1 |
d333eb6b
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2 |
|
|
// Copyright 2016 Leszek Koltunski //
|
3 |
|
|
// //
|
4 |
|
|
// This file is part of Distorted. //
|
5 |
|
|
// //
|
6 |
|
|
// Distorted is free software: you can redistribute it and/or modify //
|
7 |
|
|
// it under the terms of the GNU General Public License as published by //
|
8 |
|
|
// the Free Software Foundation, either version 2 of the License, or //
|
9 |
|
|
// (at your option) any later version. //
|
10 |
|
|
// //
|
11 |
|
|
// Distorted is distributed in the hope that it will be useful, //
|
12 |
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
13 |
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
14 |
|
|
// GNU General Public License for more details. //
|
15 |
|
|
// //
|
16 |
|
|
// You should have received a copy of the GNU General Public License //
|
17 |
|
|
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. //
|
18 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
19 |
|
|
|
20 |
6a06a912
|
Leszek Koltunski
|
package org.distorted.library;
|
21 |
|
|
|
22 |
|
|
import android.opengl.GLES20;
|
23 |
|
|
|
24 |
e458a4ba
|
Leszek Koltunski
|
import org.distorted.library.message.EffectMessage;
|
25 |
f2fe7e28
|
Leszek Koltunski
|
import org.distorted.library.type.Data1D;
|
26 |
|
|
import org.distorted.library.type.Data2D;
|
27 |
|
|
import org.distorted.library.type.Data3D;
|
28 |
|
|
import org.distorted.library.type.Data4D;
|
29 |
350cc2f5
|
Leszek Koltunski
|
import org.distorted.library.type.Data5D;
|
30 |
f2fe7e28
|
Leszek Koltunski
|
import org.distorted.library.type.Dynamic1D;
|
31 |
568b29d8
|
Leszek Koltunski
|
import org.distorted.library.type.Dynamic2D;
|
32 |
d425545a
|
Leszek Koltunski
|
import org.distorted.library.type.Dynamic3D;
|
33 |
f2fe7e28
|
Leszek Koltunski
|
import org.distorted.library.type.Dynamic4D;
|
34 |
350cc2f5
|
Leszek Koltunski
|
import org.distorted.library.type.Dynamic5D;
|
35 |
f2fe7e28
|
Leszek Koltunski
|
import org.distorted.library.type.Static1D;
|
36 |
568b29d8
|
Leszek Koltunski
|
import org.distorted.library.type.Static2D;
|
37 |
d425545a
|
Leszek Koltunski
|
import org.distorted.library.type.Static3D;
|
38 |
568b29d8
|
Leszek Koltunski
|
import org.distorted.library.type.Static4D;
|
39 |
350cc2f5
|
Leszek Koltunski
|
import org.distorted.library.type.Static5D;
|
40 |
a4835695
|
Leszek Koltunski
|
|
41 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
42 |
|
|
|
43 |
d07f2950
|
Leszek Koltunski
|
class EffectQueueVertex extends EffectQueue
|
44 |
6a06a912
|
Leszek Koltunski
|
{
|
45 |
4fde55a0
|
Leszek Koltunski
|
private static final int NUM_UNIFORMS = 12;
|
46 |
1e438fc7
|
Leszek Koltunski
