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Revision 1bea4e18

Added by Leszek Koltunski over 1 year ago

correct face shapes (post-new MeshPolygon normal computation)

View differences:

src/main/java/org/distorted/library/mesh/MeshPolygon.java
205 205
      float tmp = x*(NUM_CACHE-1);
206 206
      int i1 = (int)tmp;
207 207
      int i2 = i1+1;
208
      return (tmp-i1)*(mCurveCache[i2]-mCurveCache[i1]) + mCurveCache[i1];
208
      return 0.5f*((tmp-i1)*(mCurveCache[i2]-mCurveCache[i1]) + mCurveCache[i1]);
209 209
      }
210 210
    }
211 211

  

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