Revision 2f1f7570
Added by Leszek Koltunski almost 7 years ago
| src/main/java/org/distorted/library/effect/Effect.java | ||
|---|---|---|
| 59 | 59 |
|
| 60 | 60 |
int n = name.ordinal(); |
| 61 | 61 |
float[] u = name.getUnity(); |
| 62 |
int l = name.getUnity().length;
|
|
| 62 |
int l = u.length;
|
|
| 63 | 63 |
|
| 64 | 64 |
for(int i=0; i<l; i++) |
| 65 | 65 |
{
|
| ... | ... | |
| 82 | 82 |
mNextID = 0; |
| 83 | 83 |
|
| 84 | 84 |
for(int i=0; i<NUM_EFFECTS; i++) mEnabled[i] = false; |
| 85 |
|
|
| 86 |
MatrixEffect.destroyStatics(); |
|
| 87 |
VertexEffect.destroyStatics(); |
|
| 88 |
PostprocessEffect.destroyStatics(); |
|
| 85 | 89 |
} |
| 86 | 90 |
|
| 87 | 91 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/library/effect/EffectName.java | ||
|---|---|---|
| 43 | 43 |
public enum EffectName |
| 44 | 44 |
{
|
| 45 | 45 |
// EFFECT NAME /////// EFFECT TYPE ////////// EFFECT UNITY //////////// DIM REGION CENTER |
| 46 |
ROTATE ( EffectType.MATRIX , new float[] {0.0f} , 4, false, true ),
|
|
| 47 |
QUATERNION ( EffectType.MATRIX , new float[] {0.0f,0.0f,0.0f} , 4, false, true ),
|
|
| 48 |
MOVE ( EffectType.MATRIX , new float[] {0.0f,0.0f,0.0f} , 3, false, false ),
|
|
| 49 |
SCALE ( EffectType.MATRIX , new float[] {1.0f,1.0f,1.0f} , 3, false, false ),
|
|
| 50 |
SHEAR ( EffectType.MATRIX , new float[] {0.0f,0.0f,0.0f} , 3, false, true ),
|
|
| 51 |
|
|
| 52 |
DISTORT ( EffectType.VERTEX , new float[] {0.0f,0.0f,0.0f} , 3, true , true ),
|
|
| 53 |
DEFORM ( EffectType.VERTEX , new float[] {0.0f,0.0f,0.0f} , 3, true , true ),
|
|
| 54 |
SINK ( EffectType.VERTEX , new float[] {1.0f} , 1, true , true ),
|
|
| 55 |
PINCH ( EffectType.VERTEX , new float[] {1.0f} , 2, true , true ),
|
|
| 56 |
SWIRL ( EffectType.VERTEX , new float[] {0.0f} , 1, true , true ),
|
|
| 57 |
WAVE ( EffectType.VERTEX , new float[] {0.0f} , 5, true , true ),
|
|
| 58 |
|
|
| 59 |
ALPHA ( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false ),
|
|
| 60 |
SMOOTH_ALPHA ( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false ),
|
|
| 61 |
CHROMA ( EffectType.FRAGMENT, new float[] {0.0f} , 4, true , false ),
|
|
| 62 |
SMOOTH_CHROMA ( EffectType.FRAGMENT, new float[] {0.0f} , 4, true , false ),
|
|
| 63 |
BRIGHTNESS ( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false ),
|
|
| 64 |
SMOOTH_BRIGHTNESS( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false ),
|
|
| 65 |
SATURATION ( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false ),
|
|
| 66 |
SMOOTH_SATURATION( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false ),
|
|
| 67 |
CONTRAST ( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false ),
|
|
| 68 |
SMOOTH_CONTRAST ( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false ),
|
|
| 69 |
|
|
| 70 |
BLUR ( EffectType.POSTPROCESS,new float[] {0.0f} , 1, false, false ),
|
|
| 71 |
GLOW ( EffectType.POSTPROCESS,new float[] {0.0f} , 5, false, false );
|
|
| 46 |
ROTATE ( EffectType.MATRIX , new float[] {0.0f} , 4, false, true , MatrixEffectRotate.class ),
|
|
| 47 |
QUATERNION ( EffectType.MATRIX , new float[] {0.0f,0.0f,0.0f} , 4, false, true , MatrixEffectQuaternion.class ),
