Revision 2f1f7570
Added by Leszek Koltunski almost 7 years ago
| src/main/java/org/distorted/library/effect/Effect.java | ||
|---|---|---|
| 59 | 59 | 
     | 
| 60 | 60 | 
    int n = name.ordinal();  | 
| 61 | 61 | 
    float[] u = name.getUnity();  | 
| 62 | 
        int l = name.getUnity().length;
   | 
|
| 62 | 
        int l = u.length;
   | 
|
| 63 | 63 | 
     | 
| 64 | 64 | 
    for(int i=0; i<l; i++)  | 
| 65 | 65 | 
          {
   | 
| ... | ... | |
| 82 | 82 | 
    mNextID = 0;  | 
| 83 | 83 | 
     | 
| 84 | 84 | 
    for(int i=0; i<NUM_EFFECTS; i++) mEnabled[i] = false;  | 
| 85 | 
     | 
|
| 86 | 
    MatrixEffect.destroyStatics();  | 
|
| 87 | 
    VertexEffect.destroyStatics();  | 
|
| 88 | 
    PostprocessEffect.destroyStatics();  | 
|
| 85 | 89 | 
    }  | 
| 86 | 90 | 
     | 
| 87 | 91 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
| src/main/java/org/distorted/library/effect/EffectName.java | ||
|---|---|---|
| 43 | 43 | 
    public enum EffectName  | 
| 44 | 44 | 
      {
   | 
| 45 | 45 | 
    // EFFECT NAME /////// EFFECT TYPE ////////// EFFECT UNITY //////////// DIM REGION CENTER  | 
| 46 | 
      ROTATE           ( EffectType.MATRIX  ,   new float[] {0.0f}           , 4, false, true  ),
   | 
|
| 47 | 
      QUATERNION       ( EffectType.MATRIX  ,   new float[] {0.0f,0.0f,0.0f} , 4, false, true  ),
   | 
|
| 48 | 
      MOVE             ( EffectType.MATRIX  ,   new float[] {0.0f,0.0f,0.0f} , 3, false, false ),
   | 
|
| 49 | 
      SCALE            ( EffectType.MATRIX  ,   new float[] {1.0f,1.0f,1.0f} , 3, false, false ),
   | 
|
| 50 | 
      SHEAR            ( EffectType.MATRIX  ,   new float[] {0.0f,0.0f,0.0f} , 3, false, true  ),
   | 
|
| 51 | 
     | 
|
| 52 | 
      DISTORT          ( EffectType.VERTEX  ,   new float[] {0.0f,0.0f,0.0f} , 3, true , true  ),
   | 
|
| 53 | 
      DEFORM           ( EffectType.VERTEX  ,   new float[] {0.0f,0.0f,0.0f} , 3, true , true  ),
   | 
|
| 54 | 
      SINK             ( EffectType.VERTEX  ,   new float[] {1.0f}           , 1, true , true  ),
   | 
|
| 55 | 
      PINCH            ( EffectType.VERTEX  ,   new float[] {1.0f}           , 2, true , true  ),
   | 
|
| 56 | 
      SWIRL            ( EffectType.VERTEX  ,   new float[] {0.0f}           , 1, true , true  ),
   | 
|
| 57 | 
      WAVE             ( EffectType.VERTEX  ,   new float[] {0.0f}           , 5, true , true  ),
   | 
|
| 58 | 
     | 
|
| 59 | 
      ALPHA            ( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false ),
   | 
|
| 60 | 
      SMOOTH_ALPHA     ( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false ),
   | 
|
| 61 | 
      CHROMA           ( EffectType.FRAGMENT,   new float[] {0.0f}           , 4, true , false ),
   | 
|
| 62 | 
      SMOOTH_CHROMA    ( EffectType.FRAGMENT,   new float[] {0.0f}           , 4, true , false ),
   | 
|
| 63 | 
      BRIGHTNESS       ( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false ),
   | 
|
| 64 | 
      SMOOTH_BRIGHTNESS( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false ),
   | 
|
| 65 | 
      SATURATION       ( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false ),
