Revision 3521c6fe
Added by Leszek Koltunski over 7 years ago
src/main/java/org/distorted/library/effect/EffectName.java | ||
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public enum EffectName |
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{ |
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// EFFECT NAME /////// EFFECT TYPE /////// EFFECT UNITY //////////// DIM // REGION // CENTER
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// EFFECT NAME /////// EFFECT TYPE ////////// EFFECT UNITY //////////// DIM REGION CENTER
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ROTATE ( EffectType.MATRIX , new float[] {0.0f} , 4, false, true ), |
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QUATERNION ( EffectType.MATRIX , new float[] {0.0f,0.0f,0.0f} , 4, false, true ), |
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MOVE ( EffectType.MATRIX , new float[] {0.0f,0.0f,0.0f} , 3, false, false ), |
... | ... | |
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SMOOTH_CONTRAST ( EffectType.FRAGMENT, new float[] {1.0f} , 1, true , false ), |
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BLUR ( EffectType.POSTPROCESS,new float[] {0.0f} , 1, false, false ), |
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GLOW ( EffectType.POSTPROCESS,new float[] {0.0f} , 1, false, false );
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GLOW ( EffectType.POSTPROCESS,new float[] {0.0f} , 4, false, false );
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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src/main/java/org/distorted/library/effect/EffectQuality.java | ||
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2016 Leszek Koltunski // |
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// // |
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// This file is part of Distorted. // |
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// // |
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// Distorted is free software: you can redistribute it and/or modify // |
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// it under the terms of the GNU General Public License as published by // |
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// the Free Software Foundation, either version 2 of the License, or // |
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// (at your option) any later version. // |
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// // |
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// Distorted is distributed in the hope that it will be useful, // |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
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// GNU General Public License for more details. // |
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// // |
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// You should have received a copy of the GNU General Public License // |
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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package org.distorted.library.effect; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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import org.distorted.library.main.DistortedEffects; |
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/** |
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* A list of quality levels. |
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* <p> |
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* One can set quality of a Postprocessing Effect to one of those. The lower the quality, the faster |
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* the rendering will be. |
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* |
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* @see DistortedEffects |
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*/ |
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public enum EffectQuality |
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{ |
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HIGHEST ( 0 ), // has to start from 0 |
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HIGH ( 1 ), |
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MEDIUM ( 2 ), |
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LOW ( 3 ); |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public static final float MULTIPLIER = 0.5f; // each next Quality level renders into 1/0.5 smaller buffers |
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public static final int LENGTH = values().length; |
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private final int level; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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EffectQuality(int level) |
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{ |
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this.level = level; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public int getLevel() |
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{ |
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return level; |
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} |
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} |
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src/main/java/org/distorted/library/main/DistortedEffects.java | ||
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import org.distorted.library.R; |
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import org.distorted.library.effect.Effect; |
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import org.distorted.library.effect.EffectName; |
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import org.distorted.library.effect.EffectQuality; |
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import org.distorted.library.effect.EffectType; |
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import org.distorted.library.effect.FragmentEffect; |
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import org.distorted.library.effect.VertexEffect; |
... | ... | |
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case MIPMAP: int level = job.level; |
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mP.mQualityLevel = level; |
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mP.mQualityScale = 1.0f; |
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for(int j=0; j<level; j++) mP.mQualityScale*=EffectQuality.MULTIPLIER; |
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for(int j=0; j<level; j++) mP.mQualityScale*= EffectQuality.MULTIPLIER;
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break; |
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} |
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} |
... | ... | |
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*/ |
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public void setPostprocessingQuality(EffectQuality quality) |
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{ |
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mJobs.add(new Job(MIPMAP,quality.level));
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mJobs.add(new Job(MIPMAP,quality.getLevel()));
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DistortedMaster.newSlave(this); |
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} |
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src/main/java/org/distorted/library/main/DistortedOutputSurface.java | ||
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import android.opengl.GLES30; |
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import android.opengl.Matrix; |
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import org.distorted.library.effect.EffectQuality; |
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import java.util.ArrayList; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/library/main/EffectQuality.java | ||
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2016 Leszek Koltunski // |
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// // |
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// This file is part of Distorted. // |
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// // |
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// Distorted is free software: you can redistribute it and/or modify // |
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// it under the terms of the GNU General Public License as published by // |
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// the Free Software Foundation, either version 2 of the License, or // |
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// (at your option) any later version. // |
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// // |
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// Distorted is distributed in the hope that it will be useful, // |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
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// GNU General Public License for more details. // |
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// // |
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// You should have received a copy of the GNU General Public License // |
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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package org.distorted.library.main; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* A list of quality levels. |
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* <p> |
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* One can set quality of a Postprocessing Effect to one of those. The lower the quality, the faster |
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* the rendering will be. |
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* |
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* @see DistortedEffectsPostprocess |
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*/ |
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public enum EffectQuality |
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{ |
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HIGHEST ( 0 ), // has to start from 0 |
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HIGH ( 1 ), |
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MEDIUM ( 2 ), |
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LOW ( 3 ); |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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final static float MULTIPLIER = 0.5f; // each next Quality level renders into 1/0.5 smaller buffers |
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final static int LENGTH = values().length; |
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final int level; |
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EffectQuality(int level) |
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{ |
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this.level = level; |
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} |
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} |
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Also available in: Unified diff
move EffectQuality to the effect package.