|
|
| 48 |
MOVE ( EffectType.MATRIX , new float[] {0.0f,0.0f,0.0f} , 3, false, false , MatrixEffectMove.class ),
|
|
| 49 |
SCALE ( EffectType.MATRIX , new float[] {1.0f,1.0f,1.0f} , 3, false, false , MatrixEffectScale.class ),
|
|
| 50 |
SHEAR ( EffectType.MATRIX , new float[] {0.0f,0.0f,0.0f} , 3, false, true , MatrixEffectShear.class ),
|
|
| 51 |
|
|
| 52 |
DISTORT ( EffectType.VERTEX , new float[] {0.0f,0.0f,0.0f} , 3, true , true , VertexEffectDistort.class ),
|
|
| 53 |
DEFORM ( EffectType.VERTEX , new float[] {0.0f,0.0f,0.0f} , 3, true , true , VertexEffectDeform.class ),
|
|
| 54 |
SINK ( EffectType.VERTEX , new float[] {1.0f} , 1, true , true , VertexEffectSink.class ),
|
|
| 55 |
PINCH ( EffectType.VERTEX , new float[] {1.0f} , 2, true , true , VertexEffectPinch.class ),
|
|
| 56 |
SWIRL ( EffectType.VERTEX , new float[] {0.0f} , 1, true , true , VertexEffectSwirl.class ),
|
|
| 57 |
WAVE ( EffectType.VERTEX , new float[] {0.0f} , 5, true , true , VertexEffectWave.class ),
|
|
| 58 |
|
|
| 59 |
ALPHA ( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false , FragmentEffectAlpha.class ),
|
|
| 60 |
SMOOTH_ALPHA ( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false , FragmentEffectAlpha.class ),
|
|
| 61 |
CHROMA ( EffectType.FRAGMENT, new float[] {0.0f} , 4, true , false , FragmentEffectChroma.class ),
|
|
| 62 |
SMOOTH_CHROMA ( EffectType.FRAGMENT, new float[] {0.0f} , 4, true , false , FragmentEffectChroma.class ),
|
|
| 63 |
BRIGHTNESS ( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false , FragmentEffectBrightness.class ),
|
|
| 64 |
SMOOTH_BRIGHTNESS( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false , FragmentEffectBrightness.class ),
|
|
| 65 |
SATURATION ( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false , FragmentEffectSaturation.class ),
|
|
| 66 |
SMOOTH_SATURATION( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false , FragmentEffectSaturation.class ),
|
|
| 67 |
CONTRAST ( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false , FragmentEffectContrast.class ),
|
|
| 68 |
SMOOTH_CONTRAST ( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false , FragmentEffectContrast.class ),
|
|
| 69 |
|
|
| 70 |
BLUR ( EffectType.POSTPROCESS,new float[] {0.0f} , 1, false, false , PostprocessEffectBlur.class ),
|
|
| 71 |
GLOW ( EffectType.POSTPROCESS,new float[] {0.0f} , 5, false, false , PostprocessEffectGlow.class );
|
|
| 72 | 72 |
|
| 73 | 73 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 74 | 74 |
|
| 75 |
private static final int MAXDIM = 4; // maximum supported dimension of effect's unity |
|
| 76 | 75 |
public static final int LENGTH = values().length; |
| 77 | 76 |
|
| 78 | 77 |
private final EffectType type; |
| ... | ... | |
| 80 | 79 |
private final int dimension; |
| 81 | 80 |
private final boolean supportsR; |
| 82 | 81 |
private final boolean supportsC; |
| 82 |
private final Class<? extends Effect> effectClass; |
|
| 83 | 83 |
|
| 84 |
private static final float[] unities; |
|
| 85 |
private static final int[] unityDimensions; |
