New method of rendering. Advantage: now there's one (well, ATM two, but I hope soon really in one) place where we can have a look at all the Meshes that are being rendered to a OutputSurface. This should help with proper per-object POSTPROCESSING effects like Multiblur.
New method of rendering.
Advantage: now there's one (well, ATM two, but I hope soon really in one) place where we can have a look at all the Meshes that are being rendered to a OutputSurface.
This should help with proper per-object POSTPROCESSING effects like Multiblur.