|
private static final int INDEX = EffectTypes.VERTEX.ordinal();
|
47 |
6a06a912
|
Leszek Koltunski
|
private static int mNumEffectsH;
|
48 |
|
|
private static int mTypeH;
|
49 |
|
|
private static int mUniformsH;
|
50 |
|
|
|
51 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
52 |
|
|
|
53 |
350cc2f5
|
Leszek Koltunski
|
EffectQueueVertex(DistortedObject obj)
|
54 |
6a06a912
|
Leszek Koltunski
|
{
|
55 |
1e438fc7
|
Leszek Koltunski
|
super(obj,NUM_UNIFORMS,INDEX);
|
56 |
6a06a912
|
Leszek Koltunski
|
}
|
57 |
|
|
|
58 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
59 |
|
|
|
60 |
|
|
static void getUniforms(int mProgramH)
|
61 |
|
|
{
|
62 |
|
|
mNumEffectsH= GLES20.glGetUniformLocation( mProgramH, "vNumEffects");
|
63 |
|
|
mTypeH = GLES20.glGetUniformLocation( mProgramH, "vType");
|
64 |
|
|
mUniformsH = GLES20.glGetUniformLocation( mProgramH, "vUniforms");
|
65 |
|
|
}
|
66 |
|
|
|
67 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
68 |
|
|
|
69 |
|
|
synchronized void compute(long currTime)
|
70 |
|
|
{
|
71 |
|
|
if( currTime==mTime ) return;
|
72 |
|
|
if( mTime==0 ) mTime = currTime;
|
73 |
|
|
long step = (currTime-mTime);
|
74 |
|
|
|
75 |
|
|
for(int i=0; i<mNumEffects; i++)
|
76 |
|
|
{
|
77 |
6ddda212
|
Leszek Koltunski
|
if( mInter[0][i]!=null )
|
78 |
6a06a912
|
Leszek Koltunski
|
{
|
79 |
6ddda212
|
Leszek Koltunski
|
if( mInter[0][i].interpolateMain(mUniforms ,NUM_UNIFORMS*i, mCurrentDuration[i], step) )
|
80 |
6a06a912
|
Leszek Koltunski
|
{
|
81 |
65d5505f
|
Leszek Koltunski
|
postprocess(i);
|
82 |
|
|
|
83 |
6ddda212
|
Leszek Koltunski
|
for(int j=0; j<mNumListeners; j++)
|
84 |
|
|
EffectMessageSender.newMessage( mListeners.elementAt(j),
|
85 |
|
|
EffectMessage.EFFECT_FINISHED,
|
86 |
|
|
(mID[i]<<EffectTypes.LENGTH)+EffectTypes.VERTEX.type,
|
87 |
|
|
mName[i],
|
88 |
|
|
mBitmapID,
|
89 |
|
|
null);
|
90 |
|
|
|
91 |
|
|
if( EffectNames.isUnity(mName[i], mUniforms, NUM_UNIFORMS*i) )
|
92 |
|
|
{
|
93 |
|
|
remove(i);
|
94 |
|
|
i--;
|
95 |
|
|
continue;
|
96 |
|
|
}
|
97 |
|
|
else mInter[0][i] = null;
|
98 |
|
|
}
|
99 |
|
|
else
|
100 |
|
|
{
|
101 |
|
|
postprocess(i);
|
102 |
6a06a912
|
Leszek Koltunski
|
}
|
103 |
|
|
}
|
104 |
a595ee16
|
Leszek Koltunski
|
|
105 |
4fde55a0
|
Leszek Koltunski
|
if( mInter[1][i]!=null ) // region
|
106 |
a595ee16
|
Leszek Koltunski
|
{
|
107 |
bdb341bc
|
Leszek Koltunski
|
mInter[1][i].interpolateMain(mUniforms, NUM_UNIFORMS*i+8, mCurrentDuration[i], step);
|
108 |
a595ee16
|
Leszek Koltunski
|
}
|
109 |
|
|
|
110 |
4fde55a0
|
Leszek Koltunski
|
if( mInter[2][i]!=null ) // center
|
111 |
a595ee16
|
Leszek Koltunski
|
{
|
112 |
bdb341bc
|
Leszek Koltunski
|
