Project

General

Profile

« Previous | Next » 

Revision 3e2376c4

Added by Leszek Koltunski over 7 years ago

Make the Feedback APP work again.

View differences:

src/main/res/raw/feedback_fragment_shader.glsl
19 19

  
20 20
precision mediump float;
21 21

  
22
#if __VERSION__ != 100
23
out vec4 fragColor;           // The output color
24
#define FRAG_COLOR fragColor
25
#else
26
#define FRAG_COLOR gl_FragColor
27
#endif
22
out vec4 fragColor;
28 23

  
29 24
//////////////////////////////////////////////////////////////////////////////////////////////
30 25

  
31 26
void main()                    		
32 27
  {
33
  FRAG_COLOR = vec4(1.0,1.0,1.0,1.0);
28
  fragColor = vec4(1.0,1.0,1.0,1.0);
34 29
  }
src/main/res/raw/feedback_vertex_shader.glsl
19 19

  
20 20
precision lowp float;
21 21

  
22
#if __VERSION__ != 100
23
in float inValue;
24
out float outValue;
25
#else
26
attribute float inValue;
27
varying float outValue;
28
#endif
22
in vec3 inValue;
23
out vec3 outValue;
29 24

  
30 25
//////////////////////////////////////////////////////////////////////////////////////////////
31 26

  

Also available in: Unified diff