   | 
|
| 66 | 
      SMOOTH_SATURATION( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false ),
   | 
|
| 67 | 
      CONTRAST         ( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false ),
   | 
|
| 68 | 
      SMOOTH_CONTRAST  ( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false ),
   | 
|
| 69 | 
     | 
|
| 70 | 
      BLUR             ( EffectType.POSTPROCESS,new float[] {0.0f}           , 1, false, false ),
   | 
|
| 71 | 
      GLOW             ( EffectType.POSTPROCESS,new float[] {0.0f}           , 5, false, false );
   | 
|
| 46 | 
      ROTATE           ( EffectType.MATRIX  ,   new float[] {0.0f}           , 4, false, true  , MatrixEffectRotate.class       ),
   | 
|
| 47 | 
      QUATERNION       ( EffectType.MATRIX  ,   new float[] {0.0f,0.0f,0.0f} , 4, false, true  , MatrixEffectQuaternion.class   ),
   | 
|
| 48 | 
      MOVE             ( EffectType.MATRIX  ,   new float[] {0.0f,0.0f,0.0f} , 3, false, false , MatrixEffectMove.class         ),
   | 
|
| 49 | 
      SCALE            ( EffectType.MATRIX  ,   new float[] {1.0f,1.0f,1.0f} , 3, false, false , MatrixEffectScale.class        ),
   | 
|
| 50 | 
      SHEAR            ( EffectType.MATRIX  ,   new float[] {0.0f,0.0f,0.0f} , 3, false, true  , MatrixEffectShear.class        ),
   | 
|
| 51 | 
     | 
|
| 52 | 
      DISTORT          ( EffectType.VERTEX  ,   new float[] {0.0f,0.0f,0.0f} , 3, true , true  , VertexEffectDistort.class      ),
   | 
|
| 53 | 
      DEFORM           ( EffectType.VERTEX  ,   new float[] {0.0f,0.0f,0.0f} , 3, true , true  , VertexEffectDeform.class       ),
   | 
|
| 54 | 
      SINK             ( EffectType.VERTEX  ,   new float[] {1.0f}           , 1, true , true  , VertexEffectSink.class         ),
   | 
|
| 55 | 
      PINCH            ( EffectType.VERTEX  ,   new float[] {1.0f}           , 2, true , true  , VertexEffectPinch.class        ),
   | 
|
| 56 | 
      SWIRL            ( EffectType.VERTEX  ,   new float[] {0.0f}           , 1, true , true  , VertexEffectSwirl.class        ),
   | 
|
| 57 | 
      WAVE             ( EffectType.VERTEX  ,   new float[] {0.0f}           , 5, true , true  , VertexEffectWave.class         ),
   | 
|
| 58 | 
     | 
|
| 59 | 
      ALPHA            ( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false , FragmentEffectAlpha.class      ),
   | 
|
| 60 | 
      SMOOTH_ALPHA     ( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false , FragmentEffectAlpha.class      ),
   | 
|
| 61 | 
      CHROMA           ( EffectType.FRAGMENT,   new float[] {0.0f}           , 4, true , false , FragmentEffectChroma.class     ),
   | 
|
| 62 | 
      SMOOTH_CHROMA    ( EffectType.FRAGMENT,   new float[] {0.0f}           , 4, true , false , FragmentEffectChroma.class     ),
   | 
|
| 63 | 
      BRIGHTNESS       ( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false , FragmentEffectBrightness.class ),
   | 
|
| 64 | 
      SMOOTH_BRIGHTNESS( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false , FragmentEffectBrightness.class ),
   | 
|
| 65 | 
      SATURATION       ( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false , FragmentEffectSaturation.class ),