mInter[2][i].interpolateMain(mUniforms, NUM_UNIFORMS*i+6, mCurrentDuration[i], step);
|
113 |
a595ee16
|
Leszek Koltunski
|
|
114 |
4fde55a0
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*i+6] = mUniforms[NUM_UNIFORMS*i+6]-mObjHalfX;
|
115 |
|
|
mUniforms[NUM_UNIFORMS*i+7] =-mUniforms[NUM_UNIFORMS*i+7]+mObjHalfY;
|
116 |
a595ee16
|
Leszek Koltunski
|
}
|
117 |
|
|
|
118 |
6a06a912
|
Leszek Koltunski
|
mCurrentDuration[i] += step;
|
119 |
|
|
}
|
120 |
|
|
|
121 |
|
|
mTime = currTime;
|
122 |
|
|
}
|
123 |
|
|
|
124 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
125 |
|
|
|
126 |
|
|
protected void moveEffect(int index)
|
127 |
|
|
{
|
128 |
4fde55a0
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*index ] = mUniforms[NUM_UNIFORMS*(index+1) ];
|
129 |
|
|
mUniforms[NUM_UNIFORMS*index+ 1] = mUniforms[NUM_UNIFORMS*(index+1)+ 1];
|
130 |
|
|
mUniforms[NUM_UNIFORMS*index+ 2] = mUniforms[NUM_UNIFORMS*(index+1)+ 2];
|
131 |
|
|
mUniforms[NUM_UNIFORMS*index+ 3] = mUniforms[NUM_UNIFORMS*(index+1)+ 3];
|
132 |
|
|
mUniforms[NUM_UNIFORMS*index+ 4] = mUniforms[NUM_UNIFORMS*(index+1)+ 4];
|
133 |
|
|
mUniforms[NUM_UNIFORMS*index+ 5] = mUniforms[NUM_UNIFORMS*(index+1)+ 5];
|
134 |
|
|
mUniforms[NUM_UNIFORMS*index+ 6] = mUniforms[NUM_UNIFORMS*(index+1)+ 6];
|
135 |
|
|
mUniforms[NUM_UNIFORMS*index+ 7] = mUniforms[NUM_UNIFORMS*(index+1)+ 7];
|
136 |
|
|
mUniforms[NUM_UNIFORMS*index+ 8] = mUniforms[NUM_UNIFORMS*(index+1)+ 8];
|
137 |
|
|
mUniforms[NUM_UNIFORMS*index+ 9] = mUniforms[NUM_UNIFORMS*(index+1)+ 9];
|
138 |
|
|
mUniforms[NUM_UNIFORMS*index+10] = mUniforms[NUM_UNIFORMS*(index+1)+10];
|
139 |
|
|
mUniforms[NUM_UNIFORMS*index+11] = mUniforms[NUM_UNIFORMS*(index+1)+11];
|
140 |
6a06a912
|
Leszek Koltunski
|
}
|
141 |
|
|
|
142 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
143 |
|
|
|
144 |
|
|
synchronized void send()
|
145 |
|
|
{
|
146 |
|
|
GLES20.glUniform1i( mNumEffectsH, mNumEffects);
|
147 |
|
|
|
148 |
|
|
if( mNumEffects>0 )
|
149 |
|
|
{
|
150 |
4fde55a0
|
Leszek Koltunski
|
GLES20.glUniform1iv( mTypeH , mNumEffects, mName ,0);
|
151 |
|
|
GLES20.glUniform4fv( mUniformsH,3*mNumEffects, mUniforms,0);
|
152 |
6a06a912
|
Leszek Koltunski
|
}
|
153 |
|
|
}
|
154 |
|
|
|
155 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
156 |
|
|
|
157 |
|
|
synchronized void sendZero()
|
158 |
|
|
{
|
159 |
|
|
GLES20.glUniform1i( mNumEffectsH, 0);
|
160 |
|
|
}
|
161 |
|
|
|
162 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
163 |
|
|
// Do various post-processing on already computed effects.
|
164 |
|
|
// 1) here unlike in the fragment queue, we don't have to multiply the points by ModelView matrix because that gets done in the shader.
