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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2016 Leszek Koltunski leszek@koltunski.pl //
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// //
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// This file is part of Distorted. //
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// //
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// This library is free software; you can redistribute it and/or //
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// modify it under the terms of the GNU Lesser General Public //
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// License as published by the Free Software Foundation; either //
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// version 2.1 of the License, or (at your option) any later version. //
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// //
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// This library is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU //
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// Lesser General Public License for more details. //
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// //
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// You should have received a copy of the GNU Lesser General Public //
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// License along with this library; if not, write to the Free Software //
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.library.program;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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* Thrown asynchronously by the library whenever shader compilation fails.
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* If compilation of the vertex shader fails for some other reason than too many uniforms.
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* <p>
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* This can happen on older OpenGL ES 2.0 devices if they, say, do not support variable loops in the shaders.
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* Theoretically should never happen on devices supporting at least OpenGL ES 3.0.
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*/
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@SuppressWarnings("serial")
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public class VertexCompilationException extends Exception
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{
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///////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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* Default empty constructor
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*/
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public VertexCompilationException()
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{
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor with a message describing why compilation failed.
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*
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* @param detailMessage Message describing why compilation failed
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*/
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public VertexCompilationException(String detailMessage)
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{
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super(detailMessage);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor necessary to make Chained Exceptions working.
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*
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* @param throwable The parent Throwable.
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*/
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public VertexCompilationException(Throwable throwable)
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{
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super(throwable);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor necessary to make Chained Exceptions working.
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*
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* @param detailMessage Message describing why compilation failed
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* @param throwable The parent Throwable.
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*/
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public VertexCompilationException(String detailMessage, Throwable throwable)
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{
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super(detailMessage, throwable);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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}
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