GLES30.GL_ARRAY_BUFFER, GLES30.GL_STATIC_READ); |
| 169 | 163 |
mVertAttribs1= new float[mNumVertices*VERT1_ATTRIBS]; |
| ... | ... | |
| 172 | 166 |
} |
| 173 | 167 |
else |
| 174 | 168 |
{
|
| 175 |
mNeedsAdjustment = original.mNeedsAdjustment;
|
|
| 169 |
mJobNode = original.mJobNode;
|
|
| 176 | 170 |
mVBO1 = original.mVBO1; |
| 177 | 171 |
mVertAttribs1 = original.mVertAttribs1; |
| 178 | 172 |
} |
| ... | ... | |
| 362 | 356 |
} |
| 363 | 357 |
|
| 364 | 358 |
GLES30.glUnmapBuffer(GLES30.GL_TRANSFORM_FEEDBACK); |
| 365 |
|
|
| 366 |
mQueue.removeAll(false); |
|
| 367 |
} |
|
| 368 |
|
|
| 369 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 370 |
/** |
|
| 371 |
* Not part of public API, do not document (public only because has to be used from the main package) |
|
| 372 |
* |
|
| 373 |
* @y.exclude |
|
| 374 |
*/ |
|
| 375 |
public void computeQueue() |
|
| 376 |
{
|
|
| 377 |
mQueue.compute(1); |
|
| 378 |
} |
|
| 379 |
|
|
| 380 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 381 |
/** |
|
| 382 |
* Not part of public API, do not document (public only because has to be used from the main package) |
|
| 383 |
* |
|
| 384 |
* @y.exclude |
|
| 385 |
*/ |
|
| 386 |
public void sendQueue() |
|
| 387 |
{
|
|
| 388 |
mQueue.send(0.0f,3); |
|
| 389 | 359 |
} |
| 390 | 360 |
|
| 391 | 361 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 429 | 399 |
*/ |
| 430 | 400 |
public void bindVertexAttribs(DistortedProgram program) |
| 431 | 401 |
{
|
| 432 |
if( mNeedsAdjustment[0] )
|
|
| 402 |
if( mJobNode!=null )
|
|
| 433 | 403 |
{
|
| 434 |
mNeedsAdjustment[0] = false; |
|
| 435 |
DistortedLibrary.adjustVertices(this); |
|
| 404 |
mJobNode.execute(); // this will set itself to null |
|
| 436 | 405 |
} |
| 437 | 406 |
|
| 438 | 407 |
int index1 = mVBO1.createImmediately(mNumVertices*VERT1_SIZE, mVertAttribs1); |
| ... | ... | |
| 485 | 454 |
return mInflate; |
| 486 | 455 |
} |
| 487 | 456 |
|
| 488 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 489 |
/** |
|
| 490 |
* Read this mesh from a InputStream. |
|
| 491 |
*/ |
|
| 492 |
void read(final InputStream stream) |
|
| 493 |
{
|
|
| 494 |
|
|
| 495 |
} |
|
| 496 |
|
|
| 497 | 457 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 498 | 458 |
// PUBLIC API |
| 499 | 459 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 500 |
/** |
|
| 501 |
* Save the Mesh to a OutputStream. |
|
| 502 |
*/ |
|
| 503 |
public void save(final OutputStream stream) |
|
| 504 |
{
|
|
| 505 |
|
|
| 506 |
} |
|
| 507 |
|
|
| 508 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 509 |
|
|
| 510 | 460 |
/** |
| 511 | 461 |
* When rendering this Mesh, do we want to render the Normal vectors as well? |
| 512 | 462 |
* <p> |
| ... | ... | |
| 558 | 508 |
*/ |
| 559 | 509 |
public void apply(VertexEffect effect) |
| 560 | 510 |
{
|
| 561 |
mQueue.add(effect); |
|
| 562 |
mNeedsAdjustment[0] = true; |
|
| 511 |
mJobNode = DeferredJobs.vertex(this,effect); |
|
| 563 | 512 |
} |
| 564 | 513 |
|
| 565 | 514 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
First attempt at Deferred Mesh Jobs.
Only apply(VertexEffect) supported for now.