|
165 |
350cc2f5
|
Leszek Koltunski
|
// 2) in case of SWIRL, switch the angles from degrees to radians
|
166 |
5b1c0f47
|
Leszek Koltunski
|
// 3) likewise in case of WAVE
|
167 |
|
|
// 4) In case of DISTORT, invert the Y-axis
|
168 |
6a06a912
|
Leszek Koltunski
|
|
169 |
350cc2f5
|
Leszek Koltunski
|
private void postprocess(int effect)
|
170 |
6a06a912
|
Leszek Koltunski
|
{
|
171 |
6ddda212
|
Leszek Koltunski
|
if( mName[effect]==EffectNames.SWIRL.ordinal() )
|
172 |
|
|
{
|
173 |
5b1c0f47
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*effect ] = (float)(Math.PI*mUniforms[NUM_UNIFORMS*effect ]/180);
|
174 |
6ddda212
|
Leszek Koltunski
|
}
|
175 |
|
|
if( mName[effect]==EffectNames.WAVE.ordinal() )
|
176 |
|
|
{
|
177 |
d0c902b8
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*effect+2] = (float)(Math.PI*mUniforms[NUM_UNIFORMS*effect+2]/180);
|
178 |
5b1c0f47
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*effect+3] = (float)(Math.PI*mUniforms[NUM_UNIFORMS*effect+3]/180);
|
179 |
350cc2f5
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*effect+4] = (float)(Math.PI*mUniforms[NUM_UNIFORMS*effect+4]/180);
|
180 |
6a06a912
|
Leszek Koltunski
|
}
|
181 |
a7067deb
|
Leszek Koltunski
|
if( mName[effect]==EffectNames.DISTORT.ordinal() )
|
182 |
|
|
{
|
183 |
|
|
mUniforms[NUM_UNIFORMS*effect+1] =-mUniforms[NUM_UNIFORMS*effect+1];
|
184 |
|
|
}
|
185 |
6a06a912
|
Leszek Koltunski
|
}
|
186 |
02ef26bc
|
Leszek Koltunski
|
|
187 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
188 |
02ef26bc
|
Leszek Koltunski
|
// wave
|
189 |
d425545a
|
Leszek Koltunski
|
|
190 |
350cc2f5
|
Leszek Koltunski
|
synchronized long add(EffectNames eln, Data5D data, Data2D center, Data4D region)
|
191 |
6a06a912
|
Leszek Koltunski
|
{
|
192 |
1e438fc7
|
Leszek Koltunski
|
if( mMax[INDEX]>mNumEffects )
|
193 |
6a06a912
|
Leszek Koltunski
|
{
|
194 |
02ef26bc
|
Leszek Koltunski
|
EffectNames.fillWithUnities(eln.ordinal(), mUniforms, NUM_UNIFORMS*mNumEffects);
|
195 |
6a06a912
|
Leszek Koltunski
|
|
196 |
350cc2f5
|
Leszek Koltunski
|
if( data instanceof Dynamic5D)
|
197 |
bdb341bc
|
Leszek Koltunski
|
{
|
198 |
350cc2f5
|
Leszek Koltunski
|
mInter[0][mNumEffects] = (Dynamic5D)data;
|
199 |
bdb341bc
|
Leszek Koltunski
|
}
|
200 |
350cc2f5
|
Leszek Koltunski
|
else if( data instanceof Static5D)
|
201 |
d425545a
|
Leszek Koltunski
|
{
|
202 |
350cc2f5
|
Leszek Koltunski
|
Static5D tmp = (Static5D)data;
|
203 |
|
|
|
204 |
d425545a
|
Leszek Koltunski
|
mInter[0][mNumEffects] = null;
|
205 |
350cc2f5
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*mNumEffects ] = tmp.getX();
|
206 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+1] = tmp.getY();
|
207 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+2] = tmp.getZ();
|
208 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+3] = tmp.getW();
|
209 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+4] = tmp.getV();
|
210 |
d425545a
|
Leszek Koltunski
|
}
|
211 |
|
|
|
212 |
|
|
return addPriv(eln,center,region);
|
213 |
6a06a912
|
Leszek Koltunski
|
}
|
214 |
02ef26bc
|
Leszek Koltunski
|
|
215 |
6a06a912
|
Leszek Koltunski
|
return -1;
|
216 |
|
|
}
|
217 |
02ef26bc