|
| 86 | 84 |
private static final int[] dimensions; |
| 87 | 85 |
private static final boolean[] supportsRegion; |
| 88 | 86 |
private static final boolean[] supportsCenter; |
| ... | ... | |
| 92 | 90 |
{
|
| 93 | 91 |
int i=0; |
| 94 | 92 |
|
| 95 |
unities = new float[MAXDIM*LENGTH]; |
|
| 96 |
unityDimensions = new int[LENGTH]; |
|
| 97 | 93 |
dimensions = new int[LENGTH]; |
| 98 | 94 |
supportsRegion = new boolean[LENGTH]; |
| 99 | 95 |
supportsCenter = new boolean[LENGTH]; |
| ... | ... | |
| 101 | 97 |
|
| 102 | 98 |
for(EffectName name: EffectName.values()) |
| 103 | 99 |
{
|
| 104 |
unityDimensions[i] = (name.unity==null ? 0 : name.unity.length); |
|
| 105 | 100 |
dimensions[i] = name.dimension; |
| 106 | 101 |
supportsRegion[i] = name.supportsR; |
| 107 | 102 |
supportsCenter[i] = name.supportsC; |
| 108 | 103 |
names[i] = name; |
| 109 | 104 |
|
| 110 |
switch(unityDimensions[i]) |
|
| 111 |
{
|
|
| 112 |
case 4: unities[MAXDIM*i+3] = name.unity[3]; |
|
| 113 |
case 3: unities[MAXDIM*i+2] = name.unity[2]; |
|
| 114 |
case 2: unities[MAXDIM*i+1] = name.unity[1]; |
|
| 115 |
case 1: unities[MAXDIM*i ] = name.unity[0]; |
|
| 116 |
case 0: break; |
|
| 117 |
} |
|
| 118 |
|
|
| 119 | 105 |
i++; |
| 120 | 106 |
} |
| 121 | 107 |
} |
| ... | ... | |
| 129 | 115 |
|
| 130 | 116 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 131 | 117 |
|
| 132 |
EffectName(EffectType type, float[] unity, int dimension, boolean supportsR, boolean supportsC) |
|
| 118 |
EffectName(EffectType type, float[] unity, int dimension, boolean supportsR, |
|
| 119 |
boolean supportsC, Class<? extends Effect> effectClass ) |
|
| 133 | 120 |
{
|
| 134 |
this.type = type; |
|
| 135 |
this.unity = unity; |
|
| 136 |
this.dimension = dimension; |
|
| 137 |
this.supportsR = supportsR; |
|
| 138 |
this.supportsC = supportsC; |
|
| 121 |
this.type = type; |
|
| 122 |
this.unity = unity; |
|
| 123 |
this.dimension = dimension; |
|
| 124 |
this.supportsR = supportsR; |
|
| 125 |
this.supportsC = supportsC; |
|
| 126 |
this.effectClass = effectClass; |
|
| 139 | 127 |
} |
| 140 | 128 |
|
| 141 | 129 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 151 | 139 |
return type; |
| 152 | 140 |
} |
| 153 | 141 |
|
| 142 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 143 |
/** |
|
| 144 |
* Returns the Class of an individual Effect. For example, EffectName.ROTATION.getType() will |
|
| 145 |
* return MatrixEffectRotation.class. |
|
| 146 |
* @return effect class. |
|
| 147 |
*/ |
|
| 148 |
public Class<? extends Effect> getEffectClass() |
|
| 149 |
{
|
|
| 150 |
return effectClass; |
|
| 151 |
} |
|
| 152 |
|
|
| 154 | 153 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 155 | 154 |
/** |
| 156 | 155 |
* Returns the i-th EffectName. |
| src/main/java/org/distorted/library/effect/FragmentEffect.java | ||
|---|---|---|
| 79 | 79 |
} |
| 80 | 80 |
|
| 81 | 81 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 82 |
/** |
|
| 83 |
* Only for use by the library itself. |
|
| 84 |
* |
|
| 85 |
* @y.exclude |
|
| 86 |
*/ |
|
| 87 |
public static void onDestroy() |
|