   | 
|
| 66 | 
      SMOOTH_SATURATION( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false , FragmentEffectSaturation.class ),
   | 
|
| 67 | 
      CONTRAST         ( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false , FragmentEffectContrast.class   ),
   | 
|
| 68 | 
      SMOOTH_CONTRAST  ( EffectType.FRAGMENT,   new float[] {1.0f}           , 1, true , false , FragmentEffectContrast.class   ),
   | 
|
| 69 | 
     | 
|
| 70 | 
      BLUR             ( EffectType.POSTPROCESS,new float[] {0.0f}           , 1, false, false , PostprocessEffectBlur.class    ),
   | 
|
| 71 | 
      GLOW             ( EffectType.POSTPROCESS,new float[] {0.0f}           , 5, false, false , PostprocessEffectGlow.class    );
   | 
|
| 72 | 72 | 
     | 
| 73 | 73 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
| 74 | 74 | 
     | 
| 75 | 
    private static final int MAXDIM = 4; // maximum supported dimension of effect's unity  | 
|
| 76 | 75 | 
    public static final int LENGTH = values().length;  | 
| 77 | 76 | 
     | 
| 78 | 77 | 
    private final EffectType type;  | 
| ... | ... | |
| 80 | 79 | 
    private final int dimension;  | 
| 81 | 80 | 
    private final boolean supportsR;  | 
| 82 | 81 | 
    private final boolean supportsC;  | 
| 82 | 
    private final Class<? extends Effect> effectClass;  | 
|
| 83 | 83 | 
     | 
| 84 | 
    private static final float[] unities;  | 
|
| 85 | 
    private static final int[] unityDimensions;  | 
|
| 86 | 84 | 
    private static final int[] dimensions;  | 
| 87 | 85 | 
    private static final boolean[] supportsRegion;  | 
| 88 | 86 | 
    private static final boolean[] supportsCenter;  | 
| ... | ... | |
| 92 | 90 | 
        {
   | 
| 93 | 91 | 
    int i=0;  | 
| 94 | 92 | 
     | 
| 95 | 
    unities = new float[MAXDIM*LENGTH];  | 
|
| 96 | 
    unityDimensions = new int[LENGTH];  | 
|
| 97 | 93 | 
    dimensions = new int[LENGTH];  | 
| 98 | 94 | 
    supportsRegion = new boolean[LENGTH];  | 
| 99 | 95 | 
    supportsCenter = new boolean[LENGTH];  | 
| ... | ... | |
| 101 | 97 | 
     | 
| 102 | 98 | 
    for(EffectName name: EffectName.values())  | 
| 103 | 99 | 
          {
   | 
| 104 | 
    unityDimensions[i] = (name.unity==null ? 0 : name.unity.length);  | 
|
| 105 | 100 | 
    dimensions[i] = name.dimension;  | 
| 106 | 101 | 
    supportsRegion[i] = name.supportsR;  | 
| 107 | 102 | 
    supportsCenter[i] = name.supportsC;  | 
| 108 | 103 | 
    names[i] = name;  | 
| 109 | 104 | 
     | 
| 110 | 
    switch(unityDimensions[i])  | 
|
| 111 | 
            {
   | 
|
| 112 | 
    case 4: unities[MAXDIM*i+3] = name.unity[3];  | 
|
| 113 | 
    case 3: unities[MAXDIM*i+2] = name.unity[2];  | 
|
| 114 | 
    case 2: unities[MAXDIM*i+1] = name.unity[1];  | 
|
| 115 | 
    case 1: unities[MAXDIM*i ] = name.unity[0];  | 
|
| 116 | 
    case 0: break;  | 
|
| 117 | 
    }  | 
|
| 118 | 
     | 
|
| 119 | 105 | 
    i++;  | 
| 120 | 106 | 
    }  | 
| 121 | 107 | 
    }  | 
| ... | ... | |
| 129 | 115 | 
     | 
| 130 | 116 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
| 131 | 117 | 
     | 
| 132 | 