|
Leszek Koltunski
|
|
218 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
219 |
02ef26bc
|
Leszek Koltunski
|
// deform,distort
|
220 |
d425545a
|
Leszek Koltunski
|
|
221 |
02ef26bc
|
Leszek Koltunski
|
synchronized long add(EffectNames eln, Data3D data, Data2D center, Data4D region)
|
222 |
6a06a912
|
Leszek Koltunski
|
{
|
223 |
1e438fc7
|
Leszek Koltunski
|
if( mMax[INDEX]>mNumEffects )
|
224 |
6a06a912
|
Leszek Koltunski
|
{
|
225 |
|
|
EffectNames.fillWithUnities(eln.ordinal(), mUniforms, NUM_UNIFORMS*mNumEffects);
|
226 |
d425545a
|
Leszek Koltunski
|
|
227 |
|
|
if( data instanceof Dynamic3D)
|
228 |
bdb341bc
|
Leszek Koltunski
|
{
|
229 |
d425545a
|
Leszek Koltunski
|
mInter[0][mNumEffects] = (Dynamic3D)data;
|
230 |
bdb341bc
|
Leszek Koltunski
|
}
|
231 |
d425545a
|
Leszek Koltunski
|
else if( data instanceof Static3D)
|
232 |
|
|
{
|
233 |
350cc2f5
|
Leszek Koltunski
|
Static3D tmp = (Static3D)data;
|
234 |
|
|
|
235 |
d425545a
|
Leszek Koltunski
|
mInter[0][mNumEffects] = null;
|
236 |
350cc2f5
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*mNumEffects ] = tmp.getX();
|
237 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+1] = tmp.getY();
|
238 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+2] = tmp.getZ();
|
239 |
d425545a
|
Leszek Koltunski
|
}
|
240 |
|
|
|
241 |
02ef26bc
|
Leszek Koltunski
|
return addPriv(eln,center,region);
|
242 |
6a06a912
|
Leszek Koltunski
|
}
|
243 |
|
|
|
244 |
|
|
return -1;
|
245 |
|
|
}
|
246 |
02ef26bc
|
Leszek Koltunski
|
|
247 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
248 |
d425545a
|
Leszek Koltunski
|
// sink, swirl
|
249 |
|
|
|
250 |
f2fe7e28
|
Leszek Koltunski
|
synchronized long add(EffectNames eln, Data1D data, Data2D center, Data4D region)
|
251 |
6a06a912
|
Leszek Koltunski
|
{
|
252 |
1e438fc7
|
Leszek Koltunski
|
if( mMax[INDEX]>mNumEffects )
|
253 |
6a06a912
|
Leszek Koltunski
|
{
|
254 |
d425545a
|
Leszek Koltunski
|
EffectNames.fillWithUnities(eln.ordinal(), mUniforms, NUM_UNIFORMS*mNumEffects);
|
255 |
|
|
|
256 |
|
|
if( data instanceof Dynamic1D)
|
257 |
bdb341bc
|
Leszek Koltunski
|
{
|
258 |
d425545a
|
Leszek Koltunski
|
mInter[0][mNumEffects] = (Dynamic1D)data;
|
259 |
bdb341bc
|
Leszek Koltunski
|
}
|
260 |
d425545a
|
Leszek Koltunski
|
else if( data instanceof Static1D)
|
261 |
|
|
{
|
262 |
|
|
mInter[0][mNumEffects] = null;
|
263 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects] = ((Static1D)data).getX();
|
264 |
|
|
}
|
265 |
|
|
|
266 |
|
|
return addPriv(eln,center,region);
|
267 |
6a06a912
|
Leszek Koltunski
|
}
|
268 |
|
|
|
269 |
|
|
return -1;
|
270 |
|
|
}
|
271 |
f2fe7e28
|
Leszek Koltunski
|
|
272 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
273 |
|
|
// sink, swirl
|
274 |
|
|
|
275 |
|
|
synchronized long add(EffectNames eln, Data1D data, Data2D center)
|
276 |
|
|
{
|
277 |
|
|
if( mMax[INDEX]>mNumEffects )
|
278 |
|
|
{
|
279 |
|
|
EffectNames.fillWithUnities(eln.ordinal(), mUniforms, NUM_UNIFORMS*mNumEffects);
|
280 |
|
|
|
281 |
|
|
if( data instanceof Dynamic1D)
|
282 |
bdb341bc
|
Leszek Koltunski
|
{
|
283 |
d425545a
|
Leszek Koltunski
|
mInter[0][mNumEffects] = (Dynamic1D)data;
