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Revision 40f0cea6

Added by Leszek Koltunski almost 2 years ago

Debugging the Node piraminds - print the whole piramind along with all the Effects attached to each Node.

View differences:

src/main/java/org/distorted/library/main/DistortedEffects.java
221 221
/**
222 222
 * Return a string describing all effects in the queues.
223 223
 */
224

  
225
  public String debug()
224
  public String debug(int depth)
226 225
    {
226
    StringBuilder s = new StringBuilder();
227
    for(int i=0; i<depth; i++) s.append(" ");
228
    String space = s.toString();
229

  
227 230
    String mat = mQueues[0].retEffects();
228 231
    String ver = mQueues[1].retEffects();
229 232
    String fra = mQueues[2].retEffects();
230 233
    String pos = mQueues[3].retEffects();
231 234

  
232
    return "MAT: "+mat+"\nVER: "+ver+"\nFRA: "+fra+"\nPOS: "+pos;
235
    return space+"MAT: "+mat+"\n"+space+"VER: "+ver+"\n"+space+"FRA: "+fra+"\n"+space+"POS: "+pos;
233 236
    }
234 237
  }
src/main/java/org/distorted/library/main/DistortedNode.java
778 778
    {
779 779
    mState.glClear(mask);
780 780
    }
781

  
782
///////////////////////////////////////////////////////////////////////////////////////////////////
783
/**
784
 * Recursively print all the effect queues attached to the children Nodes and to this Node.
785
 */
786
  public void debug(int depth)
787
    {
788
    String dbg = mEffects.debug(depth);
789
    android.util.Log.e("D", dbg);
790

  
791
    int numChildren = mChildren.getNumChildren();
792

  
793
    for(int i=0; i<numChildren; i++)
794
      {
795
      DistortedNode node = mChildren.getChild(i);
796
      node.debug(depth+1);
797
      }
798
    }
781 799
  }
src/main/java/org/distorted/library/main/InternalOutputSurface.java
616 616
    return numRenders;
617 617
    }
618 618

  
619
///////////////////////////////////////////////////////////////////////////////////////////////////
620
/**
621
 * Recursively print all the effect queues attached to the children Nodes and to this Node.
622
 */
623
  public void debug()
624
    {
625
    int numChildren = mChildren.getNumChildren();
626

  
627
    for(int i=0; i<numChildren; i++)
628
      {
629
      DistortedNode node = mChildren.getChild(i);
630
      node.debug(0);
631
      }
632
    }
633

  
619 634
///////////////////////////////////////////////////////////////////////////////////////////////////
620 635
/**
621 636
 * Bind this Surface as a Framebuffer we can render to.

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