| 82 |
|
|
| 83 |
static void destroyStatics() |
|
| 88 | 84 |
{
|
| 89 | 85 |
mNumEnabled = 0; |
| 90 | 86 |
mGLSL = ""; |
| src/main/java/org/distorted/library/effect/MatrixEffect.java | ||
|---|---|---|
| 38 | 38 |
*/ |
| 39 | 39 |
public abstract void apply(float[] matrix, float[] uniforms, int index); |
| 40 | 40 |
|
| 41 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 42 |
|
|
| 43 |
static void destroyStatics() |
|
| 44 |
{
|
|
| 45 |
|
|
| 46 |
} |
|
| 47 |
|
|
| 41 | 48 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 42 | 49 |
|
| 43 | 50 |
MatrixEffect(EffectName name) |
| src/main/java/org/distorted/library/effect/PostprocessEffect.java | ||
|---|---|---|
| 23 | 23 |
import org.distorted.library.main.DistortedMaster; |
| 24 | 24 |
import org.distorted.library.program.DistortedProgram; |
| 25 | 25 |
|
| 26 |
import java.lang.reflect.Method; |
|
| 26 | 27 |
import java.nio.ByteBuffer; |
| 27 | 28 |
import java.nio.ByteOrder; |
| 28 | 29 |
import java.nio.FloatBuffer; |
| ... | ... | |
| 188 | 189 |
} |
| 189 | 190 |
} |
| 190 | 191 |
|
| 192 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 193 |
|
|
| 194 |
static void destroyStatics() |
|
| 195 |
{
|
|
| 196 |
mPrograms.clear(); |
|
| 197 |
mSources.clear(); |
|
| 198 |
mNumSources = 0; |
|
| 199 |
|
|
| 200 |
Method method=null; |
|
| 201 |
|
|
| 202 |
for(EffectName name: EffectName.values()) |
|
| 203 |
{
|
|
| 204 |
if( name.getType() == EffectType.POSTPROCESS ) |
|
| 205 |
{
|
|
| 206 |
Class<? extends Effect> cls = name.getEffectClass(); |
|
| 207 |
|
|
| 208 |
try |
|
| 209 |
{
|
|
| 210 |
method = cls.getMethod("destroyStatics");
|
|
| 211 |
} |
|
| 212 |
catch(NoSuchMethodException ex) |
|
| 213 |
{
|
|
| 214 |
android.util.Log.e("postprocess", "exception getting method: "+ex.getMessage());
|
|
| 215 |
} |
|
| 216 |
|
|
| 217 |
try |
|
| 218 |
{
|
|
| 219 |
method.invoke(null); |
|
| 220 |
} |
|
| 221 |
catch(Exception ex) |
|
| 222 |
{
|
|
| 223 |
android.util.Log.e("postprocess", "exception invoking method: "+ex.getMessage());
|
|
| 224 |
} |
|
| 225 |
} |
|
| 226 |
} |
|
| 227 |
} |
|
| 228 |
|
|
| 191 | 229 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 192 | 230 |
|
| 193 | 231 |
PostprocessEffect(EffectName name) |
| src/main/java/org/distorted/library/effect/PostprocessEffectBlur.java | ||
|---|---|---|
| 66 | 66 |
private static DistortedProgram mProgram1, mProgram2; |
| 67 | 67 |
private static int mIndex1, mIndex2; |
| 68 | 68 |
|
| 69 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 70 |
// Clean up of static variables on exit. |
|
| 71 |
// called by reflection from super class. |
|
| 72 |
|
|
| 73 |
@SuppressWarnings("unused")
|
|
| 74 |
static void destroyStatics() |
|
| 75 |
{
|
|
| 76 |
mProgram1 = null; |
|
| 77 |
mProgram2 = null; |
|
| 78 |
|
|
| 79 |
mIndex1 = 0; |
|
| 80 |
mIndex2 = 0; |
|
| 81 |
} |
|
| 82 |
|
|
| 69 | 83 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 70 | 84 |
// This implements the 'Better separable implementation using GPU fixed function sampling' from |
| 71 | 85 |