    EffectName(EffectType type, float[] unity, int dimension, boolean supportsR, boolean supportsC)  | 
|
| 118 | 
    EffectName(EffectType type, float[] unity, int dimension, boolean supportsR,  | 
|
| 119 | 
    boolean supportsC, Class<? extends Effect> effectClass )  | 
|
| 133 | 120 | 
        {
   | 
| 134 | 
    this.type = type;  | 
|
| 135 | 
    this.unity = unity;  | 
|
| 136 | 
    this.dimension = dimension;  | 
|
| 137 | 
    this.supportsR = supportsR;  | 
|
| 138 | 
    this.supportsC = supportsC;  | 
|
| 121 | 
    this.type = type;  | 
|
| 122 | 
    this.unity = unity;  | 
|
| 123 | 
    this.dimension = dimension;  | 
|
| 124 | 
    this.supportsR = supportsR;  | 
|
| 125 | 
    this.supportsC = supportsC;  | 
|
| 126 | 
    this.effectClass = effectClass;  | 
|
| 139 | 127 | 
    }  | 
| 140 | 128 | 
     | 
| 141 | 129 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
| ... | ... | |
| 151 | 139 | 
    return type;  | 
| 152 | 140 | 
    }  | 
| 153 | 141 | 
     | 
| 142 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
|
| 143 | 
    /**  | 
|
| 144 | 
    * Returns the Class of an individual Effect. For example, EffectName.ROTATION.getType() will  | 
|
| 145 | 
    * return MatrixEffectRotation.class.  | 
|
| 146 | 
    * @return effect class.  | 
|
| 147 | 
    */  | 
|
| 148 | 
    public Class<? extends Effect> getEffectClass()  | 
|
| 149 | 
        {
   | 
|
| 150 | 
    return effectClass;  | 
|
| 151 | 
    }  | 
|
| 152 | 
     | 
|
| 154 | 153 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
| 155 | 154 | 
    /**  | 
| 156 | 155 | 
    * Returns the i-th EffectName.  | 
| src/main/java/org/distorted/library/effect/FragmentEffect.java | ||
|---|---|---|
| 79 | 79 | 
    }  | 
| 80 | 80 | 
     | 
| 81 | 81 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
| 82 | 
    /**  | 
|
| 83 | 
    * Only for use by the library itself.  | 
|
| 84 | 
    *  | 
|
| 85 | 
    * @y.exclude  | 
|
| 86 | 
    */  | 
|
| 87 | 
    public static void onDestroy()  | 
|
| 82 | 
     | 
|
| 83 | 
    static void destroyStatics()  | 
|
| 88 | 84 | 
        {
   | 
| 89 | 85 | 
    mNumEnabled = 0;  | 
| 90 | 86 | 
    mGLSL = "";  | 
| src/main/java/org/distorted/library/effect/MatrixEffect.java | ||
|---|---|---|
| 38 | 38 | 
    */  | 
| 39 | 39 | 
    public abstract void apply(float[] matrix, float[] uniforms, int index);  | 
| 40 | 40 | 
     | 
| 41 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
|
| 42 | 
     | 
|
| 43 | 
    static void destroyStatics()  | 
|
| 44 | 
        {
   | 
|
| 45 | 
     | 
|
| 46 | 
    }  | 
|
| 47 | 
     | 
|
| 41 | 48 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
| 42 | 49 | 
     | 
| 43 | 50 | 
    MatrixEffect(EffectName name)  | 
| src/main/java/org/distorted/library/effect/PostprocessEffect.java | ||
|---|---|---|
| 23 | 23 | 
    import org.distorted.library.main.DistortedMaster;  | 
| 24 | 24 | 
    import org.distorted.library.program.DistortedProgram;  | 
| 25 | 25 | 
     | 
| 26 | 
    import java.lang.reflect.Method;  | 
|
| 26 | 27 | 
    import java.nio.ByteBuffer;  | 
| 27 | 28 | 
    import java.nio.ByteOrder;  | 
