Revision 2d732361
Added by Leszek Koltunski over 4 years ago
| src/main/java/org/distorted/library/mesh/MeshPolygon.java | ||
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* Create a polygon of any shape and varying elevations from the edges towards the center. |
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* <p> |
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* Specify a list of vertices. Any two adjacent vertices + the center (0,0,0) form a triangle. The |
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* polygon is going to be split into such triangles, and each triange is split into adjustable number |
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* polygon is going to be split into such triangles, and each triangle is split into adjustable number
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* of 'bands' form the outer edge towards the center. Edges of each band can can at any elevation. |
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*/ |
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public class MeshPolygon extends MeshBase |
Also available in: Unified diff
Face cubit creation: progress, a cube renders correctly :)