// https://software.intel.com/en-us/blogs/2014/07/15/an-investigation-of-fast-real-time-gpu-based-image-blur-algorithms |
| src/main/java/org/distorted/library/effect/PostprocessEffectGlow.java | ||
|---|---|---|
| 67 | 67 |
private static DistortedProgram mProgram1, mProgram2; |
| 68 | 68 |
private static int mIndex1, mIndex2; |
| 69 | 69 |
|
| 70 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 71 |
// Clean up of static variables on exit. |
|
| 72 |
// called by reflection from super class. |
|
| 73 |
|
|
| 74 |
@SuppressWarnings("unused")
|
|
| 75 |
static void destroyStatics() |
|
| 76 |
{
|
|
| 77 |
mProgram1 = null; |
|
| 78 |
mProgram2 = null; |
|
| 79 |
|
|
| 80 |
mIndex1 = 0; |
|
| 81 |
mIndex2 = 0; |
|
| 82 |
} |
|
| 83 |
|
|
| 70 | 84 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 71 | 85 |
// This implements the 'Better separable implementation using GPU fixed function sampling' from |
| 72 | 86 |
// https://software.intel.com/en-us/blogs/2014/07/15/an-investigation-of-fast-real-time-gpu-based-image-blur-algorithms |
| src/main/java/org/distorted/library/effect/VertexEffect.java | ||
|---|---|---|
| 72 | 72 |
} |
| 73 | 73 |
|
| 74 | 74 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 75 |
/** |
|
| 76 |
* Only for use by the library itself. |
|
| 77 |
* |
|
| 78 |
* @y.exclude |
|
| 79 |
*/ |
|
| 80 |
public static void onDestroy() |
|
| 75 |
|
|
| 76 |
static void destroyStatics() |
|
| 81 | 77 |
{
|
| 82 | 78 |
mNumEnabled = 0; |
| 83 | 79 |
mGLSL = ""; |
| src/main/java/org/distorted/library/main/Distorted.java | ||
|---|---|---|
| 239 | 239 |
DistortedOutputSurface.onDestroy(); |
| 240 | 240 |
EffectQueue.onDestroy(); |
| 241 | 241 |
Effect.onDestroy(); |
| 242 |
VertexEffect.onDestroy(); |
|
| 243 |
FragmentEffect.onDestroy(); |
|
| 244 | 242 |
EffectMessageSender.stopSending(); |
| 245 | 243 |
|
| 246 | 244 |
mInitialized = false; |
| src/main/java/org/distorted/library/main/EffectQueueMatrix.java | ||
|---|---|---|
| 103 | 103 |
float xLenInPixels = projection.mWidth *(mMaxX-mMinX)/2; |
| 104 | 104 |
float yLenInPixels = projection.mHeight*(mMaxY-mMinY)/2; |
| 105 | 105 |
|
| 106 |
// already margin / min(xLen,yLen) is the size of the halo.
|
|
| 106 |
// already margin / avg(xLen,yLen) is the size of the halo.
|
|
| 107 | 107 |
// Here we need a bit more because we are marking not only the halo, but a little bit around |
| 108 | 108 |
// it as well so that the (blur for example) will be smooth on the edges. Thus the 2.0f. |
| 109 |
// ( 4.0 because there is an extra 2.0 from the avg(xLen,yLen) ) |
|
| 109 | 110 |
// |
| 110 | 111 |
// mMipmap ( 1.0, 0.5, 0.25, 0.125 ) - we need to make the size of the halo independent |
| 111 | 112 |
// of postprocessing effect quality. |
| 112 | 113 |
|
| 113 |
return projection.mMipmap*2.0f*marginInPixels/( xLenInPixels>yLenInPixels ? yLenInPixels:xLenInPixels );
|
|
| 114 |
return projection.mMipmap*4.0f*marginInPixels/( xLenInPixels+yLenInPixels );
|
|
| 114 | 115 |
} |
| 115 | 116 |
|
| 116 | 117 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
Properly clean up static varaibles in the Effect classes!