|
284 |
bdb341bc
|
Leszek Koltunski
|
}
|
285 |
f2fe7e28
|
Leszek Koltunski
|
else if( data instanceof Static1D)
|
286 |
|
|
{
|
287 |
d425545a
|
Leszek Koltunski
|
mInter[0][mNumEffects] = null;
|
288 |
f2fe7e28
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*mNumEffects] = ((Static1D)data).getX();
|
289 |
|
|
}
|
290 |
|
|
|
291 |
d425545a
|
Leszek Koltunski
|
return addPriv(eln,center,null);
|
292 |
f2fe7e28
|
Leszek Koltunski
|
}
|
293 |
|
|
|
294 |
|
|
return -1;
|
295 |
|
|
}
|
296 |
|
|
|
297 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
298 |
|
|
|
299 |
d425545a
|
Leszek Koltunski
|
private long addPriv(EffectNames eln, Data2D center, Data4D region)
|
300 |
|
|
{
|
301 |
6a06a912
|
Leszek Koltunski
|
if( region!=null )
|
302 |
|
|
{
|
303 |
f2fe7e28
|
Leszek Koltunski
|
if( region instanceof Dynamic4D)
|
304 |
|
|
{
|
305 |
a595ee16
|
Leszek Koltunski
|
mInter[1][mNumEffects] = (Dynamic4D)region;
|
306 |
f2fe7e28
|
Leszek Koltunski
|
}
|
307 |
|
|
else if ( region instanceof Static4D)
|
308 |
|
|
{
|
309 |
|
|
Static4D tmp = (Static4D)region;
|
310 |
|
|
|
311 |
|
|
float z = tmp.getZ();
|
312 |
a4835695
|
Leszek Koltunski
|
|
313 |
4fde55a0
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*mNumEffects+ 8] = tmp.getX();
|
314 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+ 9] =-tmp.getY(); // invert y already
|
315 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+10] = z<=0.0f ? 1000*mObjHalfX : z;
|
316 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+11] = tmp.getW();
|
317 |
a595ee16
|
Leszek Koltunski
|
mInter[1][mNumEffects] = null;
|
318 |
f2fe7e28
|
Leszek Koltunski
|
}
|
319 |
|
|
else return -1;
|
320 |
6a06a912
|
Leszek Koltunski
|
}
|
321 |
|
|
else
|
322 |
|
|
{
|
323 |
4fde55a0
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*mNumEffects+ 8] = 0.0f;
|
324 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+ 9] = 0.0f;
|
325 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+10] = 1000*mObjHalfX;
|
326 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+11] = 0.0f;
|
327 |
a595ee16
|
Leszek Koltunski
|
mInter[1][mNumEffects] = null;
|
328 |
|
|
}
|
329 |
|
|
|
330 |
|
|
if( center instanceof Dynamic2D)
|
331 |
bdb341bc
|
Leszek Koltunski
|
{
|
332 |
a595ee16
|
Leszek Koltunski
|
mInter[2][mNumEffects] = (Dynamic2D)center;
|
333 |
bdb341bc
|
Leszek Koltunski
|
}
|
334 |
a595ee16
|
Leszek Koltunski
|
else if( center instanceof Static2D)
|
335 |
|
|
{
|
336 |
d425545a
|
Leszek Koltunski
|
mInter[2][mNumEffects] = null;
|
337 |
4fde55a0
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*mNumEffects+6] = ((Static2D)center).getX()-mObjHalfX;
|
338 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+7] =-((Static2D)center).getY()+mObjHalfY;
|
339 |
6a06a912
|
Leszek Koltunski
|
}
|
340 |
a595ee16
|
Leszek Koltunski
|
|
341 |
6ddda212
|
Leszek Koltunski
|
long ret= addBase(eln);
|
342 |
|
|
|
343 |
|
|
postprocess(mNumEffects-1); //addBase just incremented mNumEffects
|
344 |
|
|
|
345 |
|
|
return ret;
|
346 |
6a06a912
|
Leszek Koltunski
|
}
|
347 |
|
|
|
348 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
349 |
|
|
// end of VertexEffect
|
350 |
|
|
}
|