| 28 | 29 | 
    import java.nio.FloatBuffer;  | 
| ... | ... | |
| 188 | 189 | 
    }  | 
| 189 | 190 | 
    }  | 
| 190 | 191 | 
     | 
| 192 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
|
| 193 | 
     | 
|
| 194 | 
    static void destroyStatics()  | 
|
| 195 | 
        {
   | 
|
| 196 | 
    mPrograms.clear();  | 
|
| 197 | 
    mSources.clear();  | 
|
| 198 | 
    mNumSources = 0;  | 
|
| 199 | 
     | 
|
| 200 | 
    Method method=null;  | 
|
| 201 | 
     | 
|
| 202 | 
    for(EffectName name: EffectName.values())  | 
|
| 203 | 
          {
   | 
|
| 204 | 
    if( name.getType() == EffectType.POSTPROCESS )  | 
|
| 205 | 
            {
   | 
|
| 206 | 
    Class<? extends Effect> cls = name.getEffectClass();  | 
|
| 207 | 
     | 
|
| 208 | 
    try  | 
|
| 209 | 
              {
   | 
|
| 210 | 
              method = cls.getMethod("destroyStatics");
   | 
|
| 211 | 
    }  | 
|
| 212 | 
    catch(NoSuchMethodException ex)  | 
|
| 213 | 
              {
   | 
|
| 214 | 
              android.util.Log.e("postprocess", "exception getting method: "+ex.getMessage());
   | 
|
| 215 | 
    }  | 
|
| 216 | 
     | 
|
| 217 | 
    try  | 
|
| 218 | 
              {
   | 
|
| 219 | 
    method.invoke(null);  | 
|
| 220 | 
    }  | 
|
| 221 | 
    catch(Exception ex)  | 
|
| 222 | 
              {
   | 
|
| 223 | 
              android.util.Log.e("postprocess", "exception invoking method: "+ex.getMessage());
   | 
|
| 224 | 
    }  | 
|
| 225 | 
    }  | 
|
| 226 | 
    }  | 
|
| 227 | 
    }  | 
|
| 228 | 
     | 
|
| 191 | 229 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
| 192 | 230 | 
     | 
| 193 | 231 | 
    PostprocessEffect(EffectName name)  | 
| src/main/java/org/distorted/library/effect/PostprocessEffectBlur.java | ||
|---|---|---|
| 66 | 66 | 
    private static DistortedProgram mProgram1, mProgram2;  | 
| 67 | 67 | 
    private static int mIndex1, mIndex2;  | 
| 68 | 68 | 
     | 
| 69 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
|
| 70 | 
    // Clean up of static variables on exit.  | 
|
| 71 | 
    // called by reflection from super class.  | 
|
| 72 | 
     | 
|
| 73 | 
      @SuppressWarnings("unused")
   | 
|
| 74 | 
    static void destroyStatics()  | 
|
| 75 | 
        {
   | 
|
| 76 | 
    mProgram1 = null;  | 
|
| 77 | 
    mProgram2 = null;  | 
|
| 78 | 
     | 
|
| 79 | 
    mIndex1 = 0;  | 
|
| 80 | 
    mIndex2 = 0;  | 
|
| 81 | 
    }  | 
|
| 82 | 
     | 
|
| 69 | 83 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
| 70 | 84 | 
    // This implements the 'Better separable implementation using GPU fixed function sampling' from  | 
| 71 | 85 | 
    // https://software.intel.com/en-us/blogs/2014/07/15/an-investigation-of-fast-real-time-gpu-based-image-blur-algorithms  | 
| src/main/java/org/distorted/library/effect/PostprocessEffectGlow.java | ||
|---|---|---|
| 67 | 67 | 
    private static DistortedProgram mProgram1, mProgram2;  | 
| 68 | 68 | 
    private static int mIndex1, mIndex2;  | 
| 69 | 69 | 
     | 
| 70 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
|
| 71 | 
    // Clean up of static variables on exit.  | 
|
| 72 | 
    // called by reflection from super class.  | 
|
| 73 | 
     | 
|
| 74 | 
      @SuppressWarnings("unused")
   | 
|
| 75 | 
    static void destroyStatics()  | 
|
| 76 | 
        {
   | 
|
| 77 | 
    mProgram1 = null;  | 
|
| 78 | 
    mProgram2 = null;  | 
|
| 79 | 
     | 
|
| 80 | 
    mIndex1 = 0;  | 
|
| 81 | 
    mIndex2 = 0;  | 
|
| 82 | 
    }  | 
|
| 83 | 
     | 
|
| 70 | 84 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
| 71 | 85 | 
    // This implements the 'Better separable implementation using GPU fixed function sampling' from  | 
| 72 | 86 | 
    // https://software.intel.com/en-us/blogs/2014/07/15/an-investigation-of-fast-real-time-gpu-based-image-blur-algorithms  | 
| src/main/java/org/distorted/library/effect/VertexEffect.java | ||
|---|---|---|
| 72 | 72 | 
    }  | 
| 73 | 73 | 
     | 
| 74 | 74 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
| 75 | 
    /**  | 
|
| 76 | 
    * Only for use by the library itself.  | 
|
| 77 | 
    *  | 
|
| 78 | 
    * @y.exclude  | 
|
| 79 | 
    */  | 
|
| 80 | 
    public static void onDestroy()  | 
|
| 75 | 
     | 
|
| 76 | 
    static void destroyStatics()  | 
|
| 81 | 77 | 
        {
   | 
| 82 | 78 | 
    mNumEnabled = 0;  | 
| 83 | 79 | 
    mGLSL = "";  | 
| src/main/java/org/distorted/library/main/Distorted.java | ||
|---|---|---|
| 239 | 239 | 
    DistortedOutputSurface.onDestroy();  | 
| 240 | 240 | 
    EffectQueue.onDestroy();  | 
| 241 | 241 | 
    Effect.onDestroy();  | 
| 242 | 
    VertexEffect.onDestroy();  | 
|
| 243 | 
    FragmentEffect.onDestroy();  | 
|
| 244 | 242 | 
    EffectMessageSender.stopSending();  | 
| 245 | 243 | 
     | 
| 246 | 244 | 
    mInitialized = false;  | 
| src/main/java/org/distorted/library/main/EffectQueueMatrix.java | ||
|---|---|---|
| 103 | 103 | 
    float xLenInPixels = projection.mWidth *(mMaxX-mMinX)/2;  | 
| 104 | 104 | 
    float yLenInPixels = projection.mHeight*(mMaxY-mMinY)/2;  | 
| 105 | 105 | 
     | 
| 106 | 
        // already margin / min(xLen,yLen) is the size of the halo.
   | 
|
| 106 | 
        // already margin / avg(xLen,yLen) is the size of the halo.
   | 
|
| 107 | 107 | 
    // Here we need a bit more because we are marking not only the halo, but a little bit around  | 
| 108 | 108 | 
    // it as well so that the (blur for example) will be smooth on the edges. Thus the 2.0f.  | 
| 109 | 
    // ( 4.0 because there is an extra 2.0 from the avg(xLen,yLen) )  | 
|
| 109 | 110 | 
    //  | 
| 110 | 111 | 
    // mMipmap ( 1.0, 0.5, 0.25, 0.125 ) - we need to make the size of the halo independent  | 
| 111 | 112 | 
    // of postprocessing effect quality.  | 
| 112 | 113 | 
     | 
| 113 | 
        return projection.mMipmap*2.0f*marginInPixels/( xLenInPixels>yLenInPixels ? yLenInPixels:xLenInPixels );
   | 
|
| 114 | 
        return projection.mMipmap*4.0f*marginInPixels/( xLenInPixels+yLenInPixels );
   | 
|
| 114 | 115 | 
    }  | 
| 115 | 116 | 
     | 
| 116 | 117 | 
    ///////////////////////////////////////////////////////////////////////////////////////////////////  | 
Also available in: Unified diff
Properly clean up static varaibles in the Effect classes!